Player Matchup

Hel
Hel
GenericGamer666
Hel
Level 84
God Stats
2W - 2L
1,316 SR
Queue Stats
289W - 318L
1,501 Elo+
Party 1
Ares
Ares
Trippingseal464
Ares
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 131L
1,534 Elo+
Party 1
Bastet
Bastet
Warstag4623
Bastet
Level 72
God Stats
7W - 6L
1,621 SR
Queue Stats
278W - 319L
1,509 Elo+
Party 1
Team Averages
Level 81
1,479 SR
1,515 Elo+

VS

Team Averages
Level 71
1,694 SR
1,528 Elo+
Gilgamesh
Gilgamesh
ISIMP4SEPHIROTH
Gilgamesh
Level 44
God Stats
14W - 7L
1,587 SR
Queue Stats
56W - 43L
1,508 Elo+
Party 2
Bastet
Bastet
MoDZz_11_ScoPeZz
Bastet
Level 87
God Stats
9W - 3L
1,858 SR
Queue Stats
136W - 108L
1,540 Elo+
Party 2
Raijin
Raijin
nl-poep
Raijin
Level 81
God Stats
1W - 0L
1,636 SR
Queue Stats
178W - 136L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,350
577
3,932
13,628
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 6 / 0
7,609
692
5,854
17,284
16,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
9
0 / 12 / 2
6,375
580
4,602
13,399
3,778
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ISIMP4SEPHIROTH
Gilgamesh
13
6 / 2 / 11
8,928
812
9,310
9,163
6,556
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
13 / 0 / 10
9,687
881
16,978
7,351
3,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
nl-poep
Raijin
13
6 / 1 / 13
8,828
803
12,200
6,821
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
3
Kills
25
25
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Gilgamesh
ISIMP4SEPHIROTH
Gilgamesh
6
2
11
5.75
W
13
0
10
18
L
3
6
0
0.5
L
Bastet
0
12
2
0.08
W
Raijin
nl-poep
Raijin
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,388
Damage
38,488
44,311
Taken
23,335
24,197
Mitigated
12,565
8,320
Healing
3,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,932
100
2,153
3,358
13,628
4,251
0
3,585
9,472
17,914
0
W
Gilgamesh
ISIMP4SEPHIROTH
Gilgamesh
9,310
3,180
0
174
9,163
6,556
385
3,494
5,669
0
23,485
W
16,978
3,760
0
2,867
7,351
3,504
144
2,744
4,607
0
29,669
L
5,854
780
296
1,844
17,284
16,168
0
5,148
11,415
9,266
0
L
Bastet
4,602
1,042
38
631
13,399
3,778
0
2,559
10,071
0
12,013
W
Raijin
nl-poep
Raijin
12,200
1,565
0
62
6,821
2,505
58
4,076
2,745
33,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,334
Gold Earned
27,443
77
Minions Killed
129
1
Camps Cleared
9
526,438
Distance Traveled
653,975
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,350
577
41
4
1
167,152
1
W
Gilgamesh
8,928
812
26
2
3
215,868
1
W
Bastet
9,687
881
46
4
4
249,102
1
L
Ares
7,609
692
10
1
0
174,159
0
L
Bastet
6,375
580
26
2
0
185,127
1
W
Raijin
8,828
803
57
5
2
189,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role