Player Matchup

Izanami
Izanami
ARTORIAS8069
Izanami
Level 16
God Stats
7W - 2L
1,950 SR
Queue Stats
23W - 22L
1,439 Elo+
Party 3
Zhong Kui
Zhong Kui
MiloThatch901
Zhong Kui
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 56L
1,461 Elo+
Party 2
Chaac
Chaac
Vector_jz06
Chaac
Level 46
God Stats
1W - 1L
1,540 SR
Queue Stats
97W - 96L
1,417 Elo+
Party 3
Athena
Athena
ionut110
Athena
Level 80
God Stats
7W - 4L
1,637 SR
Queue Stats
301W - 289L
1,440 Elo+
Party 3
Poseidon
Poseidon
xXZelda-4-LiveXx
Poseidon
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 67L
1,434 Elo+
Party 2
Team Averages
Level 46
1,626 SR
1,438 Elo+

VS

Team Averages
Level 50
1,441 SR
1,430 Elo+
Thoth
Thoth
Timjde
Thoth
Level 59
God Stats
0W - 3L
1,091 SR
Queue Stats
210W - 250L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
XXBRUYAN
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,806 Elo+
Party 1
Bellona
Bellona
mojokenobi
Bellona
Level 43
God Stats
1W - 1L
1,737 SR
Queue Stats
100W - 133L
1,297 Elo+
Solo
Jing Wei
Jing Wei
vYaato
Jing Wei
Level 21
God Stats
19W - 17L
1,495 SR
Queue Stats
20W - 27L
1,360 Elo+
Party 1
Bakasura
Bakasura
zRed_Leopard
Bakasura
Level 66
God Stats
15W - 29L
1,383 SR
Queue Stats
425W - 428L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ARTORIAS8069
Izanami
18
7 / 5 / 6
12,017
572
11,069
12,770
5,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
MiloThatch901
Zhong Kui
17
8 / 1 / 5
11,677
556
10,597
10,144
6,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 1 / 5
11,752
560
13,935
19,360
17,063
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
ionut110
Athena
18
7 / 1 / 15
12,260
584
13,945
21,774
23,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 1 / 11
12,016
572
14,453
13,576
4,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Timjde
Thoth
15
1 / 6 / 1
9,295
443
5,965
13,093
4,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
XXBRUYAN
Cthulhu
13
1 / 8 / 4
8,930
425
10,535
21,805
21,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
mojokenobi
Bellona
16
2 / 7 / 0
10,107
481
15,763
21,551
16,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
vYaato
Jing Wei
12
1 / 7 / 1
7,883
375
4,736
12,753
4,481
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
zRed_Leopard
Bakasura
17
4 / 3 / 0
10,215
486
10,425
16,531
7,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
31
Kills
9
9
Deaths
31
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
ARTORIAS8069
Izanami
7
5
6
2
W
Zhong Kui
MiloThatch901
Zhong Kui
8
1
5
10.5
L
Thoth
Timjde
Thoth
1
6
1
0.25
W
5
1
5
7.5
L
Cthulhu
XXBRUYAN
Cthulhu
1
8
4
0.38
W
Athena
ionut110
Athena
7
1
15
14.5
L
Bellona
mojokenobi
Bellona
2
7
0
0.29
L
Jing Wei
vYaato
Jing Wei
1
7
1
0.21
W
4
1
11
9.5
L
Bakasura
zRed_Leopard
Bakasura
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,999
Damage
47,424
77,624
Taken
85,733
56,882
Mitigated
54,425
29,026
Healing
16,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ARTORIAS8069
Izanami
11,069
8,001
0
2,428
12,770
5,002
5,816
2,567
9,707
0
92,419
W
Zhong Kui
MiloThatch901
Zhong Kui
10,597
2,276
400
5,370
10,144
6,757
2,437
4,075
5,239
52,526
5,708
L
Thoth
Timjde
Thoth
5,965
504
0
2,744
13,093
4,650
504
7,663
5,430
55,027
0
W
13,935
1,964
0
7,218
19,360
17,063
462
848
17,017
6,897
59,536
L
Cthulhu
XXBRUYAN
Cthulhu
10,535
1,267
73
1,698
21,805
21,155
0
12,633
9,172
34,839
0
W
Athena
ionut110
Athena
13,945
3,421
0
5,707
21,774
23,098
129
4,965
15,507
51,232
0
L
Bellona
mojokenobi
Bellona
15,763
5,604
0
4,480
21,551
16,422
942
5,969
15,582
0
76,274
L
Jing Wei
vYaato
Jing Wei
4,736
3,776
0
1,817
12,753
4,481
640
7,377
5,376
0
43,362
W
14,453
1,824
132
7,771
13,576
4,962
1,492
3,564
9,500
112,441
0
L
Bakasura
zRed_Leopard
Bakasura
10,425
6,205
0
5,725
16,531
7,717
0
6,995
9,536
0
67,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,722
Gold Earned
46,430
643
Minions Killed
503
0
Camps Cleared
0
1,968,753
Distance Traveled
1,901,664
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,017
572
160
8
0
338,087
2
W
Zhong Kui
11,677
556
113
5
0
325,087
1
L
Thoth
9,295
443
124
6
0
333,032
1
W
Chaac
11,752
560
136
6
0
433,236
2
L
Cthulhu
8,930
425
46
2
0
374,624
2
W
Athena
12,260
584
69
3
0
402,021
3
L
Bellona
10,107
481
143
7
0
374,179
2
L
Jing Wei
7,883
375
68
3
0
318,320
0
W
Poseidon
12,016
572
165
8
0
470,322
0
L
Bakasura
10,215
486
122
6
0
501,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role