Player Matchup

Anhur
Anhur
Adrystoteles
Anhur
Level 44
God Stats
10W - 3L
1,816 SR
Queue Stats
172W - 105L
1,661 Elo+
Party 1
Arachne
Arachne
ElCapo5199
Arachne
Level 28
God Stats
6W - 6L
1,616 SR
Queue Stats
130W - 78L
1,700 Elo+
Party 1
Discordia
Discordia
Polnareff1v9
Discordia
Level 19
God Stats
23W - 7L
1,838 SR
Queue Stats
35W - 15L
1,768 Elo+
Party 1
Vamana
Vamana
Praxis13
Vamana
Level 45
God Stats
3W - 1L
1,897 SR
Queue Stats
174W - 94L
1,667 Elo+
Party 1
Ymir
Ymir
Robertofan
Ymir
Level 18
God Stats
3W - 2L
1,754 SR
Queue Stats
20W - 10L
1,462 Elo+
Party 1
Team Averages
Level 31
1,784 SR
1,652 Elo+

VS

Team Averages
Level 20
1,581 SR
1,586 Elo+
Fenrir
Fenrir
BigGirl2003
Fenrir
Level 29
God Stats
12W - 4L
1,747 SR
Queue Stats
87W - 62L
1,628 Elo+
Solo
Merlin
Merlin
Creepocheck
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 15L
1,642 Elo+
Solo
Izanami
Izanami
IIIkiper999
Izanami
Level 28
God Stats
10W - 3L
1,769 SR
Queue Stats
57W - 57L
1,550 Elo+
Solo
Cliodhna
Cliodhna
Monkegodness
Cliodhna
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 42L
1,456 Elo+
Solo
Achilles
Achilles
TimotheeChalamet
Achilles
Level 6
God Stats
2W - 5L
1,389 SR
Queue Stats
7W - 6L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,243
485
7,011
9,397
2,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ElCapo5199
Arachne
10
2 / 6 / 0
7,161
421
6,693
14,881
4,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Polnareff1v9
Discordia
11
1 / 6 / 1
6,572
387
5,244
7,577
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Praxis13
Vamana
13
2 / 3 / 1
8,203
483
10,487
16,001
12,298
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 3
7,140
420
4,157
15,549
11,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 0 / 8
8,351
491
5,269
14,044
7,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
15
7 / 2 / 8
9,799
576
13,724
7,081
3,823
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
IIIkiper999
Izanami
13
4 / 3 / 6
8,608
506
9,783
8,121
2,344
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Monkegodness
Cliodhna
13
5 / 3 / 6
8,400
494
6,229
11,765
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

18
4 / 0 / 1
10,707
630
11,792
11,024
7,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
8
Kills
22
22
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Fenrir
2
0
8
6
W
Merlin
7
2
8
5.5
L
Arachne
ElCapo5199
Arachne
2
6
0
0.33
W
Izanami
IIIkiper999
Izanami
4
3
6
2.33
W
Cliodhna
Monkegodness
Cliodhna
5
3
6
2.67
L
Discordia
Polnareff1v9
Discordia
1
6
1
0.25
L
Vamana
Praxis13
Vamana
2
3
1
0.83
L
0
5
3
0.3
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,592
Damage
46,797
63,405
Taken
52,035
33,646
Mitigated
24,745
16,638
Healing
18,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,011
3,963
0
2,501
9,397
2,915
0
1,466
7,885
0
58,430
W
Fenrir
5,269
1,734
0
3,409
14,044
7,245
0
3,912
9,814
0
33,394
W
Merlin
13,724
1,397
0
2,202
7,081
3,823
352
1,516
5,417
85,043
0
L
Arachne
ElCapo5199
Arachne
6,693
5,742
0
4,383
14,881
4,707
13
3,345
11,443
0
38,268
W
Izanami
IIIkiper999
Izanami
9,783
7,311
0
1,060
8,121
2,344
932
739
7,382
0
53,449
W
Cliodhna
Monkegodness
Cliodhna
6,229
563
0
5,632
11,765
3,575
0
2,545
9,058
0
42,604
L
Discordia
Polnareff1v9
Discordia
5,244
165
0
246
7,577
1,995
0
2,438
5,091
30,561
0
L
Vamana
Praxis13
Vamana
10,487
3,762
0
6,408
16,001
12,298
0
3,790
11,555
0
51,713
L
4,157
462
0
3,100
15,549
11,731
0
4,071
11,426
23,330
0
W
11,792
3,853
0
6,357
11,024
7,758
0
61
10,963
9,512
70,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,319
Gold Earned
45,865
417
Minions Killed
552
0
Camps Cleared
0
1,662,900
Distance Traveled
1,696,821
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,243
485
121
7
0
318,228
6
W
Fenrir
8,351
491
39
2
0
340,766
6
W
Merlin
9,799
576
165
10
0
307,997
0
L
Arachne
7,161
421
76
4
0
369,572
2
W
Izanami
8,608
506
106
6
0
332,810
5
W
Cliodhna
8,400
494
66
4
0
363,545
1
L
Discordia
6,572
387
69
4
0
299,365
0
L
Vamana
8,203
483
107
6
0
345,748
0
L
Ymir
7,140
420
44
3
0
329,987
2
W
Achilles
10,707
630
176
10
0
351,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role