Player Matchup

Baron Samedi
Baron Samedi
Enton_sk
Baron Samedi
Level 24
God Stats
8W - 3L
1,559 SR
Queue Stats
39W - 40L
1,450 Elo+
Solo
Cerberus
Cerberus
Raiginleif
Cerberus
Level 28
God Stats
8W - 6L
1,502 SR
Queue Stats
162W - 184L
1,477 Elo+
Solo
Achilles
Achilles
santi_RM6
Achilles
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,411 Elo+
Solo
Neith
Neith
xcopycaat
Neith
Level 23
God Stats
10W - 13L
1,583 SR
Queue Stats
42W - 47L
1,434 Elo+
Party 2
Nemesis
Nemesis
xrail_95
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,455 Elo+
Party 2
Team Averages
Level 23
1,529 SR
1,446 Elo+

VS

Team Averages
Level 14
1,592 SR
1,449 Elo+
Charybdis
Charybdis
Begemoto9767
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,432 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Pau_mf14
Tsukuyomi
Level 17
God Stats
1W - 2L
1,522 SR
Queue Stats
4W - 6L
1,528 Elo+
Solo
Bastet
Bastet
Screeeaamm
Bastet
Level 11
God Stats
11W - 1L
1,884 SR
Queue Stats
56W - 32L
1,443 Elo+
Solo
Ra
Ra
lNoYaN-8
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,446 Elo+
Solo
Tyr
Tyr
zDAVIDz4556
Tyr
Level 19
God Stats
21W - 19L
1,556 SR
Queue Stats
47W - 56L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Enton_sk
Baron Samedi
19
3 / 2 / 10
12,132
527
10,269
15,574
17,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Raiginleif
Cerberus
19
7 / 2 / 10
12,218
531
14,471
22,143
16,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
santi_RM6
Achilles
19
10 / 3 / 9
12,653
550
18,783
17,567
29,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
xcopycaat
Neith
17
9 / 2 / 3
11,346
493
12,042
11,958
4,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
xrail_95
Nemesis
19
11 / 6 / 9
11,986
521
17,249
19,385
8,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Begemoto9767
Charybdis
13
0 / 6 / 3
8,445
367
6,026
15,233
4,356
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Pau_mf14
Tsukuyomi
15
1 / 14 / 4
9,505
413
7,077
19,233
6,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Screeeaamm
Bastet
20
12 / 3 / 2
13,041
567
31,840
25,688
11,751
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 11 / 3
7,772
338
3,935
14,002
3,983
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 7 / 6
8,869
386
10,512
22,939
22,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
40
Kills
15
15
Deaths
41
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Begemoto9767
Charybdis
0
6
3
0.25
W
Baron Samedi
Enton_sk
Baron Samedi
3
2
10
4
L
Tsukuyomi
Pau_mf14
Tsukuyomi
1
14
4
0.21
W
Cerberus
Raiginleif
Cerberus
7
2
10
6
L
Bastet
Screeeaamm
Bastet
12
3
2
4.33
L
0
11
3
0.14
W
Achilles
santi_RM6
Achilles
10
3
9
4.83
W
Neith
xcopycaat
Neith
9
2
3
5.25
W
Nemesis
xrail_95
Nemesis
11
6
9
2.58
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,814
Damage
59,390
86,627
Taken
97,095
76,605
Mitigated
48,793
31,971
Healing
25,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Begemoto9767
Charybdis
6,026
3,458
0
2,487
15,233
4,356
1,028
5,254
9,771
0
40,010
W
Baron Samedi
Enton_sk
Baron Samedi
10,269
1,014
1,212
6,679
15,574
17,881
1,386
1,858
13,716
62,976
0
L
Tsukuyomi
Pau_mf14
Tsukuyomi
7,077
1,664
0
543
19,233
6,353
812
4,050
14,218
0
49,279
W
Cerberus
Raiginleif
Cerberus
14,471
2,255
0
9,101
22,143
16,564
1,630
532
21,611
83,617
0
L
Bastet
Screeeaamm
Bastet
31,840
7,890
0
15,337
25,688
11,751
0
7,415
17,526
0
104,325
L
3,935
1,296
119
121
14,002
3,983
0
3,599
10,315
21,850
0
W
Achilles
santi_RM6
Achilles
18,783
4,690
0
3,872
17,567
29,453
494
900
16,667
16,448
57,098
W
Neith
xcopycaat
Neith
12,042
5,538
0
4,357
11,958
4,293
4,008
332
11,626
0
55,797
W
Nemesis
xrail_95
Nemesis
17,249
7,241
0
6,750
19,385
8,414
462
824
18,561
0
78,588
L
10,512
2,822
0
6,843
22,939
22,350
0
7,329
15,116
1,539
37,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,335
Gold Earned
47,632
610
Minions Killed
398
0
Camps Cleared
0
2,033,398
Distance Traveled
1,991,060
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,445
367
78
3
0
371,154
2
W
Baron Samedi
12,132
527
85
4
0
411,710
5
L
Tsukuyomi
9,505
413
82
4
0
348,518
1
W
Cerberus
12,218
531
183
8
0
387,478
2
L
Bastet
13,041
567
156
7
0
521,410
4
L
Ra
7,772
338
30
1
0
327,012
3
W
Achilles
12,653
550
119
5
0
366,549
1
W
Neith
11,346
493
108
5
0
413,158
0
W
Nemesis
11,986
521
115
5
0
454,503
0
L
Tyr
8,869
386
52
2
0
422,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role