Player Matchup

Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BosesImBusch214
Chiron
Level 63
God Stats
2W - 0L
1,508 SR
Queue Stats
3W - 4L
1,356 Elo+
Party 1
Tyr
Tyr
GHC x Fantomium
Tyr
Level 85
God Stats
4W - 9L
1,471 SR
Queue Stats
30W - 23L
1,639 Elo+
Party 1
Team Averages
Level 102
1,493 SR
1,498 Elo+

VS

Team Averages
Level 54
1,544 SR
1,416 Elo+
Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Cxrtwrxght
Ah Puch
Level 35
God Stats
7W - 5L
1,633 SR
Queue Stats
68W - 107L
1,325 Elo+
Solo
Thor
Thor
morelia6190
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
9 / 0 / 3
7,394
924
11,964
5,268
1,667
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 2 / 8
6,364
796
3,976
5,547
1,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

10
1 / 0 / 10
6,272
784
3,528
7,604
5,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 3 / 1
5,685
711
4,014
10,359
9,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Cxrtwrxght
Ah Puch
8
1 / 4 / 0
5,404
676
7,272
8,380
3,051
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 5 / 2
5,070
634
949
6,504
2,168

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
0
3
10.5
L
Bacchus
 
Bacchus
1
3
1
0.5
W
2
2
8
3
L
Ah Puch
Cxrtwrxght
Ah Puch
1
4
0
0.25
W
1
0
10
6
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,468
Damage
12,235
18,419
Taken
25,243
8,985
Mitigated
14,984
8,360
Healing
2,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,964
2,029
147
1,891
5,268
1,667
432
3,432
1,836
37,357
0
L
Bacchus
 
Bacchus
4,014
526
64
987
10,359
9,765
0
4,439
5,920
11,188
0
W
3,976
1,958
767
1,689
5,547
1,759
1,463
4,026
1,521
0
13,468
L
Ah Puch
Cxrtwrxght
Ah Puch
7,272
144
145
1,168
8,380
3,051
0
4,958
3,422
20,769
0
W
3,528
485
453
3,413
7,604
5,559
403
4,561
3,043
0
16,272
L
949
252
0
302
6,504
2,168
0
2,567
3,937
0
2,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,030
Gold Earned
16,159
107
Minions Killed
48
5
Camps Cleared
0
447,405
Distance Traveled
357,200
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,394
924
56
7
2
147,658
2
L
Bacchus
5,685
711
12
2
0
130,160
0
W
Chiron
6,364
796
24
3
0
136,032
2
L
Ah Puch
5,404
676
33
4
0
118,674
2
W
Tyr
6,272
784
27
3
3
163,715
3
L
Thor
5,070
634
3
0
0
108,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role