Player Matchup

Bacchus
Bacchus
BaIIin
Bacchus
Level 129
God Stats
1W - 0L
1,434 SR
Queue Stats
48W - 34L
1,565 Elo+
Party 1
Gilgamesh
Gilgamesh
DressyGuitar
Gilgamesh
Level 32
God Stats
3W - 3L
1,478 SR
Queue Stats
13W - 27L
1,301 Elo+
Party 1
Ullr
Ullr
SaltForEveryone
Ullr
Level 152
God Stats
1W - 0L
1,620 SR
Queue Stats
6W - 6L
1,446 Elo+
Party 1
Olorun
Olorun
Silvarclaw
Olorun
Level 102
God Stats
6W - 1L
1,877 SR
Queue Stats
16W - 11L
1,545 Elo+
Party 1
Chang'e
Chang'e
TheNumber8
Chang'e
Level 118
God Stats
3W - 4L
1,727 SR
Queue Stats
63W - 53L
1,560 Elo+
Party 1
Team Averages
Level 107
1,627 SR
1,483 Elo+

VS

Team Averages
Level 67
1,559 SR
1,533 Elo+
Geb
Geb
 
Geb
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
AoShiro666
Janus
Level 104
God Stats
1W - 2L
1,422 SR
Queue Stats
18W - 25L
1,471 Elo+
Solo
Ra
Ra
ChloryTV
Ra
Level 17
God Stats
12W - 8L
1,783 SR
Queue Stats
116W - 78L
1,634 Elo+
Party 2
Achilles
Achilles
Mrrozkminiacz
Achilles
Level 87
God Stats
52W - 34L
1,698 SR
Queue Stats
71W - 56L
1,562 Elo+
Party 2
Cernunnos
Cernunnos
Pexie14
Cernunnos
Level 25
God Stats
4W - 7L
1,390 SR
Queue Stats
7W - 15L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BaIIin
Bacchus
15
3 / 1 / 11
9,528
866
9,612
11,649
14,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
DressyGuitar
Gilgamesh
12
0 / 4 / 10
7,575
689
4,237
6,852
5,314
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
9 / 1 / 9
10,588
963
14,923
9,517
4,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Silvarclaw
Olorun
17
9 / 1 / 9
10,340
940
16,472
7,619
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
TheNumber8
Chang'e
15
1 / 2 / 8
8,645
786
5,287
8,266
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 3 / 4
8,164
742
6,622
15,138
16,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
14
1 / 4 / 6
7,622
693
7,247
8,198
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 4 / 3
7,686
699
7,063
9,162
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Mrrozkminiacz
Achilles
13
2 / 2 / 4
7,548
686
6,791
11,404
9,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Pexie14
Cernunnos
12
1 / 9 / 2
7,468
679
2,809
12,431
4,777
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
22
Kills
8
9
Deaths
22
47
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
4
1
L
Janus
1
4
6
1
W
Bacchus
BaIIin
Bacchus
3
1
11
8.5
L
3
4
3
1.13
W
Gilgamesh
DressyGuitar
Gilgamesh
0
4
10
1.25
L
Achilles
Mrrozkminiacz
Achilles
2
2
4
2
L
Cernunnos
Pexie14
Cernunnos
1
9
2
0.22
W
9
1
9
13.5
W
Olorun
Silvarclaw
Olorun
9
1
9
13.5
W
Chang'e
TheNumber8
Chang'e
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,531
Damage
30,532
43,903
Taken
56,333
33,645
Mitigated
37,358
14,572
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,622
644
0
2,728
15,138
16,602
0
8,157
6,981
16,046
0
L
Janus
7,247
122
0
315
8,198
3,132
0
4,228
3,970
27,094
0
W
Bacchus
BaIIin
Bacchus
9,612
831
0
2,983
11,649
14,770
93
4,164
7,485
23,294
0
L
7,063
484
1,165
1,524
9,162
3,778
1
5,993
3,169
32,735
0
W
Gilgamesh
DressyGuitar
Gilgamesh
4,237
493
0
22
6,852
5,314
170
4,149
2,703
1,872
6,126
L
Achilles
Mrrozkminiacz
Achilles
6,791
882
0
0
11,404
9,069
0
6,786
4,618
0
14,128
L
Cernunnos
Pexie14
Cernunnos
2,809
1,449
553
785
12,431
4,777
0
7,221
5,210
0
11,362
W
14,923
5,414
0
973
9,517
4,247
1,576
5,279
4,238
0
32,961
W
Olorun
Silvarclaw
Olorun
16,472
7,798
923
4,285
7,619
3,913
2,390
3,789
3,830
41,155
0
W
Chang'e
TheNumber8
Chang'e
5,287
220
2,140
3,246
8,266
5,401
812
4,119
4,147
38,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,676
Gold Earned
38,488
253
Minions Killed
200
10
Camps Cleared
6
1,053,775
Distance Traveled
963,701
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,164
742
22
2
1
203,113
1
L
Janus
7,622
693
59
5
2
195,167
2
W
Bacchus
9,528
866
32
3
2
229,082
4
L
Ra
7,686
699
80
7
2
207,656
5
W
Gilgamesh
7,575
689
12
1
0
160,302
2
L
Achilles
7,548
686
15
1
0
219,923
0
L
Cernunnos
7,468
679
24
2
1
137,842
0
W
Ullr
10,588
963
52
5
1
236,185
2
W
Olorun
10,340
940
74
7
4
213,822
1
W
Chang'e
8,645
786
83
8
3
214,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role