Player Matchup

Mulan
Mulan
Kutendekыc
Mulan
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 49L
1,458 Elo+
Solo
Nemesis
Nemesis
NicocoChampix
Nemesis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,447 Elo+
Solo
Janus
Janus
Saugarus
Janus
Level 97
God Stats
2W - 1L
1,455 SR
Queue Stats
142W - 155L
1,417 Elo+
Solo
Team Averages
Level 80
1,485 SR
1,441 Elo+

VS

Team Averages
Level 86
1,360 SR
1,347 Elo+
Bastet
Bastet
RuBiiA
Bastet
Level 128
God Stats
1W - 1L
1,279 SR
Queue Stats
14W - 17L
1,457 Elo+
Solo
He Bo
He Bo
TraviesusMáximus
He Bo
Level 87
God Stats
1W - 2L
1,194 SR
Queue Stats
10W - 25L
1,190 Elo+
Solo
Bellona
Bellona
TycaFV
Bellona
Level 42
God Stats
1W - 0L
1,605 SR
Queue Stats
52W - 63L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 3
9,966
525
14,562
22,936
27,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
13
2 / 7 / 0
10,293
542
8,911
16,013
5,260
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
Saugarus
Janus
15
2 / 4 / 1
10,910
574
14,029
11,235
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
RuBiiA
Bastet
18
12 / 0 / 9
13,548
713
23,042
16,480
6,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 4 / 11
11,316
596
7,529
11,652
3,793
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TycaFV
Bellona
16
7 / 0 / 13
13,351
703
13,209
19,980
18,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
4
Kills
21
21
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
L
Nemesis
2
7
0
0.29
W
Bastet
RuBiiA
Bastet
12
0
9
16.5
L
Janus
Saugarus
Janus
2
4
1
0.63
W
2
4
11
1.88
W
Bellona
TycaFV
Bellona
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,502
Damage
43,780
50,184
Taken
48,112
35,430
Mitigated
29,082
7,234
Healing
15,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,562
1,345
0
2,058
22,936
27,276
0
5,942
16,994
0
30,930
L
Nemesis
8,911
1,927
0
2,566
16,013
5,260
0
2,219
13,794
0
27,526
W
Bastet
RuBiiA
Bastet
23,042
6,965
0
7,743
16,480
6,507
1,110
6,463
9,543
0
61,278
L
Janus
Saugarus
Janus
14,029
301
0
2,610
11,235
2,894
432
317
10,918
61,521
0
W
7,529
335
0
525
11,652
3,793
424
2,963
8,214
33,228
0
W
Bellona
TycaFV
Bellona
13,209
2,512
0
7,205
19,980
18,782
1,485
5,611
13,973
516
36,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,169
Gold Earned
38,215
206
Minions Killed
190
7
Camps Cleared
10
983,069
Distance Traveled
1,116,603
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,966
525
43
2
6
290,070
7
L
Nemesis
10,293
542
34
2
1
376,210
1
W
Bastet
13,548
713
71
4
5
417,717
5
L
Janus
10,910
574
129
7
0
316,789
8
W
He Bo
11,316
596
60
3
2
307,267
12
W
Bellona
13,351
703
59
3
3
391,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role