Player Matchup

Fenrir
Fenrir
CH33CKCL4PP3R69
Fenrir
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 1
Raijin
Raijin
FuzzyRGB
Raijin
Level 3
God Stats
6W - 13L
1,500 SR
Queue Stats
9W - 25L
1,500 Elo+
Party 1
Artemis
Artemis
URY3L
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
booksnem
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
iiDIRERAVENii
Arachne
Level 28
God Stats
22W - 15L
1,547 SR
Queue Stats
41W - 34L
1,392 Elo+
Solo
Team Averages
Level 8
1,509 SR
1,478 Elo+

VS

Team Averages
Level 22
1,423 SR
1,352 Elo+
Amaterasu
Amaterasu
Beccca
Amaterasu
Level 28
God Stats
3W - 4L
1,270 SR
Queue Stats
7W - 8L
1,188 Elo+
Solo
Medusa
Medusa
HealedCobra
Medusa
Level 24
God Stats
4W - 5L
1,500 SR
Queue Stats
223W - 221L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
MaceWindu123
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nike
Nike
Rhaegar11
Nike
Level 26
God Stats
42W - 21L
1,473 SR
Queue Stats
157W - 141L
1,360 Elo+
Party 2
Zeus
Zeus
alissonkevin
Zeus
Level 29
God Stats
14W - 16L
1,371 SR
Queue Stats
155W - 229L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 6
11,123
371
6,778
28,966
14,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
FuzzyRGB
Raijin
20
6 / 10 / 7
13,808
460
17,202
22,702
8,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
URY3L
Artemis
4
0 / 3 / 0
7,813
260
888
1,921
399
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

Izanami
booksnem
Izanami
17
2 / 12 / 5
11,722
391
14,517
19,313
5,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
20
7 / 3 / 4
14,600
487
9,933
20,780
12,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Beccca
Amaterasu
18
1 / 8 / 3
12,747
425
4,787
29,128
18,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Medusa
20
22 / 1 / 5
17,148
572
35,650
25,673
13,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
MaceWindu123
Cthulhu
16
5 / 7 / 9
12,459
415
7,239
20,017
20,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
20
7 / 0 / 10
15,194
506
15,252
19,636
21,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 6 / 5
13,633
454
9,376
21,800
13,983
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
71
17
Kills
39
40
Deaths
22
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Beccca
Amaterasu
1
8
3
0.31
L
2
12
6
0.42
L
Raijin
FuzzyRGB
Raijin
6
10
7
0.95
W
Medusa
22
1
5
24.5
W
Cthulhu
MaceWindu123
Cthulhu
5
7
9
1.36
W
Nike
7
0
10
12
L
Artemis
URY3L
Artemis
0
3
0
0
W
4
6
5
1.08
L
Izanami
booksnem
Izanami
2
12
5
0.38
L
Arachne
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,318
Damage
72,304
93,682
Taken
116,254
41,453
Mitigated
87,702
10,410
Healing
41,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Beccca
Amaterasu
4,787
2,161
0
11,060
29,128
18,662
498
5,032
23,978
0
78,688
L
6,778
1,852
0
2,158
28,966
14,324
841
4,573
23,701
0
29,845
L
Raijin
FuzzyRGB
Raijin
17,202
1,771
139
1,412
22,702
8,238
2,083
4,931
17,014
74,907
0
W
Medusa
35,650
23,310
0
15,592
25,673
13,072
5,426
4,890
20,647
0
172,302
W
Cthulhu
MaceWindu123
Cthulhu
7,239
561
78
1,860
20,017
20,268
1,244
3,876
15,623
24,155
0
W
Nike
15,252
1,064
0
4,777
19,636
21,717
1,309
2,708
16,808
16,157
87,932
L
Artemis
URY3L
Artemis
888
722
0
127
1,921
399
0
552
1,329
0
4,397
W
9,376
2,944
0
8,188
21,800
13,983
3,168
4,216
17,370
101,372
0
L
Izanami
booksnem
Izanami
14,517
10,729
0
530
19,313
5,671
0
3,239
15,629
0
61,783
L
Arachne
9,933
6,711
0
6,044
20,780
12,821
3,089
3,756
16,402
0
100,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,066
Gold Earned
71,181
483
Minions Killed
638
0
Camps Cleared
0
2,006,096
Distance Traveled
2,514,331
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,747
425
115
4
0
462,892
2
L
Fenrir
11,123
371
46
2
0
374,620
2
L
Raijin
13,808
460
154
5
0
490,594
1
W
Medusa
17,148
572
194
6
0
573,635
1
W
Cthulhu
12,459
415
30
1
0
434,102
1
W
Nike
15,194
506
167
6
0
625,081
0
L
Artemis
7,813
260
6
0
0
73,972
1
W
Zeus
13,633
454
132
4
0
418,621
3
L
Izanami
11,722
391
97
3
0
476,424
1
L
Arachne
14,600
487
180
6
0
590,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role