Player Matchup

Discordia
Discordia
Nephilimic
Discordia
Level 43
God Stats
0W - 4L
1,794 SR
Queue Stats
18W - 27L
1,400 Elo+
Party 2
Bellona
Bellona
Projectic
Bellona
Level 25
God Stats
4W - 5L
1,576 SR
Queue Stats
4W - 9L
1,312 Elo+
Party 2
Jormungandr
Jormungandr
Quindevland
Jormungandr
Level 8
God Stats
0W - 3L
1,251 SR
Queue Stats
1W - 6L
1,191 Elo+
Party 2
Team Averages
Level 25
1,540 SR
1,301 Elo+

VS

Team Averages
Level 50
1,569 SR
1,486 Elo+
Chaac
Chaac
Eycaj
Chaac
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,487 Elo+
Party 1
Discordia
Discordia
Neeyk
Discordia
Level 10
God Stats
2W - 0L
1,708 SR
Queue Stats
5W - 0L
1,691 Elo+
Party 1
Neith
Neith
Octopus2149
Neith
Level 75
God Stats
6W - 6L
1,500 SR
Queue Stats
46W - 57L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nephilimic
Discordia
11
1 / 5 / 1
7,235
603
10,880
8,544
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Projectic
Bellona
10
0 / 5 / 2
6,920
577
4,865
14,658
8,351
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Quindevland
Jormungandr
10
1 / 4 / 1
7,685
640
5,181
12,903
7,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Eycaj
Chaac
13
6 / 1 / 7
9,245
770
10,744
13,197
12,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Neeyk
Discordia
13
2 / 1 / 9
8,409
701
6,507
5,705
2,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 0 / 7
9,265
772
15,314
9,636
3,976
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
14
14
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
Eycaj
Chaac
6
1
7
9.5
W
Discordia
Neeyk
Discordia
2
1
9
6.5
L
Discordia
Nephilimic
Discordia
1
5
1
0.3
W
6
0
7
9.5
L
Bellona
Projectic
Bellona
0
5
2
0.2
L
Jormungandr
Quindevland
Jormungandr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,926
Damage
32,565
36,105
Taken
28,538
18,048
Mitigated
18,747
3,133
Healing
12,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Eycaj
Chaac
10,744
2,055
0
5,531
13,197
12,724
82
6,525
6,672
0
23,435
W
Discordia
Neeyk
Discordia
6,507
461
0
393
5,705
2,047
470
4,190
1,515
24,292
0
L
Discordia
Nephilimic
Discordia
10,880
942
772
1,066
8,544
2,037
0
1,794
5,998
31,494
0
W
15,314
8,435
0
6,622
9,636
3,976
1,936
5,643
3,993
0
40,176
L
Bellona
Projectic
Bellona
4,865
1,175
0
515
14,658
8,351
0
1,925
11,730
0
12,958
L
Jormungandr
Quindevland
Jormungandr
5,181
1,333
0
780
12,903
7,660
0
1,801
10,410
18,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,840
Gold Earned
26,919
104
Minions Killed
130
4
Camps Cleared
5
631,556
Distance Traveled
684,589
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,245
770
37
3
0
244,825
1
W
Discordia
8,409
701
44
4
1
217,916
0
L
Discordia
7,235
603
55
5
2
211,848
4
W
Neith
9,265
772
49
4
4
221,848
1
L
Bellona
6,920
577
29
2
1
208,020
1
L
Jormungandr
7,685
640
20
2
1
211,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role