Player Matchup

Yemoja
Yemoja
Ancsis
Yemoja
Level 7
God Stats
5W - 10L
1,501 SR
Queue Stats
22W - 64L
1,304 Elo+
Party 1
Baron Samedi
Baron Samedi
Eloifor
Baron Samedi
Level 10
God Stats
1W - 3L
1,325 SR
Queue Stats
13W - 29L
1,287 Elo+
Party 3
Hades
Hades
Pakati
Hades
Level 7
God Stats
0W - 3L
1,234 SR
Queue Stats
22W - 65L
1,371 Elo+
Party 1
Bakasura
Bakasura
SeRgiTeM_03_
Bakasura
Level 18
God Stats
1W - 10L
1,154 SR
Queue Stats
32W - 44L
1,361 Elo+
Party 3
Mercury
Mercury
fuszfusz
Mercury
Level 87
God Stats
0W - 4L
1,281 SR
Queue Stats
105W - 150L
1,391 Elo+
Party 1
Team Averages
Level 26
1,299 SR
1,343 Elo+

VS

Team Averages
Level 23
1,461 SR
1,354 Elo+
Gilgamesh
Gilgamesh
JedesezZz
Gilgamesh
Level 27
God Stats
12W - 7L
1,238 SR
Queue Stats
72W - 83L
1,317 Elo+
Party 2
Zhong Kui
Zhong Kui
LNgd043
Zhong Kui
Level 15
God Stats
7W - 9L
1,565 SR
Queue Stats
20W - 28L
1,366 Elo+
Solo
Skadi
Skadi
TupakkiKala
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 121L
1,324 Elo+
Party 2
Eset
Eset
belomorrr
Eset
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 65L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
pitodeleche33
Ao Kuang
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
122W - 159L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ancsis
Yemoja
9
0 / 7 / 3
5,439
418
2,418
11,500
7,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Eloifor
Baron Samedi
7
0 / 9 / 1
4,712
362
3,654
9,386
6,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
Pakati
Hades
10
3 / 6 / 1
6,509
501
4,176
9,711
3,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
SeRgiTeM_03_
Bakasura
10
2 / 5 / 1
6,126
471
3,536
9,474
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
fuszfusz
Mercury
11
0 / 2 / 1
6,242
480
2,906
9,367
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JedesezZz
Gilgamesh
11
2 / 1 / 11
7,357
566
6,271
9,548
8,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
LNgd043
Zhong Kui
13
3 / 0 / 5
7,865
605
5,416
5,294
3,626
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 2 / 4
6,386
491
4,790
6,892
1,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
12
5 / 2 / 7
7,723
594
6,782
4,246
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
pitodeleche33
Ao Kuang
13
17 / 0 / 1
8,628
664
9,374
6,269
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
5
Kills
29
29
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Ancsis
Yemoja
0
7
3
0.21
L
Baron Samedi
Eloifor
Baron Samedi
0
9
1
0.06
W
Gilgamesh
JedesezZz
Gilgamesh
2
1
11
7.5
W
Zhong Kui
LNgd043
Zhong Kui
3
0
5
5.5
L
Hades
Pakati
Hades
3
6
1
0.58
L
Bakasura
SeRgiTeM_03_
Bakasura
2
5
1
0.5
W
2
2
4
2
W
Eset
5
2
7
4.25
L
Mercury
fuszfusz
Mercury
0
2
1
0.25
W
Ao Kuang
pitodeleche33
Ao Kuang
17
0
1
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,690
Damage
32,633
49,438
Taken
32,249
23,582
Mitigated
17,395
9,993
Healing
13,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Ancsis
Yemoja
2,418
897
917
291
11,500
7,735
0
2,199
9,183
16,220
0
L
Baron Samedi
Eloifor
Baron Samedi
3,654
503
148
709
9,386
6,745
0
6,480
2,790
15,272
0
W
Gilgamesh
JedesezZz
Gilgamesh
6,271
1,712
0
3,541
9,548
8,332
623
3,346
6,202
0
21,325
W
Zhong Kui
LNgd043
Zhong Kui
5,416
686
0
3,449
5,294
3,626
3,570
1,418
3,856
42,042
0
L
Hades
Pakati
Hades
4,176
1,031
0
1,862
9,711
3,292
775
4,282
5,217
23,291
0
L
Bakasura
SeRgiTeM_03_
Bakasura
3,536
3,068
0
2,984
9,474
2,960
0
5,132
4,238
0
19,974
W
4,790
2,804
0
2,144
6,892
1,977
2,754
1,993
4,899
0
27,851
W
Eset
6,782
644
426
449
4,246
1,379
1,143
2,204
2,042
29,476
0
L
Mercury
fuszfusz
Mercury
2,906
1,273
0
3,082
9,367
2,850
0
2,863
6,438
0
36,067
W
Ao Kuang
pitodeleche33
Ao Kuang
9,374
2,040
0
3,373
6,269
2,081
886
1,287
4,802
27,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,028
Gold Earned
37,959
234
Minions Killed
268
0
Camps Cleared
0
1,089,627
Distance Traveled
1,187,199
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,439
418
16
1
0
176,580
0
L
Baron Samedi
4,712
362
13
1
0
227,407
0
W
Gilgamesh
7,357
566
24
2
0
256,400
1
W
Zhong Kui
7,865
605
75
6
0
219,075
1
L
Hades
6,509
501
51
4
0
188,689
0
L
Bakasura
6,126
471
70
5
0
237,820
1
W
Skadi
6,386
491
47
4
0
224,736
0
W
Eset
7,723
594
62
5
0
222,296
3
L
Mercury
6,242
480
84
6
0
259,131
0
W
Ao Kuang
8,628
664
60
5
0
264,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role