Player Matchup

Rama
Rama
Aboly
Rama
Level 156
God Stats
1W - 2L
1,460 SR
Queue Stats
195W - 206L
1,641 Elo+
Party 2
Ymir
Ymir
hunted-conjurer4
Ymir
Level 28
God Stats
2W - 3L
1,689 SR
Queue Stats
40W - 34L
1,632 Elo+
Party 2
Janus
Janus
sinsLoki
Janus
Level 57
God Stats
16W - 26L
1,480 SR
Queue Stats
227W - 254L
1,474 Elo+
Solo
Team Averages
Level 80
1,543 SR
1,582 Elo+

VS

Team Averages
Level 80
1,386 SR
1,469 Elo+
Fenrir
Fenrir
Celerium
Fenrir
Level 106
God Stats
1W - 2L
1,208 SR
Queue Stats
5W - 14L
1,296 Elo+
Party 1
Artemis
Artemis
Creepocheck
Artemis
Level 7
God Stats
1W - 0L
1,675 SR
Queue Stats
5W - 3L
1,624 Elo+
Solo
Cerberus
Cerberus
JordanWoodfield
Cerberus
Level 127
God Stats
1W - 0L
1,276 SR
Queue Stats
35W - 45L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aboly
Rama
14
4 / 7 / 8
10,484
699
11,597
14,037
4,049
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 7 / 9
11,152
743
5,582
18,684
17,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
sinsLoki
Janus
15
5 / 4 / 6
11,025
735
14,215
10,326
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Celerium
Fenrir
14
5 / 7 / 9
10,447
696
7,107
13,910
6,840
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Creepocheck
Artemis
17
11 / 2 / 7
12,279
819
19,773
10,312
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
15
2 / 3 / 15
10,440
696
11,932
16,613
14,604
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
12
Kills
18
18
Deaths
12
23
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Rama
Aboly
Rama
4
7
8
1.14
W
Fenrir
Celerium
Fenrir
5
7
9
1.36
W
Artemis
Creepocheck
Artemis
11
2
7
7.25
W
Cerberus
2
3
15
3.17
L
3
7
9
1.07
L
Janus
sinsLoki
Janus
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,394
Damage
38,812
43,047
Taken
40,835
24,130
Mitigated
25,693
4,435
Healing
7,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Aboly
Rama
11,597
8,795
0
2,465
14,037
4,049
1,497
5,216
8,821
0
31,301
W
Fenrir
Celerium
Fenrir
7,107
2,140
0
1,443
13,910
6,840
657
5,553
8,151
0
18,746
W
Artemis
Creepocheck
Artemis
19,773
8,244
0
2,332
10,312
4,249
2,054
4,769
5,388
0
63,206
W
Cerberus
11,932
359
0
4,008
16,613
14,604
0
9,225
6,900
40,341
0
L
5,582
274
0
919
18,684
17,427
0
3,929
14,755
13,681
0
L
Janus
sinsLoki
Janus
14,215
771
0
1,051
10,326
2,654
183
2,899
7,427
49,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,661
Gold Earned
33,166
168
Minions Killed
217
7
Camps Cleared
7
711,305
Distance Traveled
756,988
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,484
699
49
3
5
227,644
4
W
Fenrir
10,447
696
22
1
1
254,528
2
W
Artemis
12,279
819
105
7
3
226,126
2
W
Cerberus
10,440
696
90
6
3
276,334
5
L
Ymir
11,152
743
19
1
1
243,436
7
L
Janus
11,025
735
100
7
1
240,225
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role