Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AutisticlilTAco
Sol
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 83L
1,420 Elo+
Solo
Khepri
Khepri
RIP_KOBE_BEAN824
Khepri
Level 122
God Stats
9W - 3L
1,807 SR
Queue Stats
613W - 690L
1,413 Elo+
Solo
Neith
Neith
Thisis2stupid
Neith
Level 109
God Stats
1W - 0L
1,855 SR
Queue Stats
5W - 5L
1,562 Elo+
Solo
Eset
Eset
XxD0NTxBL1NKxX
Eset
Level 123
God Stats
10W - 10L
1,513 SR
Queue Stats
556W - 560L
1,463 Elo+
Solo
Team Averages
Level 106
1,635 SR
1,472 Elo+

VS

Team Averages
Level 117
1,453 SR
1,438 Elo+
Mercury
Mercury
CapNascimetoRO
Mercury
Level 97
God Stats
0W - 2L
1,266 SR
Queue Stats
79W - 104L
1,419 Elo+
Solo
Ra
Ra
HollowJoker
Ra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 81L
1,518 Elo+
Solo
Erlang Shen
Erlang Shen
elmismodeantes_
Erlang Shen
Level 128
God Stats
1W - 3L
1,454 SR
Queue Stats
192W - 198L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pichicho973
Morgan Le Fay
Level 59
God Stats
3W - 2L
1,727 SR
Queue Stats
155W - 168L
1,399 Elo+
Party 1
Ravana
Ravana
se384vin
Ravana
Level 155
God Stats
1W - 2L
1,321 SR
Queue Stats
97W - 105L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
6 / 2 / 16
11,194
800
13,385
19,622
25,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 3 / 16
11,557
826
22,055
15,975
7,055
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 4 / 15
9,829
702
7,415
16,177
19,166
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

20
18 / 2 / 10
13,617
973
34,518
9,411
6,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 5 / 11
9,978
713
8,481
10,161
5,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 4
10,243
732
9,466
16,851
5,467
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 8 / 6
10,940
781
12,807
16,006
7,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Erlang Shen
elmismodeantes_
Erlang Shen
16
1 / 5 / 7
10,279
734
8,136
23,128
15,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
pichicho973
Morgan Le Fay
15
2 / 8 / 4
9,019
644
11,209
15,940
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
se384vin
Ravana
18
4 / 6 / 9
10,680
763
15,969
22,016
11,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
45
33
Kills
15
16
Deaths
33
68
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
2
16
7
W
6
3
16
4.67
L
5
6
4
1.17
L
3
8
6
0.75
W
1
4
15
2.13
W
18
2
10
11.5
W
2
5
11
1.5
L
Erlang Shen
elmismodeantes_
Erlang Shen
1
5
7
0.9
L
Morgan Le Fay
pichicho973
Morgan Le Fay
2
8
4
0.5
L
Ravana
se384vin
Ravana
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,854
Damage
57,587
71,346
Taken
93,941
63,210
Mitigated
45,151
30,118
Healing
39,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
13,385
2,979
6,148
8,467
19,622
25,611
99
7,592
11,600
4,334
19,471
W
22,055
10,604
2,091
6,202
15,975
7,055
1,867
5,276
10,227
35,936
0
L
9,466
3,662
445
1,087
16,851
5,467
1,909
6,749
9,825
0
16,635
L
12,807
1,415
6,446
4,796
16,006
7,235
737
8,133
7,717
37,904
0
W
7,415
706
790
1,283
16,177
19,166
631
5,003
10,843
14,657
0
W
34,518
16,086
909
2,352
9,411
6,289
1,264
3,228
6,051
0
62,684
W
8,481
398
1,149
727
10,161
5,089
664
2,917
7,010
27,592
0
L
Erlang Shen
elmismodeantes_
Erlang Shen
8,136
1,803
2,368
8,826
23,128
15,798
477
7,532
15,190
0
17,288
L
Morgan Le Fay
pichicho973
Morgan Le Fay
11,209
1,445
812
1,344
15,940
5,145
0
7,722
8,133
16,224
0
L
Ravana
se384vin
Ravana
15,969
3,729
2,205
10,959
22,016
11,506
531
9,301
12,199
0
28,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,175
Gold Earned
51,161
160
Minions Killed
130
0
Camps Cleared
0
1,267,803
Distance Traveled
1,230,388
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,194
800
17
1
0
296,012
1
W
Sol
11,557
826
31
2
0
251,483
0
L
Mercury
10,243
732
17
1
0
251,249
0
L
Ra
10,940
781
68
5
0
238,037
0
W
Khepri
9,829
702
13
1
0
260,268
0
W
Neith
13,617
973
63
5
0
253,946
0
W
Eset
9,978
713
36
3
0
206,094
0
L
Erlang Shen
10,279
734
9
1
0
243,215
3
L
Morgan Le Fay
9,019
644
9
1
0
237,658
0
L
Ravana
10,680
763
27
2
0
260,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role