Player Matchup

Anhur
Anhur
LSmoke
Anhur
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,480 Elo+
Solo
Odin
Odin
ToolSlug
Odin
Level 62
God Stats
6W - 14L
1,183 SR
Queue Stats
140W - 192L
1,378 Elo+
Party 1
Zeus
Zeus
Villa in via
Zeus
Level 84
God Stats
7W - 8L
1,319 SR
Queue Stats
307W - 382L
1,360 Elo+
Party 1
Team Averages
Level 81
1,334 SR
1,406 Elo+

VS

Team Averages
Level 91
1,491 SR
1,502 Elo+
Zeus
Zeus
Ewzis
Zeus
Level 118
God Stats
23W - 11L
1,646 SR
Queue Stats
51W - 36L
1,542 Elo+
Party 2
Amaterasu
Amaterasu
LGP Riot
Amaterasu
Level 51
God Stats
1W - 0L
1,220 SR
Queue Stats
23W - 14L
1,572 Elo+
Party 2
Ah Puch
Ah Puch
Rrr374 Owns U
Ah Puch
Level 104
God Stats
4W - 1L
1,608 SR
Queue Stats
40W - 40L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
LSmoke
Anhur
14
1 / 12 / 9
10,705
630
8,052
18,279
5,181
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
14
4 / 5 / 6
11,475
675
11,175
14,022
5,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 8 / 1
11,100
653
14,658
14,398
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ewzis
Zeus
17
12 / 2 / 8
13,422
790
17,505
10,995
3,856
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
LGP Riot
Amaterasu
16
6 / 4 / 12
11,934
702
10,395
18,913
12,263
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
16
7 / 5 / 10
12,061
709
14,297
16,104
4,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
11
Kills
25
25
Deaths
11
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zeus
Ewzis
Zeus
12
2
8
8
W
Amaterasu
LGP Riot
Amaterasu
6
4
12
3
L
Anhur
LSmoke
Anhur
1
12
9
0.46
W
Ah Puch
7
5
10
2.4
L
Odin
4
5
6
1.4
L
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,885
Damage
42,197
46,699
Taken
46,012
15,189
Mitigated
20,590
3,753
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Ewzis
Zeus
17,505
2,172
0
3,628
10,995
3,856
1,146
2,515
8,273
66,297
0
W
Amaterasu
LGP Riot
Amaterasu
10,395
4,948
390
6,120
18,913
12,263
1,586
6,137
12,521
0
22,816
L
Anhur
LSmoke
Anhur
8,052
2,593
0
1,120
18,279
5,181
442
13,106
5,173
0
36,715
W
Ah Puch
14,297
692
18
3,207
16,104
4,471
74
5,843
9,958
44,555
0
L
Odin
11,175
515
148
846
14,022
5,502
0
8,333
5,689
0
18,557
L
14,658
1,930
0
1,639
14,398
4,506
685
10,839
3,559
39,905
2,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,280
Gold Earned
37,417
162
Minions Killed
194
5
Camps Cleared
11
779,219
Distance Traveled
885,982
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,422
790
85
5
9
296,721
3
W
Amaterasu
11,934
702
39
2
0
309,171
0
L
Anhur
10,705
630
70
4
2
243,247
0
W
Ah Puch
12,061
709
70
4
2
280,090
1
L
Odin
11,475
675
25
1
0
317,258
2
L
Zeus
11,100
653
67
4
3
218,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role