Player Matchup

Ares
Ares
BrokenSoul4943
Ares
Level 8
God Stats
1W - 1L
1,572 SR
Queue Stats
4W - 2L
1,577 Elo+
Solo
Jormungandr
Jormungandr
Daniel0515
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 95L
1,545 Elo+
Solo
Kali
Kali
DepressedSupp
Kali
Level 18
God Stats
7W - 12L
1,461 SR
Queue Stats
90W - 85L
1,593 Elo+
Party 2
Achilles
Achilles
NKxQy
Achilles
Level 24
God Stats
12W - 14L
1,534 SR
Queue Stats
117W - 109L
1,500 Elo+
Solo
Anhur
Anhur
SULTANofSYRIA
Anhur
Level 28
God Stats
4W - 3L
1,700 SR
Queue Stats
159W - 126L
1,564 Elo+
Party 2
Team Averages
Level 17
1,553 SR
1,556 Elo+

VS

Team Averages
Level 36
1,652 SR
1,575 Elo+
Geb
Geb
Beastin214
Geb
Level 28
God Stats
7W - 9L
1,568 SR
Queue Stats
93W - 86L
1,599 Elo+
Solo
Kali
Kali
I_Obey_Jalen
Kali
Level 120
God Stats
21W - 16L
1,768 SR
Queue Stats
373W - 371L
1,541 Elo+
Party 1
Ra
Ra
chadspro1983
Ra
Level 4
God Stats
1W - 2L
1,716 SR
Queue Stats
21W - 25L
1,712 Elo+
Solo
Susano
Susano
l800GOTTRUMP
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,452 Elo+
Solo
Skadi
Skadi
merknasty09
Skadi
Level 11
God Stats
1W - 1L
1,708 SR
Queue Stats
13W - 7L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 11
8,146
509
5,130
10,610
9,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Daniel0515
Jormungandr
12
2 / 1 / 5
7,572
473
2,577
9,668
6,894
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 1 / 4
10,257
641
9,272
11,505
5,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
NKxQy
Achilles
16
6 / 0 / 1
9,770
611
6,895
11,578
8,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 0 / 4
9,141
571
10,792
7,964
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,491
468
4,961
16,065
7,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 2 / 0
8,762
548
5,217
11,392
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 4 / 1
6,857
429
5,028
6,431
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
7
0 / 9 / 1
5,582
349
3,043
9,713
2,006
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

7
0 / 6 / 0
5,835
365
4,165
7,495
1,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
26
Kills
2
2
Deaths
26
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
1
0
11
6.5
W
Jormungandr
Daniel0515
Jormungandr
2
1
5
4.5
W
9
1
4
11
L
1
2
0
0.5
W
Achilles
NKxQy
Achilles
6
0
1
6.5
W
8
0
4
10
L
0
4
1
0.13
L
Susano
0
9
1
0.06
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,666
Damage
22,414
51,325
Taken
51,096
33,985
Mitigated
17,231
18,878
Healing
7,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,961
599
520
2,837
16,065
7,984
0
1,297
14,576
30,811
0
W
5,130
454
0
3,300
10,610
9,996
400
1,635
8,925
13,182
0
W
Jormungandr
Daniel0515
Jormungandr
2,577
931
0
140
9,668
6,894
515
2,810
6,410
31,348
0
W
9,272
4,519
0
7,122
11,505
5,986
0
905
10,544
0
77,229
L
5,217
3,730
0
1,852
11,392
4,459
1,186
1,216
10,002
0
78,496
W
Achilles
NKxQy
Achilles
6,895
2,895
0
5,641
11,578
8,128
734
1,136
10,382
0
62,396
W
10,792
6,145
0
2,675
7,964
2,981
2,763
2,869
5,075
0
68,271
L
5,028
649
243
1,146
6,431
1,366
140
1,708
4,678
31,847
0
L
Susano
3,043
558
0
250
9,713
2,006
0
2,513
7,196
0
13,945
L
4,165
2,020
0
975
7,495
1,416
0
973
6,214
0
22,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,886
Gold Earned
34,527
417
Minions Killed
310
0
Camps Cleared
0
1,514,878
Distance Traveled
1,327,889
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,491
468
38
2
0
256,381
0
W
Ares
8,146
509
10
1
0
336,529
2
W
Jormungandr
7,572
473
50
3
0
251,628
0
W
Kali
10,257
641
114
7
0
346,892
0
L
Kali
8,762
548
139
9
0
338,928
0
W
Achilles
9,770
611
117
7
0
312,329
0
W
Anhur
9,141
571
126
8
0
267,500
5
L
Ra
6,857
429
66
4
0
271,937
4
L
Susano
5,582
349
24
2
0
283,393
3
L
Skadi
5,835
365
43
3
0
177,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role