Player Matchup

Morgan Le Fay
Morgan Le Fay
Definho188
Morgan Le Fay
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Lambda912
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
LunaAllura21
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 53L
1,279 Elo+
Solo
Nemesis
Nemesis
Wesley9Ads
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
curse1of1
Cernunnos
Level 16
God Stats
10W - 15L
1,406 SR
Queue Stats
22W - 36L
1,279 Elo+
Solo
Team Averages
Level 10
1,481 SR
1,412 Elo+

VS

Team Averages
Level 16
1,438 SR
1,403 Elo+
Fenrir
Fenrir
Foulball122
Fenrir
Level 28
God Stats
2W - 0L
1,691 SR
Queue Stats
123W - 132L
1,400 Elo+
Party 2
Ra
Ra
IronMantista13
Ra
Level 27
God Stats
1W - 1L
1,325 SR
Queue Stats
20W - 18L
1,407 Elo+
Solo
Amaterasu
Amaterasu
dudewithaknife
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Izanami
Izanami
mikeyboy2020
Izanami
Level 14
God Stats
3W - 5L
1,251 SR
Queue Stats
8W - 21L
1,207 Elo+
Solo
Ymir
Ymir
wobbs299
Ymir
Level 6
God Stats
39W - 31L
1,424 SR
Queue Stats
300W - 288L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Definho188
Morgan Le Fay
9
1 / 10 / 0
5,729
382
6,890
12,157
3,571
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Lambda912
Sun Wukong
6
1 / 13 / 0
5,259
351
3,119
12,260
6,349
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
9
0 / 4 / 0
6,229
415
5,102
10,363
5,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
Wesley9Ads
Nemesis
8
0 / 4 / 2
5,785
386
1,638
10,802
2,416
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
curse1of1
Cernunnos
10
2 / 5 / 0
6,663
444
7,634
11,207
2,900
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
12 / 1 / 6
8,663
578
9,054
8,242
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
12 / 0 / 11
9,439
629
15,975
8,787
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
dudewithaknife
Amaterasu
14
6 / 1 / 1
8,712
581
5,423
6,030
4,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
mikeyboy2020
Izanami
11
2 / 1 / 6
7,248
483
5,384
10,056
3,135
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
12
3 / 1 / 12
8,018
535
4,569
9,803
10,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
71
4
Kills
35
36
Deaths
4
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Definho188
Morgan Le Fay
1
10
0
0.1
W
Fenrir
12
1
6
15
W
12
0
11
17.5
L
Sun Wukong
Lambda912
Sun Wukong
1
13
0
0.08
L
Yemoja
0
4
0
0
L
Nemesis
Wesley9Ads
Nemesis
0
4
2
0.25
L
Cernunnos
curse1of1
Cernunnos
2
5
0
0.4
W
Amaterasu
dudewithaknife
Amaterasu
6
1
1
6.5
W
Izanami
mikeyboy2020
Izanami
2
1
6
5
W
Ymir
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,383
Damage
40,405
56,789
Taken
42,918
21,147
Mitigated
24,566
5,129
Healing
16,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Definho188
Morgan Le Fay
6,890
892
0
136
12,157
3,571
70
6,367
5,790
26,288
0
W
Fenrir
9,054
2,316
0
3,003
8,242
2,555
274
1,952
6,290
0
31,477
W
15,975
2,201
1,750
2,964
8,787
3,783
1,754
4,910
3,877
71,937
0
L
Sun Wukong
Lambda912
Sun Wukong
3,119
890
0
302
12,260
6,349
0
4,453
7,807
0
9,506
L
Yemoja
5,102
964
2,400
941
10,363
5,911
0
5,352
5,011
24,132
0
L
Nemesis
Wesley9Ads
Nemesis
1,638
538
0
330
10,802
2,416
0
2,154
8,648
0
21,672
L
Cernunnos
curse1of1
Cernunnos
7,634
4,246
0
1,020
11,207
2,900
0
3,068
8,139
0
31,249
W
Amaterasu
dudewithaknife
Amaterasu
5,423
2,293
0
2,514
6,030
4,433
1,978
33
5,997
3,844
34,191
W
Izanami
mikeyboy2020
Izanami
5,384
3,913
391
3,965
10,056
3,135
1,688
2,727
7,329
0
48,613
W
Ymir
4,569
871
0
2,014
9,803
10,660
363
3,449
6,354
13,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,665
Gold Earned
42,080
172
Minions Killed
360
0
Camps Cleared
0
1,211,017
Distance Traveled
1,396,772
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,729
382
25
2
0
252,957
0
W
Fenrir
8,663
578
49
3
0
318,448
0
W
Ra
9,439
629
141
9
0
309,619
6
L
Sun Wukong
5,259
351
15
1
0
213,534
2
L
Yemoja
6,229
415
37
2
0
234,217
0
L
Nemesis
5,785
386
45
3
0
254,083
2
L
Cernunnos
6,663
444
50
3
0
256,226
1
W
Amaterasu
8,712
581
77
5
0
255,546
4
W
Izanami
7,248
483
78
5
0
222,411
0
W
Ymir
8,018
535
15
1
0
290,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role