Player Matchup

Janus
Janus
MoveZNeedle
Janus
Level 128
God Stats
4W - 7L
1,703 SR
Queue Stats
326W - 153L
1,638 Elo+
Party 1
Ymir
Ymir
Ze myrix
Ymir
Level 28
God Stats
10W - 6L
1,572 SR
Queue Stats
77W - 43L
1,548 Elo+
Party 1
Tyr
Tyr
lITaiyoIl
Tyr
Level 66
God Stats
2W - 8L
1,614 SR
Queue Stats
215W - 112L
1,652 Elo+
Party 1
Team Averages
Level 74
1,629 SR
1,613 Elo+

VS

Team Averages
Level 19
1,558 SR
1,449 Elo+
Thoth
Thoth
Camsken
Thoth
Level 26
God Stats
35W - 14L
1,718 SR
Queue Stats
138W - 76L
1,648 Elo+
Solo
Chiron
Chiron
MikeB4Jiggy
Chiron
Level 27
God Stats
16W - 21L
1,455 SR
Queue Stats
164W - 234L
1,395 Elo+
Solo
Terra
Terra
sebbl
Terra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 10
12,625
789
17,303
12,800
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
14
3 / 4 / 12
11,132
696
5,510
14,015
10,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
11 / 3 / 6
12,292
768
12,475
11,040
5,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Camsken
Thoth
16
10 / 6 / 2
11,764
735
19,671
12,814
4,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
12
2 / 6 / 4
9,357
585
6,522
12,177
4,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Terra
sebbl
Terra
12
0 / 10 / 7
9,661
604
822
20,144
20,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
22
Kills
12
12
Deaths
22
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
Camsken
Thoth
10
6
2
1.83
L
Chiron
2
6
4
0.67
W
8
5
10
2.6
W
Ymir
3
4
12
2.25
W
11
3
6
4.67
L
Terra
sebbl
Terra
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,288
Damage
27,015
37,855
Taken
45,135
20,002
Mitigated
29,322
2,859
Healing
3,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Camsken
Thoth
19,671
119
0
220
12,814
4,738
0
8,191
4,623
50,062
0
L
Chiron
6,522
2,866
627
1,542
12,177
4,480
0
7,789
4,281
0
25,289
W
17,303
919
0
1,207
12,800
3,595
1,572
8,290
4,087
63,165
0
W
Ymir
5,510
1,499
0
1,210
14,015
10,753
684
6,548
7,167
13,653
0
W
12,475
3,170
0
442
11,040
5,654
177
4,960
5,840
0
39,533
L
Terra
sebbl
Terra
822
317
246
818
20,144
20,104
0
7,247
12,897
5,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,049
Gold Earned
30,782
187
Minions Killed
127
12
Camps Cleared
2
865,731
Distance Traveled
677,625
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,764
735
80
5
1
255,572
1
L
Chiron
9,357
585
39
2
1
215,918
3
W
Janus
12,625
789
110
7
8
288,519
1
W
Ymir
11,132
696
18
1
0
257,114
0
W
Tyr
12,292
768
59
4
4
320,098
2
L
Terra
9,661
604
8
1
0
206,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role