Player Matchup

Ymir
Ymir
EL_PAPI_PINGUS
Ymir
Level 18
God Stats
5W - 3L
1,629 SR
Queue Stats
46W - 38L
1,460 Elo+
Party 2
Bastet
Bastet
SubiePapa
Bastet
Level 41
God Stats
4W - 3L
1,898 SR
Queue Stats
88W - 95L
1,462 Elo+
Party 2
Anhur
Anhur
SubiePepe
Anhur
Level 90
God Stats
3W - 3L
1,627 SR
Queue Stats
370W - 372L
1,485 Elo+
Party 2
Scylla
Scylla
SubiePepito
Scylla
Level 61
God Stats
28W - 19L
1,559 SR
Queue Stats
210W - 233L
1,460 Elo+
Party 2
Loki
Loki
SubieSully
Loki
Level 22
God Stats
3W - 5L
1,473 SR
Queue Stats
15W - 20L
1,372 Elo+
Party 2
Team Averages
Level 46
1,637 SR
1,448 Elo+

VS

Team Averages
Level 69
1,636 SR
1,496 Elo+
Bellona
Bellona
 
Bellona
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
RealestRed
Bastet
Level 137
God Stats
9W - 5L
1,499 SR
Queue Stats
402W - 390L
1,529 Elo+
Party 3
Ares
Ares
YFF KennyS
Ares
Level 65
God Stats
4W - 2L
1,600 SR
Queue Stats
197W - 205L
1,457 Elo+
Party 3
Scylla
Scylla
saadiq-_-
Scylla
Level 36
God Stats
4W - 5L
1,828 SR
Queue Stats
144W - 129L
1,483 Elo+
Party 1
Anhur
Anhur
xX DMACK777 Xx
Anhur
Level 26
God Stats
4W - 2L
1,754 SR
Queue Stats
81W - 78L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
7,907
465
9,203
17,159
10,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
SubiePapa
Bastet
14
1 / 6 / 2
8,362
492
6,263
12,768
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
SubiePepe
Anhur
12
4 / 4 / 2
7,972
469
7,156
9,442
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
14
2 / 6 / 1
8,425
496
7,396
10,795
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 7 / 1
7,280
428
3,255
9,129
2,754
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
7 / 1 / 2
10,375
610
8,352
12,392
9,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
RealestRed
Bastet
19
14 / 0 / 3
11,569
681
16,882
13,164
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 5
7,652
450
3,204
15,907
10,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
saadiq-_-
Scylla
13
2 / 1 / 6
8,445
497
6,370
8,133
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 3 / 4
8,676
510
7,659
9,851
3,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
10
Kills
27
27
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
1
2
8
L
3
4
5
1.38
W
Bastet
RealestRed
Bastet
14
0
3
15.5
L
Bastet
SubiePapa
Bastet
1
6
2
0.33
L
Anhur
SubiePepe
Anhur
4
4
2
1.25
L
Scylla
2
6
1
0.42
L
0
7
1
0.07
W
0
5
5
0.5
W
Scylla
saadiq-_-
Scylla
2
1
6
5
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,273
Damage
42,467
59,293
Taken
59,447
21,462
Mitigated
32,709
12,823
Healing
22,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,352
1,955
0
5,321
12,392
9,459
996
310
12,082
6,402
59,461
L
9,203
1,483
350
1,879
17,159
10,164
0
3,685
13,474
32,419
0
W
Bastet
RealestRed
Bastet
16,882
5,505
0
7,349
13,164
6,094
60
2,721
10,443
0
86,898
L
Bastet
SubiePapa
Bastet
6,263
1,961
0
5,214
12,768
3,775
0
2,647
10,121
0
52,458
L
Anhur
SubiePepe
Anhur
7,156
4,038
0
1,759
9,442
1,870
0
1,515
7,927
0
37,316
L
Scylla
7,396
331
0
2,401
10,795
2,899
712
1,947
8,848
58,760
0
L
3,255
537
0
1,220
9,129
2,754
823
256
8,873
0
29,171
W
3,204
287
1,993
2,568
15,907
10,728
0
6,194
9,713
16,677
0
W
Scylla
saadiq-_-
Scylla
6,370
482
0
2,469
8,133
3,065
637
3,871
4,262
42,549
0
W
7,659
3,933
0
2,648
9,851
3,363
352
3,503
6,348
0
39,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,946
Gold Earned
46,717
380
Minions Killed
438
0
Camps Cleared
0
1,543,449
Distance Traveled
1,722,597
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,375
610
145
9
0
336,607
5
L
Ymir
7,907
465
47
3
0
313,537
1
W
Bastet
11,569
681
132
8
0
399,449
3
L
Bastet
8,362
492
96
6
0
369,356
0
L
Anhur
7,972
469
76
4
0
276,400
3
L
Scylla
8,425
496
107
6
0
297,302
1
L
Loki
7,280
428
54
3
0
286,854
0
W
Ares
7,652
450
16
1
0
334,479
0
W
Scylla
8,445
497
78
5
0
343,939
3
W
Anhur
8,676
510
67
4
0
308,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role