Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ChaacBigRain
Cu Chulainn
Level 29
God Stats
4W - 3L
1,844 SR
Queue Stats
128W - 100L
1,659 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EchantedBFsChest
Tsukuyomi
Level 24
God Stats
8W - 4L
1,707 SR
Queue Stats
60W - 52L
1,634 Elo+
Party 2
Ra
Ra
OgGokushhh
Ra
Level 5
God Stats
1W - 0L
1,741 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
TypicalEgirlOwO
Zeus
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
166W - 128L
1,681 Elo+
Party 2
Team Averages
Level 27
1,658 SR
1,595 Elo+

VS

Team Averages
Level 26
1,529 SR
1,504 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AmericanPolack
Morgan Le Fay
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 69L
1,264 Elo+
Party 3
Cliodhna
Cliodhna
GruntKing2nd
Cliodhna
Level 27
God Stats
12W - 11L
1,458 SR
Queue Stats
205W - 228L
1,379 Elo+
Party 3
Mulan
Mulan
SyCoSimple
Mulan
Level 25
God Stats
6W - 6L
1,899 SR
Queue Stats
119W - 90L
1,730 Elo+
Solo
Charybdis
Charybdis
readcon
Charybdis
Level 29
God Stats
1W - 3L
1,290 SR
Queue Stats
126W - 106L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 0 / 5
7,211
515
4,925
7,459
6,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
ChaacBigRain
Cu Chulainn
15
8 / 0 / 4
9,090
649
15,759
10,055
8,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
15
9 / 1 / 4
8,745
625
6,836
8,977
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 3
5,517
394
2,846
6,217
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 3 / 8
7,614
544
6,746
7,982
4,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 2 / 3
7,341
524
4,291
11,936
14,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
AmericanPolack
Morgan Le Fay
9
0 / 10 / 2
6,006
429
4,543
9,852
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
GruntKing2nd
Cliodhna
11
2 / 2 / 0
6,702
479
3,307
7,875
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
11
1 / 7 / 0
6,559
469
5,179
11,894
9,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
readcon
Charybdis
12
1 / 3 / 1
6,920
494
7,681
10,080
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
24
Kills
5
5
Deaths
24
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
5
4.5
L
Kuzenbo
 
Kuzenbo
1
2
3
1.25
L
Morgan Le Fay
AmericanPolack
Morgan Le Fay
0
10
2
0.1
W
Cu Chulainn
ChaacBigRain
Cu Chulainn
8
0
4
10
W
Tsukuyomi
9
1
4
11
L
Cliodhna
GruntKing2nd
Cliodhna
2
2
0
1
W
0
1
3
1.5
L
Mulan
1
7
0
0.14
W
5
3
8
3
L
Charybdis
readcon
Charybdis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,112
Damage
25,001
40,690
Taken
51,637
24,424
Mitigated
32,776
11,884
Healing
10,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,925
788
0
1,147
7,459
6,457
595
1,350
6,043
15,423
0
L
Kuzenbo
 
Kuzenbo
4,291
1,321
0
1,426
11,936
14,133
101
4,076
7,348
19,485
0
L
Morgan Le Fay
AmericanPolack
Morgan Le Fay
4,543
881
0
325
9,852
3,585
716
5,294
3,817
23,569
0
W
Cu Chulainn
ChaacBigRain
Cu Chulainn
15,759
2,585
0
2,464
10,055
8,876
0
886
8,816
9,117
51,736
W
Tsukuyomi
6,836
1,666
0
4,490
8,977
3,131
1,553
921
7,980
0
54,614
L
Cliodhna
GruntKing2nd
Cliodhna
3,307
153
0
2,364
7,875
2,450
292
738
6,869
0
32,128
W
2,846
729
228
1,263
6,217
1,800
380
1,197
4,984
25,825
0
L
Mulan
5,179
377
0
1,833
11,894
9,191
0
2,147
8,998
0
30,446
W
6,746
1,716
0
2,292
7,982
4,160
0
4,101
3,553
35,046
0
L
Charybdis
readcon
Charybdis
7,681
4,587
0
4,682
10,080
3,417
137
3,823
6,096
0
64,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,177
Gold Earned
33,528
352
Minions Killed
330
0
Camps Cleared
0
1,428,869
Distance Traveled
1,321,168
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,211
515
30
2
0
299,988
2
L
Kuzenbo
7,341
524
33
2
0
291,291
5
L
Morgan Le Fay
6,006
429
45
3
0
251,932
2
W
Cu Chulainn
9,090
649
110
8
0
292,371
3
W
Tsukuyomi
8,745
625
101
7
0
295,463
1
L
Cliodhna
6,702
479
71
5
0
298,062
0
W
Ra
5,517
394
46
3
0
288,642
0
L
Mulan
6,559
469
65
5
0
265,428
3
W
Zeus
7,614
544
65
5
0
252,405
0
L
Charybdis
6,920
494
116
8
0
214,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role