Player Matchup

Mulan
Mulan
KaosTurken
Mulan
Level 57
God Stats
1W - 0L
1,284 SR
Queue Stats
22W - 10L
1,720 Elo+
Party 3
Cupid
Cupid
PowerBotom69
Cupid
Level 57
God Stats
3W - 0L
1,706 SR
Queue Stats
36W - 25L
1,766 Elo+
Party 3
Persephone
Persephone
SadNaM
Persephone
Level 107
God Stats
11W - 10L
1,499 SR
Queue Stats
401W - 347L
1,609 Elo+
Party 2
Chang'e
Chang'e
TheBiggerBoi
Chang'e
Level 105
God Stats
8W - 2L
1,891 SR
Queue Stats
247W - 239L
1,536 Elo+
Party 2
Bastet
Bastet
maiser
Bastet
Level 145
God Stats
15W - 7L
1,773 SR
Queue Stats
266W - 261L
1,595 Elo+
Solo
Team Averages
Level 94
1,631 SR
1,645 Elo+

VS

Team Averages
Level 123
1,422 SR
1,554 Elo+
Hel
Hel
 
Hel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Draekxis
Heimdallr
Level 82
God Stats
2W - 5L
1,419 SR
Queue Stats
53W - 51L
1,565 Elo+
Solo
Geb
Geb
Nurahiyiøn
Geb
Level 160
God Stats
0W - 1L
1,248 SR
Queue Stats
322W - 326L
1,569 Elo+
Solo
Scylla
Scylla
RedxRussian
Scylla
Level 71
God Stats
6W - 6L
1,525 SR
Queue Stats
286W - 232L
1,545 Elo+
Party 1
Mulan
Mulan
Skycruser
Mulan
Level 147
God Stats
1W - 3L
1,418 SR
Queue Stats
267W - 212L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
3 / 2 / 4
6,062
606
5,204
6,343
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
1 / 1 / 3
6,034
603
2,888
4,318
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
SadNaM
Persephone
11
1 / 2 / 2
6,416
642
1,842
3,372
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
TheBiggerBoi
Chang'e
10
1 / 0 / 4
5,964
596
3,468
5,738
1,624
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bastet
maiser
Bastet
11
7 / 0 / 1
6,545
655
4,036
7,661
2,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
6
1 / 4 / 1
4,454
445
2,476
6,607
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Draekxis
Heimdallr
10
2 / 2 / 1
5,733
573
4,512
5,469
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

8
0 / 2 / 2
4,907
491
1,618
5,789
1,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
10
2 / 2 / 0
5,725
573
2,017
3,371
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Skycruser
Mulan
9
0 / 3 / 0
5,154
515
4,986
6,085
2,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
5
5
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
1
0.38
L
Heimdallr
Draekxis
Heimdallr
2
2
1
1.25
W
Mulan
3
2
4
2.5
L
0
2
2
0.5
W
1
1
3
2.5
L
Scylla
2
2
0
1
W
Persephone
SadNaM
Persephone
1
2
2
1
L
Mulan
Skycruser
Mulan
0
3
0
0
W
Chang'e
TheBiggerBoi
Chang'e
1
0
4
3
W
Bastet
maiser
Bastet
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,438
Damage
15,609
27,432
Taken
27,321
8,522
Mitigated
8,517
14,113
Healing
8,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,476
238
1,411
2,203
6,607
1,415
0
622
5,973
13,150
0
L
Heimdallr
Draekxis
Heimdallr
4,512
2,002
0
1,812
5,469
1,388
0
0
5,469
0
33,813
W
Mulan
5,204
856
0
2,836
6,343
2,652
284
1,541
4,802
0
18,728
L
1,618
337
0
620
5,789
1,983
0
1,454
4,221
24,732
0
W
2,888
2,138
31
2,196
4,318
937
586
673
3,645
0
38,003
L
Scylla
2,017
347
0
690
3,371
825
0
746
2,591
34,197
0
W
Persephone
SadNaM
Persephone
1,842
314
0
1,001
3,372
1,062
0
1,585
1,657
37,807
0
L
Mulan
Skycruser
Mulan
4,986
726
0
1,997
6,085
2,906
0
2,328
3,757
0
26,766
W
Chang'e
TheBiggerBoi
Chang'e
3,468
557
565
4,155
5,738
1,624
493
547
4,783
26,459
0
W
Bastet
maiser
Bastet
4,036
741
0
3,329
7,661
2,247
12
1,541
5,979
0
32,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,021
Gold Earned
25,973
330
Minions Killed
288
0
Camps Cleared
0
1,012,259
Distance Traveled
869,608
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,454
445
24
2
0
182,566
1
L
Heimdallr
5,733
573
69
7
0
157,008
2
W
Mulan
6,062
606
34
3
0
225,748
0
L
Geb
4,907
491
51
5
0
165,520
0
W
Cupid
6,034
603
79
8
0
176,322
2
L
Scylla
5,725
573
70
7
0
176,844
3
W
Persephone
6,416
642
95
10
0
201,482
4
L
Mulan
5,154
515
74
7
0
187,670
3
W
Chang'e
5,964
596
66
7
0
182,709
1
W
Bastet
6,545
655
56
6
0
225,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role