Player Matchup

Nemesis
Nemesis
LeGiT_ShoT39
Nemesis
Level 13
God Stats
11W - 4L
1,807 SR
Queue Stats
31W - 23L
1,459 Elo+
Party 1
Scylla
Scylla
ZzgustavkZ
Scylla
Level 29
God Stats
5W - 0L
1,469 SR
Queue Stats
62W - 77L
1,342 Elo+
Solo
Nike
Nike
iMassive-Z
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 58L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
iPassive-z
Cthulhu
Level 7
God Stats
6W - 5L
1,515 SR
Queue Stats
16W - 17L
1,444 Elo+
Party 1
Jormungandr
Jormungandr
legendroyal
Jormungandr
Level 15
God Stats
1W - 0L
1,257 SR
Queue Stats
11W - 23L
1,238 Elo+
Solo
Team Averages
Level 16
1,509 SR
1,391 Elo+

VS

Team Averages
Level 12
1,422 SR
1,265 Elo+
Arachne
Arachne
Clubdetroit
Arachne
Level 17
God Stats
27W - 14L
1,668 SR
Queue Stats
27W - 19L
1,520 Elo+
Solo
Artemis
Artemis
NsaneIke
Artemis
Level 8
God Stats
1W - 4L
1,103 SR
Queue Stats
2W - 10L
1,020 Elo+
Party 2
Nemesis
Nemesis
Snipergirl17896
Nemesis
Level 8
God Stats
3W - 5L
1,339 SR
Queue Stats
4W - 11L
1,140 Elo+
Party 2
Geb
Geb
Wolfkaiser
Geb
Level 19
God Stats
39W - 43L
1,462 SR
Queue Stats
85W - 92L
1,420 Elo+
Solo
Kukulkan
Kukulkan
ZASUKR
Kukulkan
Level 6
God Stats
1W - 2L
1,536 SR
Queue Stats
5W - 15L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LeGiT_ShoT39
Nemesis
20
14 / 5 / 12
16,809
1,201
30,070
23,624
17,574
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
ZzgustavkZ
Scylla
20
18 / 7 / 11
16,893
1,207
30,701
14,851
6,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 9 / 14
13,517
966
22,621
20,257
16,402
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
iPassive-z
Cthulhu
20
6 / 4 / 18
14,754
1,054
18,642
22,306
15,202
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
legendroyal
Jormungandr
20
1 / 7 / 18
13,284
949
7,543
19,930
11,078
Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Clubdetroit
Arachne
20
17 / 11 / 5
17,708
1,265
45,202
32,666
11,033
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
NsaneIke
Artemis
20
9 / 11 / 11
15,235
1,088
23,322
23,475
8,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 7 / 8
12,992
928
13,140
17,983
7,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 9 / 15
13,808
986
11,340
31,781
11,543
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
ZASUKR
Kukulkan
20
0 / 7 / 7
12,690
906
2,424
14,126
5,348
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
78
45
Kills
32
32
Deaths
45
73
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Arachne
Clubdetroit
Arachne
17
11
5
1.77
W
Nemesis
LeGiT_ShoT39
Nemesis
14
5
12
4
L
Artemis
NsaneIke
Artemis
9
11
11
1.32
L
4
7
8
1.14
L
2
9
15
1.06
L
Kukulkan
ZASUKR
Kukulkan
0
7
7
0.5
W
Scylla
ZzgustavkZ
Scylla
18
7
11
3.36
W
6
9
14
1.44
W
Cthulhu
iPassive-z
Cthulhu
6
4
18
3.75
W
Jormungandr
legendroyal
Jormungandr
1
7
18
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,577
Damage
95,428
100,968
Taken
120,031
66,940
Mitigated
43,828
3,021
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Clubdetroit
Arachne
45,202
35,223
0
8,711
32,666
11,033
0
11,336
21,330
0
57,702
W
Nemesis
LeGiT_ShoT39
Nemesis
30,070
21,656
0
1,462
23,624
17,574
0
3,091
20,533
0
53,305
L
Artemis
NsaneIke
Artemis
23,322
16,148
0
610
23,475
8,135
0
11,374
12,101
0
64,561
L
13,140
6,313
0
180
17,983
7,769
0
10,286
7,647
0
20,767
L
11,340
2,420
0
3,931
31,781
11,543
0
16,060
15,721
33,373
0
L
Kukulkan
ZASUKR
Kukulkan
2,424
1,524
0
0
14,126
5,348
0
7,830
6,296
18,942
0
W
Scylla
ZzgustavkZ
Scylla
30,701
1,923
0
631
14,851
6,684
0
2,147
12,704
52,164
0
W
22,621
7,691
0
823
20,257
16,402
0
2,778
17,479
0
41,441
W
Cthulhu
iPassive-z
Cthulhu
18,642
2,805
80
0
22,306
15,202
0
2,259
20,047
44,199
0
W
Jormungandr
legendroyal
Jormungandr
7,543
2,833
0
25
19,930
11,078
0
3,489
16,441
18,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,257
Gold Earned
72,433
249
Minions Killed
209
5
Camps Cleared
9
1,151,811
Distance Traveled
1,212,105
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
17,708
1,265
27
2
5
255,061
5
W
Nemesis
16,809
1,201
64
5
1
240,074
0
L
Artemis
15,235
1,088
99
7
1
236,261
0
L
Nemesis
12,992
928
16
1
0
250,338
1
L
Geb
13,808
986
37
3
0
285,894
0
L
Kukulkan
12,690
906
30
2
3
184,551
0
W
Scylla
16,893
1,207
46
3
1
248,448
0
W
Nike
13,517
966
43
3
1
197,579
0
W
Cthulhu
14,754
1,054
69
5
0
261,896
0
W
Jormungandr
13,284
949
27
2
2
203,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role