Player Matchup

Ymir
Ymir
BAMFOX95
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Set
Set
Dami17
Set
Level 18
God Stats
3W - 4L
1,704 SR
Queue Stats
41W - 45L
1,375 Elo+
Solo
He Bo
He Bo
Iloveutah2002
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 142L
1,377 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Titanium_Demon87
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 135L
1,364 Elo+
Party 2
Jormungandr
Jormungandr
tHaT_1_GuY6789
Jormungandr
Level 6
God Stats
0W - 3L
1,111 SR
Queue Stats
1W - 12L
992 Elo+
Solo
Team Averages
Level 16
1,463 SR
1,321 Elo+

VS

Team Averages
Level 32
1,315 SR
1,372 Elo+
Chang'e
Chang'e
ItsGrimRaptor
Chang'e
Level 22
God Stats
5W - 3L
1,254 SR
Queue Stats
13W - 15L
1,359 Elo+
Party 1
King Arthur
King Arthur
LordAdox
King Arthur
Level 84
God Stats
2W - 3L
1,220 SR
Queue Stats
31W - 36L
1,402 Elo+
Party 1
Ares
Ares
PowerHouse3
Ares
Level 23
God Stats
2W - 1L
1,183 SR
Queue Stats
14W - 17L
1,335 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sterben163
Tsukuyomi
Level 26
God Stats
10W - 7L
1,554 SR
Queue Stats
11W - 9L
1,450 Elo+
Party 1
Ra
Ra
overcome8eight
Ra
Level 6
God Stats
2W - 0L
1,365 SR
Queue Stats
3W - 3L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 13 / 3
10,335
940
9,108
29,569
21,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Set
Dami17
Set
16
0 / 7 / 4
9,359
851
5,336
18,070
14,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 11 / 4
10,561
960
15,605
20,649
7,262
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Titanium_Demon87
Ah Muzen Cab
16
2 / 8 / 4
10,137
922
17,985
16,841
6,586
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
tHaT_1_GuY6789
Jormungandr
16
2 / 7 / 5
10,703
973
10,098
26,518
17,261
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
3 / 1 / 20
10,961
996
12,969
8,985
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
LordAdox
King Arthur
19
15 / 1 / 15
13,460
1,224
26,588
20,180
19,702
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
6 / 0 / 28
12,008
1,092
18,806
13,939
17,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Sterben163
Tsukuyomi
19
18 / 4 / 14
13,111
1,192
26,788
16,772
8,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
4 / 2 / 26
11,401
1,036
17,907
7,785
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
149
7
Kills
46
46
Deaths
8
20
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
13
3
0.19
L
Set
Dami17
Set
0
7
4
0.29
L
2
11
4
0.36
W
Chang'e
3
1
20
13
W
King Arthur
LordAdox
King Arthur
15
1
15
22.5
W
6
0
28
20
W
Tsukuyomi
Sterben163
Tsukuyomi
18
4
14
6.25
L
Ah Muzen Cab
Titanium_Demon87
Ah Muzen Cab
2
8
4
0.5
W
4
2
26
8.5
L
Jormungandr
tHaT_1_GuY6789
Jormungandr
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,132
Damage
103,058
111,647
Taken
67,661
66,825
Mitigated
53,918
9,823
Healing
20,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
9,108
2,527
936
2,232
29,569
21,487
0
14,924
13,934
19,983
0
L
Set
Dami17
Set
5,336
1,102
535
637
18,070
14,229
0
7,752
10,046
0
13,668
L
15,605
3,536
0
969
20,649
7,262
0
11,440
8,758
37,119
0
W
Chang'e
12,969
1,353
3,796
3,701
8,985
4,363
0
5,559
3,426
37,780
0
W
King Arthur
LordAdox
King Arthur
26,588
1,272
0
3,896
20,180
19,702
0
11,581
8,413
15,411
34,199
W
18,806
1,034
0
2,968
13,939
17,548
0
7,002
6,937
25,706
0
W
Tsukuyomi
Sterben163
Tsukuyomi
26,788
9,954
0
5,516
16,772
8,741
0
6,545
10,227
0
36,904
L
Ah Muzen Cab
Titanium_Demon87
Ah Muzen Cab
17,985
9,303
0
1,661
16,841
6,586
0
4,923
11,714
0
43,402
W
17,907
3,729
657
329
7,785
3,564
0
4,124
3,661
26,601
0
L
Jormungandr
tHaT_1_GuY6789
Jormungandr
10,098
3,233
0
2,853
26,518
17,261
0
15,814
10,251
29,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,095
Gold Earned
60,941
161
Minions Killed
213
4
Camps Cleared
5
831,123
Distance Traveled
1,047,883
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,335
940
30
3
1
157,190
1
L
Set
9,359
851
11
1
2
170,257
0
L
He Bo
10,561
960
50
5
0
170,792
0
W
Chang'e
10,961
996
84
8
1
217,879
0
W
King Arthur
13,460
1,224
53
5
1
226,849
0
W
Ares
12,008
1,092
14
1
0
213,871
0
W
Tsukuyomi
13,111
1,192
24
2
1
206,769
5
L
Ah Muzen Cab
10,137
922
41
4
1
166,257
0
W
Ra
11,401
1,036
38
3
2
182,515
0
L
Jormungandr
10,703
973
29
3
0
166,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role