Player Matchup

Bakasura
Bakasura
Maniac_0405
Bakasura
Level 14
God Stats
6W - 8L
1,472 SR
Queue Stats
9W - 15L
1,302 Elo+
Solo
Thanatos
Thanatos
NickJaguar666
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,678 Elo+
Solo
Kukulkan
Kukulkan
Vaan9119
Kukulkan
Level 28
God Stats
3W - 1L
1,751 SR
Queue Stats
85W - 70L
1,431 Elo+
Party 2
Discordia
Discordia
here_kitty_kate_
Discordia
Level 17
God Stats
39W - 33L
1,510 SR
Queue Stats
45W - 41L
1,409 Elo+
Party 2
Nemesis
Nemesis
pro_player843
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,278 Elo+
Solo
Team Averages
Level 16
1,547 SR
1,420 Elo+

VS

Team Averages
Level 15
1,521 SR
1,441 Elo+
Bacchus
Bacchus
Happy2B2nd
Bacchus
Level 17
God Stats
8W - 6L
1,489 SR
Queue Stats
31W - 23L
1,446 Elo+
Party 1
Fenrir
Fenrir
RockThaRuf
Fenrir
Level 16
God Stats
43W - 36L
1,493 SR
Queue Stats
57W - 48L
1,397 Elo+
Party 1
Guan Yu
Guan Yu
clark1312
Guan Yu
Level 8
God Stats
7W - 12L
1,458 SR
Queue Stats
8W - 17L
1,351 Elo+
Solo
Anhur
Anhur
marlonxx
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,608 Elo+
Solo
Rama
Rama
spRky1
Rama
Level 26
God Stats
8W - 3L
1,667 SR
Queue Stats
30W - 27L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Maniac_0405
Bakasura
18
3 / 14 / 3
12,391
953
13,738
26,029
14,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
NickJaguar666
Thanatos
17
1 / 13 / 5
10,843
834
9,024
18,868
6,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Vaan9119
Kukulkan
19
7 / 8 / 3
13,110
1,008
39,041
16,335
4,671
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
18
1 / 2 / 5
11,544
888
11,551
7,714
3,348
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
16
0 / 4 / 1
9,503
731
1,477
5,163
1,142
Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Happy2B2nd
Bacchus
20
4 / 0 / 25
13,911
1,070
11,514
10,056
19,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
RockThaRuf
Fenrir
20
26 / 0 / 10
16,247
1,250
26,558
19,377
10,095
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Guan Yu
clark1312
Guan Yu
19
4 / 5 / 20
12,562
966
12,467
21,042
27,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
marlonxx
Anhur
19
0 / 5 / 16
11,654
896
5,672
13,552
5,512
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
spRky1
Rama
20
7 / 2 / 20
13,840
1,065
12,400
17,008
7,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
132
12
Kills
41
41
Deaths
12
17
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Happy2B2nd
Bacchus
4
0
25
16.5
L
Bakasura
Maniac_0405
Bakasura
3
14
3
0.32
L
Thanatos
NickJaguar666
Thanatos
1
13
5
0.27
W
Fenrir
RockThaRuf
Fenrir
26
0
10
31
L
Kukulkan
Vaan9119
Kukulkan
7
8
3
1.06
W
Guan Yu
clark1312
Guan Yu
4
5
20
2.8
L
Discordia
1
2
5
1.75
W
Anhur
marlonxx
Anhur
0
5
16
1.6
L
Nemesis
0
4
1
0.13
W
Rama
spRky1
Rama
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,831
Damage
68,611
74,109
Taken
81,035
30,251
Mitigated
70,263
4,844
Healing
18,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Happy2B2nd
Bacchus
11,514
651
0
1,536
10,056
19,600
0
6,619
3,071
23,321
0
L
Bakasura
Maniac_0405
Bakasura
13,738
7,294
0
1,049
26,029
14,648
0
3,317
22,292
687
25,367
L
Thanatos
NickJaguar666
Thanatos
9,024
1,507
0
3,743
18,868
6,442
0
3,156
15,421
0
15,047
W
Fenrir
RockThaRuf
Fenrir
26,558
7,491
0
5,735
19,377
10,095
0
10,910
7,946
0
35,839
L
Kukulkan
Vaan9119
Kukulkan
39,041
2,092
0
52
16,335
4,671
0
2,377
13,623
85,579
0
W
Guan Yu
clark1312
Guan Yu
12,467
520
2,960
6,224
21,042
27,171
0
13,267
6,997
0
24,924
L
Discordia
11,551
1,269
0
0
7,714
3,348
0
1,815
5,845
35,043
0
W
Anhur
marlonxx
Anhur
5,672
2,866
0
1,129
13,552
5,512
0
8,646
4,673
0
28,806
L
Nemesis
1,477
389
0
0
5,163
1,142
0
849
4,275
0
2,054
W
Rama
spRky1
Rama
12,400
7,257
0
917
17,008
7,885
0
11,657
5,220
0
46,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,391
Gold Earned
68,214
212
Minions Killed
232
8
Camps Cleared
1
966,228
Distance Traveled
1,266,830
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,911
1,070
29
2
0
291,589
3
L
Bakasura
12,391
953
31
2
7
244,045
3
L
Thanatos
10,843
834
18
1
0
190,549
0
W
Fenrir
16,247
1,250
16
1
0
309,378
2
L
Kukulkan
13,110
1,008
108
8
0
254,565
1
W
Guan Yu
12,562
966
28
2
1
254,462
0
L
Discordia
11,544
888
55
4
1
214,969
0
W
Anhur
11,654
896
73
6
0
196,820
2
L
Nemesis
9,503
731
0
0
0
62,100
2
W
Rama
13,840
1,065
86
7
0
214,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role