Player Matchup

Freya
Freya
Adoliux5
Freya
Level 112
God Stats
3W - 3L
1,510 SR
Queue Stats
205W - 199L
1,613 Elo+
Party 2
Skadi
Skadi
AssasinJoe8862
Skadi
Level 87
God Stats
2W - 1L
1,546 SR
Queue Stats
60W - 45L
1,544 Elo+
Party 2
Jormungandr
Jormungandr
PandaComic975
Jormungandr
Level 107
God Stats
4W - 2L
1,674 SR
Queue Stats
142W - 112L
1,608 Elo+
Party 2
Team Averages
Level 102
1,577 SR
1,588 Elo+

VS

Team Averages
Level 108
1,556 SR
1,534 Elo+
Mulan
Mulan
Deathwish57012
Mulan
Level 117
God Stats
13W - 10L
1,595 SR
Queue Stats
289W - 294L
1,570 Elo+
Party 1
Sol
Sol
MrKingKhaos
Sol
Level 106
God Stats
88W - 74L
1,527 SR
Queue Stats
268W - 290L
1,502 Elo+
Party 1
Ganesha
Ganesha
iambored666
Ganesha
Level 102
God Stats
35W - 20L
1,544 SR
Queue Stats
414W - 387L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Adoliux5
Freya
11
3 / 4 / 12
7,609
761
6,668
8,039
3,282
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 1 / 10
7,663
766
9,696
6,385
2,335
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
PandaComic975
Jormungandr
13
10 / 0 / 6
8,880
888
9,333
8,462
6,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,915
592
4,323
12,281
7,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 6 / 0
7,340
734
8,274
8,896
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
iambored666
Ganesha
11
1 / 6 / 3
6,477
648
6,151
10,551
8,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
5
5
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Freya
Adoliux5
Freya
3
4
12
2.25
W
4
1
10
9
L
0
5
2
0.2
L
4
6
0
0.67
W
Jormungandr
PandaComic975
Jormungandr
10
0
6
13
L
Ganesha
iambored666
Ganesha
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,697
Damage
18,748
22,886
Taken
31,728
12,349
Mitigated
18,687
5,376
Healing
3,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Adoliux5
Freya
6,668
2,795
0
1,876
8,039
3,282
819
5,499
2,540
17,191
0
W
9,696
3,947
0
460
6,385
2,335
1,150
4,092
2,293
0
22,820
L
4,323
1,014
0
1,639
12,281
7,065
0
6,694
5,587
0
13,049
L
8,274
3,224
0
1,253
8,896
3,140
62
4,789
4,107
21,062
2,998
W
Jormungandr
PandaComic975
Jormungandr
9,333
3,440
0
3,040
8,462
6,732
531
3,963
4,499
27,936
0
L
Ganesha
iambored666
Ganesha
6,151
592
165
660
10,551
8,482
0
4,943
5,608
19,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,152
Gold Earned
19,732
103
Minions Killed
88
4
Camps Cleared
4
503,638
Distance Traveled
465,692
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,609
761
26
3
2
154,615
2
W
Skadi
7,663
766
30
3
0
167,097
2
L
Mulan
5,915
592
33
3
2
150,540
0
L
Sol
7,340
734
52
5
2
148,546
1
W
Jormungandr
8,880
888
47
5
2
181,926
4
L
Ganesha
6,477
648
3
0
0
166,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role