Player Matchup

Geb
Geb
Diamond II
Iaffey
Geb
Diamond II
Level 160
God Stats
5W - 2L
1,702 SR
Queue Stats
60W - 41L
2,264 MMR
Solo
Achilles
Achilles
Diamond I
Ivär
Achilles
Diamond I
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 209L
2,471 MMR
Solo
Apollo
Apollo
Diamond II
LoKdoWn
Apollo
Diamond II
Level 160
God Stats
18W - 16L
1,582 SR
Queue Stats
179W - 160L
2,232 MMR
Solo
Thanatos
Thanatos
Diamond IV
Qrxee
Thanatos
Diamond IV
Level 127
God Stats
6W - 4L
1,719 SR
Queue Stats
244W - 265L
2,274 MMR
Solo
Zeus
Zeus
Masters
ShXduw
Zeus
Masters
Level 160
God Stats
26W - 9L
1,702 SR
Queue Stats
327W - 313L
2,430 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,641 SR
2,334 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 151
1,536 SR
2,005 MMR
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond V
 
Danzaburou
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Diamond II
Bichler
Xing Tian
Diamond II
Level 156
God Stats
1W - 3L
1,398 SR
Queue Stats
501W - 501L
2,319 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond II
Flyou
Baba Yaga
Diamond II
Level 158
God Stats
2W - 4L
1,636 SR
Queue Stats
264W - 238L
2,199 MMR
Solo
Cthulhu
Cthulhu
Diamond I
Јuan
Cthulhu
Diamond I
Level 133
God Stats
70W - 51L
1,646 SR
Queue Stats
168W - 157L
2,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Iaffey
Geb
17
2 / 4 / 14
11,615
484
8,658
23,769
25,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Ivär
Achilles
20
7 / 3 / 9
13,768
574
21,043
28,781
26,830
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
LoKdoWn
Apollo
20
6 / 2 / 11
14,129
589
20,241
19,720
8,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Qrxee
Thanatos
20
8 / 3 / 8
13,243
552
15,095
21,741
8,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
ShXduw
Zeus
20
2 / 2 / 8
13,041
543
17,097
10,918
5,716
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ArtioMorgan Le FayTiamat

VS

Bans
AthenaPersephoneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
3 / 6 / 3
11,978
499
11,937
20,147
10,469
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
 
Danzaburou
17
4 / 6 / 0
11,212
467
11,591
19,412
8,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Bichler
Xing Tian
14
2 / 3 / 5
10,169
424
11,917
22,873
25,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Flyou
Baba Yaga
18
1 / 5 / 4
11,091
462
14,153
19,308
8,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Јuan
Cthulhu
18
4 / 5 / 4
11,990
500
18,442
23,230
26,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
25
Kills
14
14
Deaths
25
50
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
6
3
0.75
L
Danzaburou
 
Danzaburou
4
6
0
0.67
L
Xing Tian
Bichler
Xing Tian
2
3
5
1.5
L
Baba Yaga
Flyou
Baba Yaga
1
5
4
0.6
W
Geb
Iaffey
Geb
2
4
14
2.25
W
Achilles
Ivär
Achilles
7
3
9
3.83
W
Apollo
LoKdoWn
Apollo
6
2
11
5.75
W
Thanatos
Qrxee
Thanatos
8
3
8
4
W
Zeus
ShXduw
Zeus
2
2
8
3
L
Cthulhu
Јuan
Cthulhu
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,134
Damage
68,040
104,929
Taken
104,970
74,866
Mitigated
80,120
57,556
Healing
27,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,937
2,867
0
5,262
20,147
10,469
0
4,064
15,720
0
98,828
L
Danzaburou
 
Danzaburou
11,591
3,842
0
4,671
19,412
8,847
284
4,537
14,566
0
89,918
L
Xing Tian
Bichler
Xing Tian
11,917
597
3,780
4,620
22,873
25,741
0
7,382
15,112
25,415
0
L
Baba Yaga
Flyou
Baba Yaga
14,153
835
0
3,712
19,308
8,147
39
8,390
10,516
86,508
0
W
Geb
Iaffey
Geb
8,658
1,409
613
7,108
23,769
25,518
121
9,254
14,376
31,924
0
W
Achilles
Ivär
Achilles
21,043
5,962
0
15,456
28,781
26,830
0
12,145
15,080
5,400
85,933
W
Apollo
LoKdoWn
Apollo
20,241
12,204
0
11,897
19,720
8,146
3,806
7,128
12,491
0
147,876
W
Thanatos
Qrxee
Thanatos
15,095
3,682
0
18,169
21,741
8,656
0
8,697
12,709
0
86,004
W
Zeus
ShXduw
Zeus
17,097
2,011
0
4,313
10,918
5,716
1,842
6,800
4,118
129,908
0
L
Cthulhu
Јuan
Cthulhu
18,442
989
242
5,304
23,230
26,916
0
3,493
18,396
72,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,796
Gold Earned
56,440
768
Minions Killed
637
0
Camps Cleared
0
2,403,864
Distance Traveled
2,322,638
40
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,978
499
152
6
0
478,462
2
L
Danzaburou
11,212
467
150
6
0
442,431
6
L
Xing Tian
10,169
424
22
1
0
488,548
9
L
Baba Yaga
11,091
462
177
7
0
447,048
9
W
Geb
11,615
484
21
1
0
517,158
9
W
Achilles
13,768
574
172
7
0
497,086
4
W
Apollo
14,129
589
209
9
0
449,487
10
W
Thanatos
13,243
552
138
6
0
500,544
5
W
Zeus
13,041
543
228
10
0
439,589
12
L
Cthulhu
11,990
500
136
6
0
466,149
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role