Player Matchup

Geb
Geb
HrFortnite
Geb
Level 87
God Stats
3W - 2L
1,176 SR
Queue Stats
110W - 73L
1,492 Elo+
Party 1
Discordia
Discordia
Mohebbi
Discordia
Level 63
God Stats
5W - 2L
1,503 SR
Queue Stats
54W - 53L
1,487 Elo+
Party 1
Jing Wei
Jing Wei
Riddler19
Jing Wei
Level 103
God Stats
5W - 8L
1,241 SR
Queue Stats
87W - 97L
1,458 Elo+
Solo
Team Averages
Level 84
1,306 SR
1,479 Elo+

VS

Team Averages
Level 81
1,325 SR
1,499 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Burkhan
He Bo
Level 118
God Stats
0W - 2L
1,104 SR
Queue Stats
47W - 47L
1,532 Elo+
Solo
Merlin
Merlin
suysafas12344
Merlin
Level 7
God Stats
1W - 2L
1,372 SR
Queue Stats
1W - 2L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 12
17,500
761
20,976
33,117
51,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
Mohebbi
Discordia
17
7 / 8 / 7
15,307
666
23,694
13,996
6,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
Riddler19
Jing Wei
17
6 / 8 / 10
14,965
651
27,327
27,121
13,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
7 / 3 / 7
14,539
632
25,673
41,633
68,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Burkhan
He Bo
18
9 / 8 / 3
14,943
650
24,749
26,483
18,871
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 10 / 5
12,012
522
6,253
13,217
6,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
21
Kills
16
17
Deaths
21
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
7
3
7
3.5
L
He Bo
Burkhan
He Bo
9
8
3
1.31
W
8
1
12
14
W
Discordia
Mohebbi
Discordia
7
8
7
1.31
W
Jing Wei
Riddler19
Jing Wei
6
8
10
1.38
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,997
Damage
56,675
74,234
Taken
81,333
70,639
Mitigated
93,789
21,928
Healing
6,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
25,673
2,012
982
4,545
41,633
68,587
0
19,748
21,885
66,111
0
L
He Bo
Burkhan
He Bo
24,749
690
0
239
26,483
18,871
0
16,490
9,993
62,159
0
W
20,976
5,603
1,030
10,589
33,117
51,011
581
23,084
10,033
52,686
0
W
Discordia
Mohebbi
Discordia
23,694
997
0
248
13,996
6,309
618
12,040
1,956
59,661
0
W
Jing Wei
Riddler19
Jing Wei
27,327
14,403
0
10,061
27,121
13,319
2,441
21,927
5,194
0
101,034
L
6,253
402
0
839
13,217
6,331
0
8,582
4,635
18,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,772
Gold Earned
41,494
223
Minions Killed
178
11
Camps Cleared
2
1,228,726
Distance Traveled
1,063,278
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,539
632
61
3
1
446,222
5
L
He Bo
14,943
650
84
4
1
389,934
1
W
Geb
17,500
761
35
2
1
460,477
5
W
Discordia
15,307
666
91
4
5
396,639
2
W
Jing Wei
14,965
651
97
4
5
371,610
4
L
Merlin
12,012
522
33
1
0
227,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role