Player Matchup

Hera
Hera
Allium224
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
GhostRhyderSucks
Gilgamesh
Level 17
God Stats
4W - 4L
1,672 SR
Queue Stats
25W - 10L
1,700 Elo+
Party 2
Erlang Shen
Erlang Shen
Godofpain7
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,572 Elo+
Party 2
Kukulkan
Kukulkan
REDBULL352
Kukulkan
Level 6
God Stats
1W - 2L
1,775 SR
Queue Stats
11W - 13L
1,501 Elo+
Solo
Thor
Thor
biggestcoom
Thor
Level 6
God Stats
0W - 2L
1,295 SR
Queue Stats
2W - 8L
1,343 Elo+
Solo
Team Averages
Level 11
1,548 SR
1,523 Elo+

VS

Team Averages
Level 25
1,557 SR
1,486 Elo+
Zeus
Zeus
Flinqz
Zeus
Level 16
God Stats
27W - 27L
1,557 SR
Queue Stats
143W - 134L
1,518 Elo+
Party 1
Chiron
Chiron
FreshToiletBowl
Chiron
Level 28
God Stats
16W - 17L
1,513 SR
Queue Stats
227W - 193L
1,493 Elo+
Solo
Chaac
Chaac
ModerateGMR
Chaac
Level 23
God Stats
5W - 0L
1,774 SR
Queue Stats
195W - 164L
1,526 Elo+
Party 1
Hun Batz
Hun Batz
bigodegrosso777
Hun Batz
Level 29
God Stats
1W - 1L
1,301 SR
Queue Stats
43W - 54L
1,349 Elo+
Solo
Susano
Susano
frwg
Susano
Level 28
God Stats
23W - 14L
1,642 SR
Queue Stats
166W - 146L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
3 / 11 / 6
11,371
948
7,069
13,886
5,473
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
20
5 / 2 / 9
13,958
1,163
20,857
28,220
27,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
Godofpain7
Erlang Shen
19
4 / 2 / 6
12,148
1,012
9,910
23,968
17,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
REDBULL352
Kukulkan
19
3 / 7 / 8
12,560
1,047
19,975
16,811
7,088
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 12 / 9
12,654
1,055
14,839
25,437
10,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

55

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Flinqz
Zeus
19
3 / 3 / 12
11,443
954
13,559
11,329
4,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 4 / 13
14,310
1,193
37,435
13,862
5,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
2 / 5 / 18
12,176
1,015
16,421
20,599
14,836
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
20
9 / 4 / 10
13,711
1,143
14,670
19,637
8,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
frwg
Susano
19
8 / 2 / 16
13,695
1,141
20,580
15,503
6,507
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
103
18
Kills
34
34
Deaths
18
38
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Hera
3
11
6
0.55
W
Zeus
Flinqz
Zeus
3
3
12
3
W
12
4
13
4.63
L
Gilgamesh
5
2
9
4.75
L
Erlang Shen
Godofpain7
Erlang Shen
4
2
6
3.5
W
2
5
18
2.2
L
Kukulkan
REDBULL352
Kukulkan
3
7
8
1
L
3
12
9
0.63
W
Hun Batz
9
4
10
3.5
W
Susano
frwg
Susano
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,650
Damage
102,665
108,322
Taken
80,930
68,581
Mitigated
39,681
16,119
Healing
13,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
7,069
3,646
0
211
13,886
5,473
0
963
12,923
14,287
0
W
Zeus
Flinqz
Zeus
13,559
1,854
108
411
11,329
4,401
0
5,482
5,847
31,439
0
W
37,435
15,199
1,551
2,227
13,862
5,577
0
2,870
10,992
0
55,912
L
Gilgamesh
20,857
5,978
3,352
6,197
28,220
27,885
0
2,841
25,379
1,646
33,074
L
Erlang Shen
Godofpain7
Erlang Shen
9,910
3,989
949
4,913
23,968
17,891
0
4,228
19,740
0
24,584
W
16,421
6,516
0
4,524
20,599
14,836
0
6,897
13,702
0
40,545
L
Kukulkan
REDBULL352
Kukulkan
19,975
1,033
0
467
16,811
7,088
0
1,342
15,469
68,389
0
L
14,839
3,193
0
30
25,437
10,244
0
4,185
21,252
0
32,222
W
Hun Batz
14,670
3,067
0
3,662
19,637
8,360
0
6,540
13,097
0
36,687
W
Susano
frwg
Susano
20,580
5,056
385
629
15,503
6,507
0
5,748
9,755
0
39,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,691
Gold Earned
65,335
220
Minions Killed
223
6
Camps Cleared
12
1,105,847
Distance Traveled
1,225,847
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,371
948
18
2
0
116,618
0
W
Zeus
11,443
954
30
3
1
222,130
0
W
Chiron
14,310
1,193
52
4
1
234,925
0
L
Gilgamesh
13,958
1,163
17
1
0
265,353
1
L
Erlang Shen
12,148
1,012
36
3
1
259,159
0
W
Chaac
12,176
1,015
48
4
3
232,608
2
L
Kukulkan
12,560
1,047
103
9
3
240,486
2
L
Thor
12,654
1,055
46
4
2
224,231
0
W
Hun Batz
13,711
1,143
56
5
0
253,714
0
W
Susano
13,695
1,141
37
3
7
282,470
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role