Player Matchup

Sol
Sol
FTMExotic
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Neith
Neith
FTMPhantom8590
Neith
Level 7
God Stats
0W - 1L
1,695 SR
Queue Stats
4W - 7L
1,057 Elo+
Party 1
Cerberus
Cerberus
FTMStrike
Cerberus
Level 25
God Stats
1W - 1L
1,706 SR
Queue Stats
25W - 31L
1,401 Elo+
Party 1
Thanatos
Thanatos
FTMTango
Thanatos
Level 18
God Stats
8W - 10L
1,497 SR
Queue Stats
20W - 25L
1,382 Elo+
Party 1
Bellona
Bellona
Stormz16
Bellona
Level 4
God Stats
2W - 2L
1,695 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 12
1,619 SR
1,368 Elo+

VS

Team Averages
Level 32
1,460 SR
1,294 Elo+
Ares
Ares
Crypt Banana
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,183 Elo+
Party 2
Gilgamesh
Gilgamesh
Crypt icetea
Gilgamesh
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,258 Elo+
Party 2
Arachne
Arachne
ThisisLenny_xX
Arachne
Level 24
God Stats
5W - 5L
1,642 SR
Queue Stats
47W - 59L
1,350 Elo+
Party 3
Olorun
Olorun
aymxn06
Olorun
Level 43
God Stats
3W - 3L
1,434 SR
Queue Stats
152W - 164L
1,345 Elo+
Party 3
Danzaburou
Danzaburou
juliian_ces
Danzaburou
Level 24
God Stats
5W - 5L
1,225 SR
Queue Stats
47W - 63L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 3
6,082
405
4,137
9,460
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 9 / 0
5,438
363
5,618
9,454
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
FTMStrike
Cerberus
8
0 / 6 / 2
5,497
366
4,982
15,367
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
FTMTango
Thanatos
10
9 / 6 / 0
7,653
510
9,790
10,831
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Stormz16
Bellona
11
1 / 7 / 1
6,412
427
6,526
11,201
9,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 11
7,176
478
8,204
7,981
3,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Crypt icetea
Gilgamesh
14
5 / 3 / 2
8,388
559
8,397
10,392
9,142
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 2 / 1
8,109
541
7,126
12,860
3,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
aymxn06
Olorun
15
7 / 4 / 4
9,247
616
7,208
9,302
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
juliian_ces
Danzaburou
14
11 / 1 / 5
8,524
568
11,689
7,838
2,546
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
11
Kills
34
36
Deaths
12
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
W
Gilgamesh
Crypt icetea
Gilgamesh
5
3
2
2
L
0
8
3
0.19
L
1
9
0
0.11
L
Cerberus
FTMStrike
Cerberus
0
6
2
0.17
L
Thanatos
FTMTango
Thanatos
9
6
0
1.5
L
Bellona
Stormz16
Bellona
1
7
1
0.21
W
6
2
1
3.25
W
Olorun
aymxn06
Olorun
7
4
4
2.25
W
Danzaburou
juliian_ces
Danzaburou
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,053
Damage
42,624
56,313
Taken
48,373
27,346
Mitigated
21,913
9,217
Healing
15,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,204
848
0
5
7,981
3,186
0
2,280
5,701
16,194
0
W
Gilgamesh
Crypt icetea
Gilgamesh
8,397
2,194
0
861
10,392
9,142
144
877
9,515
0
49,635
L
4,137
2,131
0
1,269
9,460
3,486
626
5,299
4,161
23,345
3,209
L
5,618
2,466
0
355
9,454
2,431
214
4,005
5,449
0
22,499
L
Cerberus
FTMStrike
Cerberus
4,982
548
0
1,368
15,367
8,475
299
3,974
11,393
13,778
0
L
Thanatos
FTMTango
Thanatos
9,790
2,959
0
5,807
10,831
3,320
0
2,134
8,697
0
21,101
L
Bellona
Stormz16
Bellona
6,526
1,406
0
418
11,201
9,634
285
0
11,201
6,393
20,744
W
7,126
4,856
0
6,403
12,860
3,920
0
1,305
11,555
0
40,603
W
Olorun
aymxn06
Olorun
7,208
4,708
382
4,648
9,302
3,119
795
2,748
6,554
58,514
0
W
Danzaburou
juliian_ces
Danzaburou
11,689
6,762
0
3,149
7,838
2,546
1,760
2,510
5,328
0
59,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,082
Gold Earned
41,444
185
Minions Killed
410
0
Camps Cleared
0
1,330,739
Distance Traveled
1,399,493
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,176
478
19
1
0
280,954
0
W
Gilgamesh
8,388
559
113
8
0
261,005
3
L
Sol
6,082
405
47
3
0
228,282
0
L
Neith
5,438
363
33
2
0
245,391
1
L
Cerberus
5,497
366
36
2
0
272,556
0
L
Thanatos
7,653
510
28
2
0
299,981
0
L
Bellona
6,412
427
41
3
0
284,529
0
W
Arachne
8,109
541
84
6
0
326,388
0
W
Olorun
9,247
616
104
7
0
270,145
1
W
Danzaburou
8,524
568
90
6
0
261,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role