Player Matchup

Sobek
Sobek
Masters
Cyclix
Sobek
Masters
Level 134
God Stats
4W - 7L
1,596 SR
Queue Stats
104W - 81L
2,623 MMR
Solo
Bellona
Bellona
Masters
Gaaas--COR3
Bellona
Masters
Level 129
God Stats
4W - 0L
1,262 SR
Queue Stats
91W - 63L
2,745 MMR
Solo
Hachiman
Hachiman
Diamond I
Jupexr
Hachiman
Diamond I
Level 155
God Stats
3W - 2L
1,765 SR
Queue Stats
89W - 64L
2,623 MMR
Solo
Loki
Loki
Masters
Kazuchika
Loki
Masters
Level 157
God Stats
5W - 0L
2,033 SR
Queue Stats
113W - 71L
3,222 MMR
Party 2
Hera
Hera
Masters
Vrхa
Hera
Masters
Level 158
God Stats
3W - 0L
1,818 SR
Queue Stats
327W - 180L
3,026 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 147
1,695 SR
2,848 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 150
1,647 SR
2,571 MMR
Mulan
Mulan
Masters
 
Mulan
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Masters
BrutalStrave
Tyr
Masters
Level 145
God Stats
0W - 4L
1,334 SR
Queue Stats
789W - 717L
2,577 MMR
Solo
Medusa
Medusa
Masters
Maxiize-
Medusa
Masters
Level 157
God Stats
10W - 4L
2,019 SR
Queue Stats
603W - 520L
2,885 MMR
Party 1
Sol
Sol
Masters
carIitxs
Sol
Masters
Level 160
God Stats
34W - 33L
1,721 SR
Queue Stats
564W - 486L
2,818 MMR
Party 1
Heimdallr
Heimdallr
Masters
hοpе
Heimdallr
Masters
Level 160
God Stats
6W - 6L
1,659 SR
Queue Stats
253W - 284L
3,074 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cyclix
Sobek
17
2 / 1 / 16
11,654
530
7,271
17,892
22,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Gaaas--COR3
Bellona
20
5 / 0 / 13
13,358
607
15,305
18,547
22,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Jupexr
Hachiman
17
1 / 3 / 9
11,108
505
6,516
14,958
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
20
13 / 0 / 8
14,163
644
23,349
16,612
7,279
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
Vrхa
Hera
19
5 / 0 / 12
12,508
569
10,817
4,090
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
OlorunAresAphroditeChang'e

VS

Bans
GebOdinArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
0 / 7 / 0
8,607
391
3,759
18,803
18,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
0 / 5 / 0
10,456
475
7,472
19,135
16,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Maxiize-
Medusa
17
1 / 4 / 0
10,100
459
7,650
12,195
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 6 / 0
10,112
460
6,894
12,772
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
hοpе
Heimdallr
19
3 / 4 / 1
11,766
535
16,258
18,968
7,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
5
26
Kills
4
4
Deaths
26
58
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
7
0
0
L
0
5
0
0
W
Sobek
Cyclix
Sobek
2
1
16
10
W
Bellona
Gaaas--COR3
Bellona
5
0
13
11.5
W
Hachiman
Jupexr
Hachiman
1
3
9
1.83
W
Loki
13
0
8
17
L
Medusa
Maxiize-
Medusa
1
4
0
0.25
W
Hera
Vrхa
Hera
5
0
12
11
L
0
6
0
0
L
Heimdallr
hοpе
Heimdallr
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,258
Damage
42,033
72,099
Taken
81,873
57,073
Mitigated
51,249
31,135
Healing
19,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,759
703
0
2,680
18,803
18,394
0
7,780
10,872
0
32,054
L
7,472
815
0
6,801
19,135
16,335
0
3,984
14,033
0
79,622
W
Sobek
Cyclix
Sobek
7,271
649
786
7,782
17,892
22,836
691
2,635
15,257
25,419
0
W
Bellona
Gaaas--COR3
Bellona
15,305
4,583
0
8,947
18,547
22,200
1,415
1,333
16,417
7,515
89,757
W
Hachiman
Jupexr
Hachiman
6,516
2,984
0
5,092
14,958
2,760
563
522
14,432
0
79,627
W
Loki
23,349
6,494
0
7,452
16,612
7,279
1,686
3,086
13,253
0
113,029
L
Medusa
Maxiize-
Medusa
7,650
2,373
0
1,603
12,195
4,474
0
1,667
10,288
0
88,764
W
Hera
Vrхa
Hera
10,817
3,413
0
1,076
4,090
1,998
2,163
704
3,386
119,974
0
L
6,894
1,836
0
3,874
12,772
4,893
0
3,424
9,248
91,936
6,680
L
Heimdallr
hοpе
Heimdallr
16,258
8,607
0
4,963
18,968
7,153
0
2,147
16,560
0
114,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,791
Gold Earned
51,041
716
Minions Killed
739
0
Camps Cleared
0
2,353,974
Distance Traveled
2,050,891
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,607
391
45
2
0
399,941
7
L
Tyr
10,456
475
173
8
0
432,941
6
W
Sobek
11,654
530
19
1
0
500,864
3
W
Bellona
13,358
607
178
8
0
431,037
5
W
Hachiman
11,108
505
128
6
0
447,740
12
W
Loki
14,163
644
145
7
0
521,802
5
L
Medusa
10,100
459
138
6
0
429,678
3
W
Hera
12,508
569
246
11
0
452,531
5
L
Sol
10,112
460
202
9
0
395,187
4
L
Heimdallr
11,766
535
181
8
0
393,144
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role