Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cam0v
Cu Chulainn
Level 89
God Stats
18W - 13L
1,579 SR
Queue Stats
326W - 315L
1,482 Elo+
Party 1
Geb
Geb
Gonzales1824
Geb
Level 109
God Stats
4W - 4L
1,360 SR
Queue Stats
381W - 409L
1,521 Elo+
Solo
Raijin
Raijin
HeyBevis
Raijin
Level 87
God Stats
1W - 2L
1,196 SR
Queue Stats
364W - 346L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
fandecatnoir
Danzaburou
Level 102
God Stats
50W - 29L
1,697 SR
Queue Stats
828W - 829L
1,481 Elo+
Solo
Team Averages
Level 90
1,466 SR
1,502 Elo+

VS

Team Averages
Level 109
1,483 SR
1,472 Elo+
Hachiman
Hachiman
 
Hachiman
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
PA_Laser
Kumbhakarna
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,448 Elo+
Party 2
Eset
Eset
Slaughterson
Eset
Level 140
God Stats
37W - 22L
1,574 SR
Queue Stats
678W - 685L
1,489 Elo+
Solo
King Arthur
King Arthur
WillFTK
King Arthur
Level 84
God Stats
11W - 23L
1,229 SR
Queue Stats
47W - 57L
1,424 Elo+
Party 2
Neith
Neith
neal123kxc
Neith
Level 107
God Stats
74W - 50L
1,613 SR
Queue Stats
290W - 299L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 0 / 1
6,843
570
2,386
8,621
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Cam0v
Cu Chulainn
12
2 / 1 / 0
6,848
571
5,482
9,105
5,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 2 / 2
5,493
458
2,669
8,393
5,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
HeyBevis
Raijin
12
3 / 1 / 0
6,845
570
3,842
5,298
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
fandecatnoir
Danzaburou
13
0 / 1 / 2
7,073
589
5,878
5,867
1,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 1 / 2
5,979
498
3,986
7,311
1,762
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
PA_Laser
Kumbhakarna
9
2 / 1 / 2
6,039
503
2,878
6,863
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 2
5,873
489
3,739
5,397
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
WillFTK
King Arthur
9
1 / 1 / 4
5,800
483
4,407
6,253
2,337
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
10
1 / 4 / 2
5,993
499
3,646
7,158
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
9
Kills
5
5
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
1
3.5
L
Hachiman
 
Hachiman
1
1
2
2
W
Cu Chulainn
Cam0v
Cu Chulainn
2
1
0
2
W
1
2
2
1
W
Raijin
HeyBevis
Raijin
3
1
0
3
L
Kumbhakarna
PA_Laser
Kumbhakarna
2
1
2
3
L
0
2
2
0.5
L
King Arthur
WillFTK
King Arthur
1
1
4
3
W
Danzaburou
fandecatnoir
Danzaburou
0
1
2
1
L
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,257
Damage
18,656
37,284
Taken
32,982
17,584
Mitigated
11,729
12,077
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,386
847
0
4,329
8,621
2,847
0
1,454
7,167
0
42,656
L
Hachiman
 
Hachiman
3,986
1,501
0
2,356
7,311
1,762
0
1,019
6,288
0
30,816
W
Cu Chulainn
Cam0v
Cu Chulainn
5,482
1,335
0
2,760
9,105
5,490
73
1,027
8,078
875
42,138
W
2,669
343
0
1,441
8,393
5,396
0
1,957
6,436
9,963
0
W
Raijin
HeyBevis
Raijin
3,842
1,106
0
1,163
5,298
1,999
40
1,677
3,621
44,124
0
L
Kumbhakarna
PA_Laser
Kumbhakarna
2,878
334
0
1,454
6,863
3,879
0
1,811
5,012
14,354
0
L
3,739
155
199
1,427
5,397
1,659
0
2,343
2,768
35,958
0
L
King Arthur
WillFTK
King Arthur
4,407
718
0
1,330
6,253
2,337
100
241
5,660
0
23,671
W
Danzaburou
fandecatnoir
Danzaburou
5,878
1,546
0
2,384
5,867
1,852
390
502
5,365
0
50,127
L
Neith
3,646
1,468
0
1,665
7,158
2,092
0
1,032
5,872
0
33,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,102
Gold Earned
29,684
390
Minions Killed
265
0
Camps Cleared
0
1,197,716
Distance Traveled
1,157,475
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,843
570
96
8
0
271,852
6
L
Hachiman
5,979
498
65
5
0
228,876
1
W
Cu Chulainn
6,848
571
96
8
0
248,272
4
W
Geb
5,493
458
12
1
0
240,558
2
W
Raijin
6,845
570
88
7
0
202,221
3
L
Kumbhakarna
6,039
503
14
1
0
248,284
4
L
Eset
5,873
489
76
6
0
232,396
1
L
King Arthur
5,800
483
40
3
0
228,837
2
W
Danzaburou
7,073
589
98
8
0
234,813
5
L
Neith
5,993
499
70
6
0
219,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role