Player Matchup

Gilgamesh
Gilgamesh
Lethalites
Gilgamesh
Level 26
God Stats
0W - 1L
1,384 SR
Queue Stats
0W - 3L
1,126 Elo+
Party 2
Nox
Nox
Spardavchuk
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,106 Elo+
Solo
Ao Kuang
Ao Kuang
SupremeBeans
Ao Kuang
Level 17
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 2L
1,375 Elo+
Party 2
Team Averages
Level 20
1,470 SR
1,202 Elo+

VS

Team Averages
Level 9
1,500 SR
1,219 Elo+
Thor
Thor
G3Ultimatum
Thor
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,084 Elo+
Party 1
Ares
Ares
Marshiiall
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,308 Elo+
Party 1
Ra
Ra
TheKitten33
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lethalites
Gilgamesh
11
4 / 6 / 3
8,321
693
5,097
11,378
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 7
7,930
661
4,376
9,816
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
SupremeBeans
Ao Kuang
11
6 / 8 / 4
8,434
703
9,086
13,759
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 2 / 7
10,495
875
13,547
6,806
2,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 13
9,425
785
10,439
10,808
9,881
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 7 / 9
8,262
689
6,491
8,603
3,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
10
Kills
20
20
Deaths
10
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
12
2
7
7.75
L
Gilgamesh
Lethalites
Gilgamesh
4
6
3
0.92
W
5
1
13
11.5
L
0
6
7
0.58
L
Ao Kuang
SupremeBeans
Ao Kuang
6
8
4
1
W
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,559
Damage
30,477
34,953
Taken
26,217
11,476
Mitigated
15,636
3,673
Healing
1,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,547
3,042
0
130
6,806
2,685
434
3,282
3,524
0
39,278
L
Gilgamesh
Lethalites
Gilgamesh
5,097
1,331
0
866
11,378
3,549
0
5,909
5,469
0
15,808
W
10,439
630
0
0
10,808
9,881
478
4,361
6,447
18,797
0
L
4,376
929
0
611
9,816
4,259
0
4,950
4,866
17,547
0
L
Ao Kuang
SupremeBeans
Ao Kuang
9,086
2,624
0
2,196
13,759
3,668
0
6,165
7,594
16,716
0
W
6,491
1,428
653
1,051
8,603
3,070
258
6,253
2,350
16,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,685
Gold Earned
28,182
82
Minions Killed
110
2
Camps Cleared
7
557,128
Distance Traveled
611,248
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,495
875
67
6
2
214,221
0
L
Gilgamesh
8,321
693
22
2
2
190,074
1
W
Ares
9,425
785
19
2
2
206,740
2
L
Nox
7,930
661
38
3
0
173,218
3
L
Ao Kuang
8,434
703
22
2
0
193,836
0
W
Ra
8,262
689
24
2
3
190,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role