Player Matchup

Apollo
Apollo
JuicyMeatball
Apollo
Level 98
God Stats
7W - 8L
1,574 SR
Queue Stats
58W - 49L
1,564 Elo+
Party 2
Geb
Geb
JustAbanan514
Geb
Level 143
God Stats
4W - 2L
1,655 SR
Queue Stats
72W - 60L
1,581 Elo+
Party 2
Sun Wukong
Sun Wukong
SirNN
Sun Wukong
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,507 Elo+
Party 2
Achilles
Achilles
TijuanaDjeezus
Achilles
Level 89
God Stats
5W - 11L
1,510 SR
Queue Stats
381W - 394L
1,574 Elo+
Solo
Vulcan
Vulcan
Winningtopas
Vulcan
Level 156
God Stats
1W - 2L
1,564 SR
Queue Stats
16W - 33L
1,497 Elo+
Party 2
Team Averages
Level 122
1,561 SR
1,545 Elo+

VS

Team Averages
Level 124
1,519 SR
1,539 Elo+
Zhong Kui
Zhong Kui
AiмZ
Zhong Kui
Level 153
God Stats
26W - 28L
1,553 SR
Queue Stats
1,106W - 1,118L
1,561 Elo+
Solo
Chiron
Chiron
Idenend
Chiron
Level 108
God Stats
26W - 23L
1,588 SR
Queue Stats
692W - 675L
1,506 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mendhor2
Ah Muzen Cab
Level 133
God Stats
2W - 1L
1,335 SR
Queue Stats
88W - 73L
1,543 Elo+
Solo
Sylvanus
Sylvanus
Mod365
Sylvanus
Level 82
God Stats
3W - 1L
1,507 SR
Queue Stats
155W - 145L
1,572 Elo+
Solo
Achilles
Achilles
RusselEastwood
Achilles
Level 143
God Stats
9W - 6L
1,609 SR
Queue Stats
97W - 83L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 6
12,124
527
14,613
16,306
6,816
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 1 / 7
9,209
400
6,540
17,591
18,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
SirNN
Sun Wukong
18
2 / 6 / 1
10,878
473
6,309
21,349
10,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
16
4 / 5 / 3
10,275
447
9,832
17,057
7,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
18
3 / 4 / 6
11,273
490
20,793
13,871
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AiмZ
Zhong Kui
20
4 / 1 / 7
13,349
580
15,933
14,451
13,113
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chiron
Idenend
Chiron
19
2 / 5 / 8
12,384
538
11,405
16,870
5,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
Mendhor2
Ah Muzen Cab
19
0 / 4 / 7
11,973
521
14,977
16,894
6,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Mod365
Sylvanus
17
7 / 1 / 4
11,890
517
8,077
18,966
24,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
19
6 / 3 / 5
12,250
533
15,696
20,751
9,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
14
Kills
19
19
Deaths
14
23
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AiмZ
Zhong Kui
4
1
7
7.5
W
Chiron
Idenend
Chiron
2
5
8
1.2
L
4
3
6
2.33
L
1
1
7
4.5
W
Ah Muzen Cab
Mendhor2
Ah Muzen Cab
0
4
7
0.88
W
Sylvanus
Mod365
Sylvanus
7
1
4
9
W
Achilles
6
3
5
2.83
L
Sun Wukong
SirNN
Sun Wukong
2
6
1
0.42
L
Achilles
4
5
3
1.1
L
Vulcan
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,087
Damage
66,088
86,174
Taken
87,932
47,597
Mitigated
59,130
19,169
Healing
39,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AiмZ
Zhong Kui
15,933
1,417
0
8,349
14,451
13,113
1,940
5,019
9,372
88,616
0
W
Chiron
Idenend
Chiron
11,405
4,040
893
5,786
16,870
5,481
0
6,254
10,396
0
105,760
L
14,613
10,109
0
5,586
16,306
6,816
2,668
3,060
13,191
0
100,791
L
6,540
730
0
1,862
17,591
18,084
15
4,546
12,745
17,682
0
W
Ah Muzen Cab
Mendhor2
Ah Muzen Cab
14,977
7,878
0
6,209
16,894
6,354
1,925
3,358
13,486
0
124,153
W
Sylvanus
Mod365
Sylvanus
8,077
1,399
4,041
7,095
18,966
24,351
106
6,140
12,584
25,801
0
W
Achilles
15,696
3,269
0
7,168
20,751
9,831
420
5,881
14,644
0
98,618
L
Sun Wukong
SirNN
Sun Wukong
6,309
763
0
6,429
21,349
10,776
1,195
9,061
11,300
0
67,655
L
Achilles
9,832
2,145
0
4,792
17,057
7,015
0
3,082
13,823
0
65,916
L
Vulcan
20,793
6,563
0
500
13,871
4,906
0
2,664
11,105
91,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,759
Gold Earned
61,846
661
Minions Killed
675
0
Camps Cleared
0
2,256,737
Distance Traveled
2,155,731
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,349
580
164
7
0
412,510
2
W
Chiron
12,384
538
174
8
0
425,885
7
L
Apollo
12,124
527
217
9
0
443,881
3
L
Geb
9,209
400
20
1
0
505,850
10
W
Ah Muzen Cab
11,973
521
166
7
0
395,564
4
W
Sylvanus
11,890
517
34
1
0
451,303
9
W
Achilles
12,250
533
137
6
0
470,469
6
L
Sun Wukong
10,878
473
131
6
0
426,863
6
L
Achilles
10,275
447
121
5
0
407,710
4
L
Vulcan
11,273
490
172
7
0
472,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role