Player Matchup

Ymir
Ymir
Anton-Bagger
Ymir
Level 23
God Stats
19W - 10L
1,523 SR
Queue Stats
58W - 48L
1,317 Elo+
Party 3
Freya
Freya
DevinchiZA
Freya
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 27L
1,550 Elo+
Party 4
Loki
Loki
JesusSmokesPot
Loki
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,260 Elo+
Party 4
Guan Yu
Guan Yu
MXDXRX
Guan Yu
Level 5
God Stats
1W - 1L
1,270 SR
Queue Stats
2W - 3L
1,118 Elo+
Solo
Neith
Neith
PerssoNN
Neith
Level 21
God Stats
3W - 4L
1,530 SR
Queue Stats
48W - 42L
1,311 Elo+
Party 3
Team Averages
Level 17
1,465 SR
1,311 Elo+

VS

Team Averages
Level 26
1,496 SR
1,452 Elo+
Ullr
Ullr
HeartlessMother
Ullr
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 38L
1,461 Elo+
Party 1
Terra
Terra
JabaDos
Terra
Level 17
God Stats
1W - 4L
1,583 SR
Queue Stats
51W - 50L
1,445 Elo+
Party 1
Bellona
Bellona
MrWollter
Bellona
Level 8
God Stats
10W - 15L
1,396 SR
Queue Stats
26W - 23L
1,354 Elo+
Party 1
Ra
Ra
WeebyDeeby
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 83L
1,500 Elo+
Party 2
Thor
Thor
anndose
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 11
12,060
503
11,728
17,285
22,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
19
20 / 2 / 7
13,681
570
27,747
26,880
12,960
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 6 / 7
10,665
444
10,054
18,209
6,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
MXDXRX
Guan Yu
16
1 / 2 / 6
10,718
447
11,608
24,170
27,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
PerssoNN
Neith
19
7 / 4 / 11
12,770
532
19,654
14,803
7,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
10,125
422
17,171
17,009
7,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
JabaDos
Terra
15
3 / 3 / 6
10,616
442
9,825
25,681
29,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
MrWollter
Bellona
17
6 / 4 / 3
11,679
487
22,090
22,965
27,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 11 / 2
8,677
362
12,337
17,492
5,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
anndose
Thor
13
1 / 10 / 3
8,692
362
6,246
16,690
5,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
32
Kills
14
14
Deaths
32
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
W
Freya
20
2
7
11.75
L
4
4
6
1.75
L
Terra
JabaDos
Terra
3
3
6
2
W
2
6
7
0.92
W
Guan Yu
MXDXRX
Guan Yu
1
2
6
2
L
Bellona
MrWollter
Bellona
6
4
3
1.88
W
Neith
PerssoNN
Neith
7
4
11
3.13
L
0
11
2
0.09
L
Thor
anndose
Thor
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,791
Damage
67,669
101,347
Taken
99,837
77,231
Mitigated
76,588
42,610
Healing
21,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,728
1,238
0
2,654
17,285
22,226
1,893
7,240
9,780
46,595
0
W
Freya
27,747
11,522
0
17,221
26,880
12,960
1,378
5,954
20,732
81,216
0
L
17,171
6,032
0
749
17,009
7,088
897
7,581
9,428
0
61,963
L
Terra
JabaDos
Terra
9,825
1,217
4,322
7,840
25,681
29,795
240
14,042
11,639
25,254
0
W
10,054
2,875
0
4,964
18,209
6,924
800
3,513
14,452
0
56,004
W
Guan Yu
MXDXRX
Guan Yu
11,608
1,066
4,128
10,284
24,170
27,519
710
5,980
18,094
8,419
48,110
L
Bellona
MrWollter
Bellona
22,090
5,525
0
2,411
22,965
27,883
690
6,042
16,923
20,031
50,413
W
Neith
PerssoNN
Neith
19,654
8,716
0
3,359
14,803
7,602
7,280
4,273
10,319
0
94,144
L
12,337
2,042
2,071
2,790
17,492
5,986
327
6,704
10,788
62,947
0
L
Thor
anndose
Thor
6,246
1,793
0
1,440
16,690
5,836
643
7,744
8,860
0
33,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,894
Gold Earned
49,789
485
Minions Killed
420
0
Camps Cleared
0
2,112,290
Distance Traveled
2,019,097
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,060
503
53
2
0
437,116
0
W
Freya
13,681
570
84
4
0
415,621
0
L
Ullr
10,125
422
98
4
0
402,036
3
L
Terra
10,616
442
43
2
0
451,286
1
W
Loki
10,665
444
95
4
0
432,248
3
W
Guan Yu
10,718
447
85
4
0
396,733
1
L
Bellona
11,679
487
112
5
0
442,932
0
W
Neith
12,770
532
168
7
0
430,572
3
L
Ra
8,677
362
110
5
0
361,125
6
L
Thor
8,692
362
57
2
0
361,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role