Player Matchup

Gilgamesh
Gilgamesh
Ch0senRyse
Gilgamesh
Level 157
God Stats
13W - 1L
1,679 SR
Queue Stats
424W - 204L
1,790 Elo+
Party 2
Sol
Sol
ChromeNutt
Sol
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 145L
1,456 Elo+
Solo
Cliodhna
Cliodhna
Muakise
Cliodhna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,457 Elo+
Party 2
Team Averages
Level 82
1,560 SR
1,568 Elo+

VS

Team Averages
Level 21
1,500 SR
1,478 Elo+
Anhur
Anhur
F0X23
Anhur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,435 Elo+
Party 1
Ymir
Ymir
Kolio73
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
zenitsu121
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ch0senRyse
Gilgamesh
12
7 / 1 / 15
8,401
840
12,065
12,255
10,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
9 / 1 / 9
8,397
840
10,768
7,255
2,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Muakise
Cliodhna
12
6 / 0 / 14
8,340
834
7,700
3,816
1,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
F0X23
Anhur
10
1 / 6 / 1
6,573
657
2,191
9,203
2,709
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Kolio73
Ymir
9
1 / 7 / 0
6,343
634
4,022
15,098
10,594
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
zenitsu121
Merlin
8
0 / 9 / 1
5,601
560
2,350
8,808
2,462
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
22
Kills
2
2
Deaths
22
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ch0senRyse
Gilgamesh
7
1
15
14.5
W
9
1
9
13.5
L
Anhur
F0X23
Anhur
1
6
1
0.25
L
Ymir
Kolio73
Ymir
1
7
0
0.14
W
Cliodhna
Muakise
Cliodhna
6
0
14
13
L
Merlin
zenitsu121
Merlin
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,533
Damage
8,563
23,326
Taken
33,109
14,786
Mitigated
15,765
8,098
Healing
328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ch0senRyse
Gilgamesh
12,065
2,647
0
1,991
12,255
10,293
90
2,138
10,117
5,651
22,297
W
10,768
5,641
370
3,928
7,255
2,721
1,961
2,930
4,325
31,376
3,537
L
Anhur
F0X23
Anhur
2,191
1,447
0
227
9,203
2,709
0
3,376
5,482
0
6,707
L
Ymir
Kolio73
Ymir
4,022
877
0
0
15,098
10,594
0
4,972
9,482
8,653
0
W
Cliodhna
Muakise
Cliodhna
7,700
1,366
0
1,809
3,816
1,772
0
1,833
1,983
0
15,964
L
Merlin
zenitsu121
Merlin
2,350
266
84
17
8,808
2,462
0
2,929
5,502
13,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,138
Gold Earned
18,517
125
Minions Killed
49
9
Camps Cleared
0
557,536
Distance Traveled
426,608
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,401
840
22
2
4
215,814
3
W
Sol
8,397
840
78
8
5
159,194
0
L
Anhur
6,573
657
16
2
0
159,151
1
L
Ymir
6,343
634
18
2
0
123,629
0
W
Cliodhna
8,340
834
25
3
0
182,528
0
L
Merlin
5,601
560
15
2
0
143,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role