Player Matchup

Jing Wei
Jing Wei
AmoonKaan
Jing Wei
Level 26
God Stats
2W - 1L
1,427 SR
Queue Stats
6W - 7L
1,293 Elo+
Party 1
Zeus
Zeus
Sttiftt
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,392 Elo+
Party 1
Jormungandr
Jormungandr
TRATORS123
Jormungandr
Level 45
God Stats
2W - 0L
1,705 SR
Queue Stats
2W - 2L
1,239 Elo+
Party 1
Team Averages
Level 29
1,544 SR
1,308 Elo+

VS

Team Averages
Level 39
1,375 SR
1,245 Elo+
Fenrir
Fenrir
QurManC
Fenrir
Level 66
God Stats
8W - 6L
1,534 SR
Queue Stats
100W - 136L
1,452 Elo+
Solo
Poseidon
Poseidon
chbartem
Poseidon
Level 9
God Stats
3W - 7L
1,173 SR
Queue Stats
14W - 66L
922 Elo+
Solo
Chaac
Chaac
snowoner
Chaac
Level 41
God Stats
92W - 227L
1,419 SR
Queue Stats
165W - 464L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AmoonKaan
Jing Wei
18
13 / 5 / 8
13,107
874
20,974
22,299
9,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Sttiftt
Zeus
14
6 / 6 / 10
11,355
757
12,861
11,865
3,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
TRATORS123
Jormungandr
16
5 / 9 / 16
12,717
848
13,831
27,088
25,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
QurManC
Fenrir
15
5 / 6 / 11
11,212
747
18,490
20,857
11,196
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
chbartem
Poseidon
14
5 / 11 / 6
10,738
716
8,372
17,059
4,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
snowoner
Chaac
15
9 / 7 / 6
11,596
773
18,474
17,716
10,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
42
24
Kills
19
20
Deaths
24
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AmoonKaan
Jing Wei
13
5
8
3.4
L
Fenrir
QurManC
Fenrir
5
6
11
1.75
W
Zeus
Sttiftt
Zeus
6
6
10
1.83
W
Jormungandr
TRATORS123
Jormungandr
5
9
16
1.44
L
Poseidon
chbartem
Poseidon
5
11
6
0.73
L
Chaac
snowoner
Chaac
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,666
Damage
45,336
61,252
Taken
55,632
38,605
Mitigated
26,634
18,479
Healing
7,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AmoonKaan
Jing Wei
20,974
18,843
0
11,956
22,299
9,950
1,296
3,861
18,097
0
60,627
L
Fenrir
QurManC
Fenrir
18,490
7,368
0
2,390
20,857
11,196
106
9,509
11,348
184
34,827
W
Zeus
Sttiftt
Zeus
12,861
4,964
268
981
11,865
3,582
707
988
10,683
27,507
0
W
Jormungandr
TRATORS123
Jormungandr
13,831
5,196
180
5,094
27,088
25,073
112
4,027
22,299
29,465
0
L
Poseidon
chbartem
Poseidon
8,372
1,416
0
748
17,059
4,897
246
8,285
8,774
24,853
0
L
Chaac
snowoner
Chaac
18,474
4,021
390
4,048
17,716
10,541
261
9,363
8,353
0
49,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,179
Gold Earned
33,546
146
Minions Killed
139
2
Camps Cleared
6
721,702
Distance Traveled
715,890
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,107
874
83
6
2
253,419
2
L
Fenrir
11,212
747
28
2
2
265,438
2
W
Zeus
11,355
757
31
2
0
229,542
1
W
Jormungandr
12,717
848
32
2
0
238,741
1
L
Poseidon
10,738
716
37
2
1
186,796
0
L
Chaac
11,596
773
74
5
3
263,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role