Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
LeDeFalco
Athena
Level 68
God Stats
20W - 25L
1,522 SR
Queue Stats
83W - 71L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
Umarak
Kukulkan
Level 17
God Stats
1W - 1L
1,713 SR
Queue Stats
3W - 4L
1,524 Elo+
Party 1
Izanami
Izanami
olofmeister6969
Izanami
Level 28
God Stats
20W - 13L
1,459 SR
Queue Stats
47W - 40L
1,535 Elo+
Party 1
Team Averages
Level 55
1,539 SR
1,522 Elo+

VS

Team Averages
Level 82
1,564 SR
1,435 Elo+
Izanami
Izanami
 
Izanami
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
ElCaNariO_LoKo
Scylla
Level 64
God Stats
30W - 34L
1,465 SR
Queue Stats
150W - 159L
1,392 Elo+
Party 2
Gilgamesh
Gilgamesh
JotaDeAgua
Gilgamesh
Level 46
God Stats
2W - 0L
1,695 SR
Queue Stats
86W - 71L
1,431 Elo+
Party 2
Achilles
Achilles
gimnat14
Achilles
Level 107
God Stats
3W - 0L
1,698 SR
Queue Stats
187W - 167L
1,421 Elo+
Party 2
Cerberus
Cerberus
milton103
Cerberus
Level 112
God Stats
19W - 28L
1,462 SR
Queue Stats
192W - 181L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
2 / 1 / 0
5,219
522
3,734
4,818
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
 
Achilles
8
0 / 1 / 0
4,886
489
2,460
6,011
3,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
LeDeFalco
Athena
8
0 / 4 / 0
4,829
483
1,143
7,043
2,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Umarak
Kukulkan
7
0 / 5 / 2
4,729
473
1,939
5,600
1,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 6 / 0
4,276
428
3,640
6,318
1,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
6 / 0 / 4
6,343
634
6,378
3,662
900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 2 / 2
6,028
603
4,875
5,039
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
JotaDeAgua
Gilgamesh
10
4 / 0 / 1
6,019
602
3,613
6,433
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Achilles
gimnat14
Achilles
11
1 / 0 / 0
6,174
617
4,065
4,479
3,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
milton103
Cerberus
10
2 / 0 / 7
6,399
640
2,204
5,275
2,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
17
17
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
1
0
2
L
Achilles
 
Achilles
0
1
0
0
W
Izanami
 
Izanami
6
0
4
8
W
4
2
2
2.5
W
Gilgamesh
JotaDeAgua
Gilgamesh
4
0
1
4.5
L
Athena
LeDeFalco
Athena
0
4
0
0
L
Kukulkan
Umarak
Kukulkan
0
5
2
0.2
W
Achilles
gimnat14
Achilles
1
0
0
1
W
Cerberus
milton103
Cerberus
2
0
7
5.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,916
Damage
21,135
29,790
Taken
24,888
10,865
Mitigated
11,090
4,397
Healing
8,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,734
256
0
1,014
4,818
2,330
0
803
4,001
27,341
0
L
Achilles
 
Achilles
2,460
545
0
1,194
6,011
3,391
0
530
4,866
2,474
18,021
W
Izanami
 
Izanami
6,378
4,279
0
885
3,662
900
967
1,097
2,565
0
44,423
W
4,875
232
0
1,381
5,039
1,568
294
3,167
1,872
28,392
0
W
Gilgamesh
JotaDeAgua
Gilgamesh
3,613
1,105
0
1,872
6,433
2,744
0
1,478
4,955
0
34,364
L
Athena
LeDeFalco
Athena
1,143
227
0
1,054
7,043
2,528
0
1,733
5,286
17,884
0
L
Kukulkan
Umarak
Kukulkan
1,939
52
0
630
5,600
1,505
78
2,384
3,016
19,667
0
W
Achilles
gimnat14
Achilles
4,065
652
0
2,117
4,479
3,677
81
369
4,110
6,346
22,528
W
Cerberus
milton103
Cerberus
2,204
0
155
1,747
5,275
2,201
172
1,130
4,145
15,530
0
L
3,640
2,434
0
505
6,318
1,111
0
1,871
4,397
0
15,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,939
Gold Earned
30,963
211
Minions Killed
326
0
Camps Cleared
0
968,803
Distance Traveled
968,179
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,219
522
56
6
0
208,624
1
L
Achilles
4,886
489
47
5
0
206,651
3
W
Izanami
6,343
634
94
9
0
189,947
1
W
Scylla
6,028
603
64
6
0
186,021
3
W
Gilgamesh
6,019
602
67
7
0
207,364
4
L
Athena
4,829
483
31
3
0
204,717
1
L
Kukulkan
4,729
473
38
4
0
175,176
1
W
Achilles
6,174
617
69
7
0
191,509
0
W
Cerberus
6,399
640
32
3
0
193,338
2
L
Izanami
4,276
428
39
4
0
173,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role