Player Matchup

Thanatos
Thanatos
Dr_InfoSec
Thanatos
Level 28
God Stats
6W - 6L
1,641 SR
Queue Stats
108W - 123L
1,443 Elo+
Solo
Cthulhu
Cthulhu
EliteKillers793
Cthulhu
Level 20
God Stats
3W - 2L
1,709 SR
Queue Stats
35W - 38L
1,517 Elo+
Party 1
Sun Wukong
Sun Wukong
NoWarningShots-1
Sun Wukong
Level 18
God Stats
1W - 1L
1,756 SR
Queue Stats
2W - 1L
1,806 Elo+
Solo
Anubis
Anubis
Swagnek0
Anubis
Level 23
God Stats
46W - 31L
1,613 SR
Queue Stats
65W - 53L
1,507 Elo+
Party 1
Chronos
Chronos
themidsplug
Chronos
Level 18
God Stats
34W - 20L
1,623 SR
Queue Stats
71W - 64L
1,530 Elo+
Solo
Team Averages
Level 21
1,669 SR
1,560 Elo+

VS

Team Averages
Level 25
1,537 SR
1,510 Elo+
Medusa
Medusa
L-uckaye
Medusa
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 2
Ares
Ares
Nosify
Ares
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Rezz_Ops
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 2
Susano
Susano
TTV-pRo_SnIpEs
Susano
Level 25
God Stats
22W - 25L
1,546 SR
Queue Stats
54W - 58L
1,538 Elo+
Solo
Achilles
Achilles
UnstablePing
Achilles
Level 29
God Stats
44W - 21L
1,639 SR
Queue Stats
180W - 174L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dr_InfoSec
Thanatos
16
0 / 2 / 1
8,759
461
2,894
12,994
5,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 2 / 1
7,516
396
5,277
13,105
6,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
NoWarningShots-1
Sun Wukong
14
1 / 5 / 2
8,357
440
3,405
11,008
5,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Anubis
Swagnek0
Anubis
16
5 / 4 / 0
9,821
517
12,639
14,280
6,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos
themidsplug
Chronos
13
1 / 6 / 2
8,021
422
8,070
13,368
5,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
L-uckaye
Medusa
14
3 / 2 / 4
8,547
450
7,960
8,677
3,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
Nosify
Ares
13
1 / 0 / 4
8,416
443
1,810
11,097
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Rezz_Ops
Kukulkan
16
4 / 2 / 2
10,260
540
8,587
9,118
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 6
10,181
536
10,483
16,797
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
UnstablePing
Achilles
16
8 / 1 / 1
10,705
563
12,427
10,453
10,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
19
19
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Dr_InfoSec
Thanatos
0
2
1
0.25
L
0
2
1
0.25
W
Medusa
L-uckaye
Medusa
3
2
4
2.5
L
Sun Wukong
NoWarningShots-1
Sun Wukong
1
5
2
0.4
W
Ares
Nosify
Ares
1
0
4
3
W
Kukulkan
Rezz_Ops
Kukulkan
4
2
2
2.5
L
Anubis
Swagnek0
Anubis
5
4
0
1.25
W
3
3
6
2
W
Achilles
UnstablePing
Achilles
8
1
1
8.5
L
Chronos
themidsplug
Chronos
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,285
Damage
41,267
64,755
Taken
56,142
29,269
Mitigated
30,923
29,298
Healing
14,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Dr_InfoSec
Thanatos
2,894
1,383
0
12,539
12,994
5,041
0
927
12,067
0
74,162
L
5,277
150
259
3,360
13,105
6,089
0
2,386
10,719
28,587
0
W
Medusa
L-uckaye
Medusa
7,960
4,384
0
2,076
8,677
3,008
900
3,426
5,251
0
49,025
L
Sun Wukong
NoWarningShots-1
Sun Wukong
3,405
380
0
2,025
11,008
5,564
52
172
10,836
0
36,451
W
Ares
Nosify
Ares
1,810
96
920
2,720
11,097
8,485
131
4,634
6,463
15,626
0
W
Kukulkan
Rezz_Ops
Kukulkan
8,587
961
0
250
9,118
2,901
384
5,672
3,446
70,568
0
L
Anubis
Swagnek0
Anubis
12,639
391
0
7,051
14,280
6,956
1,371
4,314
9,966
72,221
0
W
10,483
3,079
0
6,071
16,797
5,686
0
8,827
7,970
0
75,750
W
Achilles
UnstablePing
Achilles
12,427
3,292
0
2,107
10,453
10,843
1,705
2,530
7,923
0
57,523
L
Chronos
themidsplug
Chronos
8,070
3,032
0
4,064
13,368
5,619
0
2,598
10,770
40,835
7,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,474
Gold Earned
48,109
481
Minions Killed
455
0
Camps Cleared
0
1,749,935
Distance Traveled
1,794,793
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,759
461
140
7
0
416,120
0
L
Cthulhu
7,516
396
50
3
0
339,614
0
W
Medusa
8,547
450
65
3
0
336,316
0
L
Sun Wukong
8,357
440
66
3
0
359,907
4
W
Ares
8,416
443
27
1
0
355,313
1
W
Kukulkan
10,260
540
130
7
0
352,652
1
L
Anubis
9,821
517
140
7
0
305,776
2
W
Susano
10,181
536
128
7
0
400,556
5
W
Achilles
10,705
563
105
6
0
349,956
1
L
Chronos
8,021
422
85
4
0
328,518
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role