Player Matchup

Danzaburou
Danzaburou
NixTheLlama
Danzaburou
Level 13
God Stats
3W - 2L
1,826 SR
Queue Stats
6W - 9L
1,278 Elo+
Party 1
Geb
Geb
Rexxql
Geb
Level 110
God Stats
4W - 1L
1,282 SR
Queue Stats
13W - 15L
1,407 Elo+
Party 1
Thanatos
Thanatos
TheTimeWiZarD0
Thanatos
Level 6
God Stats
19W - 26L
1,254 SR
Queue Stats
23W - 29L
1,075 Elo+
Solo
Team Averages
Level 43
1,454 SR
1,253 Elo+

VS

Team Averages
Level 16
1,336 SR
1,215 Elo+
Ymir
Ymir
Sp00kyKat
Ymir
Level 17
God Stats
3W - 7L
1,274 SR
Queue Stats
10W - 29L
1,156 Elo+
Party 2
Ares
Ares
Swauve
Ares
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,281 Elo+
Solo
Kukulkan
Kukulkan
bdenny83
Kukulkan
Level 17
God Stats
3W - 12L
1,234 SR
Queue Stats
8W - 25L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NixTheLlama
Danzaburou
11
2 / 1 / 6
7,868
715
4,662
3,522
2,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Geb
Rexxql
Geb
11
2 / 1 / 6
8,263
751
5,041
6,469
5,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
13
4 / 1 / 4
8,206
746
6,899
7,165
2,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 1 / 3
7,228
657
1,675
5,979
4,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Swauve
Ares
9
1 / 4 / 1
6,454
587
4,024
11,015
9,669
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
bdenny83
Kukulkan
10
2 / 3 / 1
6,892
627
4,953
6,786
2,594
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
8
Kills
3
3
Deaths
8
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
NixTheLlama
Danzaburou
2
1
6
5
W
Geb
Rexxql
Geb
2
1
6
5
L
Ymir
0
1
3
1.5
L
Ares
Swauve
Ares
1
4
1
0.38
W
Thanatos
4
1
4
6
L
Kukulkan
bdenny83
Kukulkan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,602
Damage
10,652
17,156
Taken
23,780
10,858
Mitigated
16,430
10,446
Healing
4,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
NixTheLlama
Danzaburou
4,662
2,306
0
631
3,522
2,310
510
2,452
1,070
0
19,630
W
Geb
Rexxql
Geb
5,041
307
689
1,884
6,469
5,584
406
4,204
2,265
19,964
0
L
Ymir
1,675
0
335
1,780
5,979
4,167
240
988
4,991
13,403
0
L
Ares
Swauve
Ares
4,024
387
19
1,671
11,015
9,669
0
2,831
8,184
6,551
0
W
Thanatos
6,899
1,100
0
7,242
7,165
2,964
0
4,552
2,613
0
25,429
L
Kukulkan
bdenny83
Kukulkan
4,953
112
0
314
6,786
2,594
369
1,222
5,564
17,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,337
Gold Earned
20,574
112
Minions Killed
59
7
Camps Cleared
1
552,879
Distance Traveled
501,316
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,868
715
54
5
1
153,282
1
W
Geb
8,263
751
12
1
0
175,438
1
L
Ymir
7,228
657
26
2
0
204,339
2
L
Ares
6,454
587
8
1
0
161,135
0
W
Thanatos
8,206
746
46
4
6
224,159
0
L
Kukulkan
6,892
627
25
2
1
135,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role