Player Matchup

The Morrigan
The Morrigan
Crumbzor
The Morrigan
Level 3
God Stats
0W - 2L
1,233 SR
Queue Stats
37W - 57L
1,344 Elo+
Party 2
Neith
Neith
Darcownova
Neith
Level 10
God Stats
0W - 3L
1,162 SR
Queue Stats
0W - 6L
1,042 Elo+
Solo
Gilgamesh
Gilgamesh
Ritzze1
Gilgamesh
Level 16
God Stats
10W - 10L
1,549 SR
Queue Stats
59W - 61L
1,370 Elo+
Solo
Nemesis
Nemesis
SKYVFULL
Nemesis
Level 5
God Stats
1W - 3L
1,469 SR
Queue Stats
2W - 5L
1,360 Elo+
Solo
Cerberus
Cerberus
rare6616
Cerberus
Level 12
God Stats
5W - 8L
1,173 SR
Queue Stats
112W - 132L
1,325 Elo+
Party 2
Team Averages
Level 9
1,317 SR
1,288 Elo+

VS

Team Averages
Level 22
1,552 SR
1,467 Elo+
Izanami
Izanami
 
Izanami
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
KilleReborn
Discordia
Level 12
God Stats
3W - 2L
1,343 SR
Queue Stats
11W - 12L
1,404 Elo+
Party 1
Tyr
Tyr
Mortuusaw
Tyr
Level 14
God Stats
11W - 5L
1,931 SR
Queue Stats
30W - 29L
1,616 Elo+
Party 1
Sol
Sol
Wonkahc
Sol
Level 26
God Stats
19W - 12L
1,482 SR
Queue Stats
35W - 53L
1,354 Elo+
Solo
Mercury
Mercury
wollah
Mercury
Level 22
God Stats
4W - 3L
1,503 SR
Queue Stats
17W - 17L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Crumbzor
The Morrigan
14
0 / 7 / 1
8,261
826
2,171
10,353
3,989
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
0 / 7 / 0
8,338
834
8,463
15,754
5,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Ritzze1
Gilgamesh
14
0 / 3 / 0
8,114
811
11,915
17,376
13,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
SKYVFULL
Nemesis
14
1 / 3 / 0
8,157
816
2,133
3,490
1,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
rare6616
Cerberus
14
0 / 7 / 0
8,650
865
8,384
25,924
26,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

91

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 1 / 11
10,302
1,030
15,272
7,022
2,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
KilleReborn
Discordia
16
2 / 0 / 21
9,925
993
13,758
6,830
2,338
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
10 / 0 / 14
11,285
1,129
14,325
10,165
7,766
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
17
8 / 0 / 12
10,634
1,063
17,936
8,275
3,182
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
wollah
Mercury
16
1 / 0 / 15
9,375
938
6,090
3,906
1,517
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
100
1
Kills
27
27
Deaths
1
1
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
11
11.5
L
The Morrigan
Crumbzor
The Morrigan
0
7
1
0.07
L
Neith
0
7
0
0
W
Discordia
KilleReborn
Discordia
2
0
21
12.5
W
10
0
14
17
L
Gilgamesh
Ritzze1
Gilgamesh
0
3
0
0
L
Nemesis
SKYVFULL
Nemesis
1
3
0
0.33
W
Sol
8
0
12
14
L
Cerberus
rare6616
Cerberus
0
7
0
0
W
Mercury
wollah
Mercury
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,066
Damage
67,381
72,897
Taken
36,198
51,291
Mitigated
17,381
5,055
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,272
12,322
279
976
7,022
2,578
0
2,345
4,489
0
47,537
L
The Morrigan
Crumbzor
The Morrigan
2,171
1,555
0
58
10,353
3,989
0
5,701
4,652
7,303
509
L
Neith
8,463
5,222
0
826
15,754
5,975
0
5,918
9,836
0
31,587
W
Discordia
KilleReborn
Discordia
13,758
2,108
0
872
6,830
2,338
0
2,233
4,378
24,726
0
W
14,325
2,905
0
2,892
10,165
7,766
0
3,716
6,180
0
19,561
L
Gilgamesh
Ritzze1
Gilgamesh
11,915
370
0
1,048
17,376
13,153
0
7,087
10,289
1,852
17,951
L
Nemesis
SKYVFULL
Nemesis
2,133
873
0
47
3,490
1,397
0
1,261
2,229
0
7,881
W
Sol
17,936
7,359
0
3,057
8,275
3,182
0
2,042
6,052
39,138
0
L
Cerberus
rare6616
Cerberus
8,384
396
0
3,076
25,924
26,777
0
11,727
14,197
26,101
0
W
Mercury
wollah
Mercury
6,090
624
0
0
3,906
1,517
0
827
3,033
0
8,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,520
Gold Earned
51,521
152
Minions Killed
185
3
Camps Cleared
5
737,045
Distance Traveled
984,599
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,302
1,030
84
8
2
176,198
0
L
The Morrigan
8,261
826
16
2
0
132,177
3
L
Neith
8,338
834
54
5
1
139,053
0
W
Discordia
9,925
993
24
2
1
187,807
1
W
Tyr
11,285
1,129
10
1
1
220,772
0
L
Gilgamesh
8,114
811
8
1
1
205,951
2
L
Nemesis
8,157
816
17
2
1
66,711
0
W
Sol
10,634
1,063
59
6
1
176,493
0
L
Cerberus
8,650
865
57
6
0
193,153
0
W
Mercury
9,375
938
8
1
0
223,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role