Player Matchup

Fenrir
Fenrir
Babatundé
Fenrir
Level 17
God Stats
2W - 0L
1,808 SR
Queue Stats
29W - 9L
1,719 Elo+
Party 2
Freya
Freya
EksDieSmurf
Freya
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 136L
1,576 Elo+
Party 2
Mercury
Mercury
MercurySenpai
Mercury
Level 128
God Stats
138W - 110L
1,669 SR
Queue Stats
231W - 218L
1,637 Elo+
Party 2
Kukulkan
Kukulkan
Nxxght
Kukulkan
Level 29
God Stats
3W - 0L
1,282 SR
Queue Stats
97W - 78L
1,530 Elo+
Party 2
Erlang Shen
Erlang Shen
SirTakeNotes
Erlang Shen
Level 126
God Stats
6W - 3L
1,696 SR
Queue Stats
109W - 67L
1,572 Elo+
Party 2
Team Averages
Level 74
1,591 SR
1,607 Elo+

VS

Team Averages
Level 62
1,564 SR
1,581 Elo+
Loki
Loki
BigJuicerMan187
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 50L
1,647 Elo+
Party 1
Hercules
Hercules
Henisir
Hercules
Level 142
God Stats
4W - 3L
1,602 SR
Queue Stats
164W - 176L
1,424 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KorsionZ
Cu Chulainn
Level 16
God Stats
0W - 2L
1,708 SR
Queue Stats
13W - 7L
1,699 Elo+
Party 3
Yemoja
Yemoja
MASHALLAHBOY
Yemoja
Level 18
God Stats
2W - 4L
1,487 SR
Queue Stats
30W - 25L
1,586 Elo+
Party 1
Anhur
Anhur
PredatorKing29
Anhur
Level 106
God Stats
3W - 2L
1,522 SR
Queue Stats
354W - 351L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Babatundé
Fenrir
13
4 / 1 / 6
7,704
700
9,391
9,438
5,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 2 / 1
6,546
595
4,472
7,762
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
12
6 / 3 / 4
7,464
679
4,436
6,513
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Nxxght
Kukulkan
13
6 / 3 / 4
7,636
694
6,577
5,734
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
SirTakeNotes
Erlang Shen
10
2 / 3 / 3
6,133
558
3,252
9,357
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 5
7,530
685
6,379
8,014
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Henisir
Hercules
12
4 / 5 / 3
7,068
643
5,458
9,781
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
KorsionZ
Cu Chulainn
10
0 / 4 / 2
5,777
525
4,403
9,267
5,862
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
9
1 / 3 / 3
5,659
514
2,695
7,338
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 2 / 0
5,720
520
2,602
4,981
1,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
19
Kills
12
12
Deaths
19
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Babatundé
Fenrir
4
1
6
7
L
6
5
5
1.7
W
1
2
1
0.75
L
Hercules
Henisir
Hercules
4
5
3
1.1
L
Cu Chulainn
KorsionZ
Cu Chulainn
0
4
2
0.25
L
Yemoja
1
3
3
0.83
W
Mercury
6
3
4
2.67
W
Kukulkan
Nxxght
Kukulkan
6
3
4
2.67
L
1
2
0
0.5
W
Erlang Shen
SirTakeNotes
Erlang Shen
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,128
Damage
21,537
38,804
Taken
39,381
15,295
Mitigated
18,616
12,198
Healing
7,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Babatundé
Fenrir
9,391
3,723
0
4,418
9,438
5,834
0
1,005
8,433
3,013
35,441
L
6,379
2,296
0
1,786
8,014
2,833
0
2,463
5,551
0
39,296
W
4,472
1,722
0
4,035
7,762
2,202
156
1,179
6,583
48,145
0
L
Hercules
Henisir
Hercules
5,458
1,068
0
2,188
9,781
4,144
0
3,847
5,934
0
34,457
L
Cu Chulainn
KorsionZ
Cu Chulainn
4,403
1,286
0
1,958
9,267
5,862
110
304
8,963
2,767
23,265
L
Yemoja
2,695
647
231
731
7,338
4,372
72
1,652
5,686
15,072
0
W
Mercury
4,436
2,275
0
434
6,513
1,678
0
329
6,184
0
37,587
W
Kukulkan
Nxxght
Kukulkan
6,577
1,571
0
265
5,734
1,696
0
192
5,542
40,076
0
L
2,602
1,820
0
500
4,981
1,405
0
3,372
1,609
0
26,929
W
Erlang Shen
SirTakeNotes
Erlang Shen
3,252
1,384
0
3,046
9,357
3,885
0
584
8,773
0
20,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,483
Gold Earned
31,754
366
Minions Killed
297
0
Camps Cleared
0
1,204,075
Distance Traveled
1,060,682
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,704
700
89
8
0
238,283
4
L
Loki
7,530
685
74
7
0
235,752
1
W
Freya
6,546
595
90
8
0
215,911
2
L
Hercules
7,068
643
76
7
0
212,799
2
L
Cu Chulainn
5,777
525
62
6
0
213,015
4
L
Yemoja
5,659
514
15
1
0
212,560
0
W
Mercury
7,464
679
72
7
0
310,772
4
W
Kukulkan
7,636
694
74
7
0
199,454
2
L
Anhur
5,720
520
70
6
0
186,556
1
W
Erlang Shen
6,133
558
41
4
0
239,655
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role