Player Matchup

Merlin
Merlin
Kayo_Mayo
Merlin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 294L
1,491 Elo+
Solo
Chiron
Chiron
masoncliff
Chiron
Level 53
God Stats
8W - 8L
1,524 SR
Queue Stats
55W - 84L
1,408 Elo+
Party 1
Aphrodite
Aphrodite
tricks980
Aphrodite
Level 107
God Stats
14W - 26L
1,401 SR
Queue Stats
211W - 270L
1,391 Elo+
Party 1
Team Averages
Level 90
1,475 SR
1,430 Elo+

VS

Team Averages
Level 121
1,444 SR
1,459 Elo+
Janus
Janus
Arctic red fish
Janus
Level 142
God Stats
1W - 4L
1,460 SR
Queue Stats
107W - 127L
1,548 Elo+
Solo
Poseidon
Poseidon
MrAesthetic55
Poseidon
Level 109
God Stats
199W - 260L
1,398 SR
Queue Stats
370W - 456L
1,416 Elo+
Solo
Fenrir
Fenrir
ST0KE5Y 182
Fenrir
Level 111
God Stats
9W - 4L
1,476 SR
Queue Stats
96W - 109L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kayo_Mayo
Merlin
13
2 / 4 / 5
9,233
577
9,019
10,022
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
masoncliff
Chiron
16
7 / 0 / 3
10,414
651
11,644
9,791
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
tricks980
Aphrodite
14
1 / 1 / 8
9,478
592
5,143
15,538
9,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
9,678
605
14,983
8,361
3,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
MrAesthetic55
Poseidon
13
2 / 1 / 1
9,170
573
5,032
5,267
1,507
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
11
1 / 8 / 4
8,884
555
5,956
15,650
7,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
10
Kills
5
5
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
Merlin
Kayo_Mayo
Merlin
2
4
5
1.13
L
Poseidon
MrAesthetic55
Poseidon
2
1
1
2.5
L
Fenrir
1
8
4
0.38
W
Chiron
masoncliff
Chiron
7
0
3
8.5
W
Aphrodite
tricks980
Aphrodite
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,806
Damage
25,971
35,351
Taken
29,278
17,919
Mitigated
12,472
20,527
Healing
5,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,983
371
50
3,308
8,361
3,666
0
4,388
3,973
46,800
0
W
Merlin
Kayo_Mayo
Merlin
9,019
111
0
818
10,022
3,674
494
6,696
3,326
39,028
0
L
Poseidon
MrAesthetic55
Poseidon
5,032
175
0
0
5,267
1,507
0
3,172
2,095
36,333
0
L
Fenrir
5,956
870
69
2,562
15,650
7,299
0
6,972
8,678
0
15,160
W
Chiron
masoncliff
Chiron
11,644
5,380
1,765
1,696
9,791
4,537
1,216
5,880
3,911
0
42,214
W
Aphrodite
tricks980
Aphrodite
5,143
958
6,760
9,488
15,538
9,708
439
7,655
7,883
23,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,125
Gold Earned
27,732
195
Minions Killed
174
10
Camps Cleared
5
866,975
Distance Traveled
814,658
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,678
605
94
6
0
266,540
4
W
Merlin
9,233
577
66
4
4
274,474
2
L
Poseidon
9,170
573
62
4
5
292,337
0
L
Fenrir
8,884
555
18
1
0
255,781
3
W
Chiron
10,414
651
76
5
3
278,535
4
W
Aphrodite
9,478
592
53
3
3
313,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role