Player Matchup

Ares
Ares
Bÿul
Ares
Level 7
God Stats
1W - 2L
1,822 SR
Queue Stats
3W - 5L
1,555 Elo+
Party 1
Tiamat
Tiamat
DriverHawk
Tiamat
Level 69
God Stats
1W - 3L
1,383 SR
Queue Stats
20W - 30L
1,405 Elo+
Party 1
Erlang Shen
Erlang Shen
FranciscoFN321
Erlang Shen
Level 29
God Stats
1W - 1L
1,714 SR
Queue Stats
40W - 37L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Scarecrow5606
Morgan Le Fay
Level 8
God Stats
0W - 2L
1,312 SR
Queue Stats
2W - 2L
1,185 Elo+
Solo
Fenrir
Fenrir
sampicles
Fenrir
Level 26
God Stats
8W - 10L
1,623 SR
Queue Stats
28W - 35L
1,390 Elo+
Party 1
Team Averages
Level 28
1,571 SR
1,389 Elo+

VS

Team Averages
Level 15
1,551 SR
1,410 Elo+
Yemoja
Yemoja
PRIMO_XJ6
Yemoja
Level 16
God Stats
3W - 1L
1,584 SR
Queue Stats
14W - 29L
1,214 Elo+
Party 2
Thanatos
Thanatos
Shiryü
Thanatos
Level 16
God Stats
2W - 0L
1,764 SR
Queue Stats
10W - 8L
1,718 Elo+
Solo
Scylla
Scylla
TheGorion
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
kaua0711railton
Tsukuyomi
Level 9
God Stats
5W - 5L
1,388 SR
Queue Stats
9W - 14L
1,149 Elo+
Party 2
Neith
Neith
takione02
Neith
Level 29
God Stats
5W - 11L
1,517 SR
Queue Stats
72W - 87L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bÿul
Ares
16
0 / 11 / 5
10,271
380
6,618
27,776
31,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
DriverHawk
Tiamat
19
11 / 12 / 2
13,270
491
17,076
29,210
12,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
FranciscoFN321
Erlang Shen
16
5 / 13 / 2
10,768
399
11,188
29,509
23,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Scarecrow5606
Morgan Le Fay
15
1 / 12 / 1
10,147
376
6,329
20,442
6,003
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
sampicles
Fenrir
18
3 / 12 / 3
11,972
443
10,615
28,274
10,439
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
PRIMO_XJ6
Yemoja
16
2 / 2 / 15
12,916
478
7,736
10,382
12,789
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
Shiryü
Thanatos
20
37 / 0 / 5
20,830
771
51,431
19,371
12,433
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
TheGorion
Scylla
17
2 / 10 / 10
13,025
482
8,992
16,186
5,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
kaua0711railton
Tsukuyomi
16
2 / 6 / 4
12,474
462
7,121
23,799
10,697
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
takione02
Neith
20
15 / 2 / 9
17,546
650
30,214
19,420
9,431
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
101
20
Kills
58
60
Deaths
20
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ares
Bÿul
Ares
0
11
5
0.23
L
Tiamat
DriverHawk
Tiamat
11
12
2
1
L
Erlang Shen
FranciscoFN321
Erlang Shen
5
13
2
0.46
W
Yemoja
PRIMO_XJ6
Yemoja
2
2
15
4.75
L
Morgan Le Fay
Scarecrow5606
Morgan Le Fay
1
12
1
0.13
W
Thanatos
Shiryü
Thanatos
37
0
5
39.5
W
Scylla
TheGorion
Scylla
2
10
10
0.7
W
Tsukuyomi
kaua0711railton
Tsukuyomi
2
6
4
0.67
L
Fenrir
sampicles
Fenrir
3
12
3
0.38
W
Neith
takione02
Neith
15
2
9
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,826
Damage
105,494
135,211
Taken
89,158
84,522
Mitigated
51,339
23,344
Healing
50,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Bÿul
Ares
6,618
583
0
1,267
27,776
31,509
0
4,011
23,745
39,029
0
L
Tiamat
DriverHawk
Tiamat
17,076
895
222
5,295
29,210
12,746
371
5,466
23,312
89,322
0
L
Erlang Shen
FranciscoFN321
Erlang Shen
11,188
5,493
0
5,533
29,509
23,825
363
1,976
27,458
0
50,199
W
Yemoja
PRIMO_XJ6
Yemoja
7,736
2,471
1,956
208
10,382
12,789
1,538
5,737
4,595
32,502
0
L
Morgan Le Fay
Scarecrow5606
Morgan Le Fay
6,329
424
0
1,661
20,442
6,003
0
2,239
18,137
57,540
0
W
Thanatos
Shiryü
Thanatos
51,431
19,156
0
34,397
19,371
12,433
2,827
3,100
16,271
0
226,059
W
Scylla
TheGorion
Scylla
8,992
1,935
0
369
16,186
5,989
1,748
9,849
6,255
41,195
0
W
Tsukuyomi
kaua0711railton
Tsukuyomi
7,121
1,752
0
3,915
23,799
10,697
554
4,503
17,294
0
56,111
L
Fenrir
sampicles
Fenrir
10,615
3,800
0
9,366
28,274
10,439
60
2,846
25,384
0
61,143
W
Neith
takione02
Neith
30,214
15,063
0
9,308
19,420
9,431
12,489
6,731
12,561
523
149,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,428
Gold Earned
76,791
474
Minions Killed
673
0
Camps Cleared
0
2,061,051
Distance Traveled
2,390,895
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,271
380
45
2
0
380,951
0
L
Tiamat
13,270
491
146
5
0
434,190
0
L
Erlang Shen
10,768
399
86
3
0
448,194
5
W
Yemoja
12,916
478
49
2
0
434,988
1
L
Morgan Le Fay
10,147
376
91
3
0
375,890
3
W
Thanatos
20,830
771
227
8
0
634,948
4
W
Scylla
13,025
482
67
2
0
402,595
3
W
Tsukuyomi
12,474
462
93
3
0
435,152
2
L
Fenrir
11,972
443
106
4
0
421,826
1
W
Neith
17,546
650
237
9
0
483,212
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role