Player Matchup

Neith
Neith
 
Neith
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Antuali99
Erlang Shen
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,659 Elo+
Party 1
Ra
Ra
ElXopen
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,659 Elo+
Party 1
Ares
Ares
nicolp
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 43L
1,529 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,570 Elo+

VS

Team Averages
Level 20
1,551 SR
1,448 Elo+
Jormungandr
Jormungandr
GManubisTR
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 77L
1,385 Elo+
Solo
Kali
Kali
Gutterer
Kali
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
144W - 141L
1,536 Elo+
Solo
Tyr
Tyr
MrFroZzT
Tyr
Level 25
God Stats
2W - 2L
1,501 SR
Queue Stats
80W - 58L
1,592 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Timiy
Morgan Le Fay
Level 7
God Stats
2W - 3L
1,723 SR
Queue Stats
5W - 11L
1,325 Elo+
Solo
Neith
Neith
VvolfyBeoulve
Neith
Level 26
God Stats
3W - 4L
1,529 SR
Queue Stats
51W - 63L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
6 / 0 / 3
6,772
564
10,068
5,650
1,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Achilles
 
Achilles
11
0 / 0 / 0
5,875
490
2,918
5,949
2,771
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
Antuali99
Erlang Shen
13
5 / 2 / 5
7,210
601
6,064
10,050
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
8 / 1 / 2
7,368
614
7,809
6,926
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
nicolp
Ares
9
1 / 2 / 5
6,103
509
3,069
7,483
5,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GManubisTR
Jormungandr
8
1 / 4 / 1
5,186
432
3,318
9,335
6,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
9
4 / 4 / 0
6,129
511
2,265
8,198
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 2
6,322
527
6,804
11,704
8,755
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Timiy
Morgan Le Fay
8
0 / 6 / 0
5,222
435
2,582
6,358
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 4 / 1
4,928
411
4,971
7,457
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
20
Kills
5
5
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
3
7.5
W
Achilles
 
Achilles
0
0
0
0
W
Erlang Shen
Antuali99
Erlang Shen
5
2
5
3.75
W
8
1
2
9
L
Jormungandr
GManubisTR
Jormungandr
1
4
1
0.38
L
Kali
4
4
0
1
L
0
2
2
0.5
L
Morgan Le Fay
Timiy
Morgan Le Fay
0
6
0
0
L
0
4
1
0.13
W
Ares
nicolp
Ares
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,928
Damage
19,940
36,058
Taken
43,052
16,551
Mitigated
22,509
15,024
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,068
5,544
0
2,108
5,650
1,848
1,186
1,394
4,256
0
37,194
W
Achilles
 
Achilles
2,918
670
0
2,276
5,949
2,771
0
0
5,949
0
28,510
W
Erlang Shen
Antuali99
Erlang Shen
6,064
3,254
0
5,066
10,050
4,028
0
798
9,252
0
46,875
W
7,809
1,350
279
4,104
6,926
2,608
240
2,361
4,565
30,298
0
L
Jormungandr
GManubisTR
Jormungandr
3,318
935
30
340
9,335
6,048
0
1,552
7,783
16,348
0
L
Kali
2,265
773
0
1,819
8,198
3,083
0
2,797
5,225
0
26,515
L
6,804
762
0
6,480
11,704
8,755
28
2,670
8,952
0
42,181
L
Morgan Le Fay
Timiy
Morgan Le Fay
2,582
574
0
111
6,358
2,001
410
2,600
3,530
21,249
0
L
4,971
2,540
0
1,272
7,457
2,622
0
773
6,684
0
21,182
W
Ares
nicolp
Ares
3,069
201
0
1,191
7,483
5,296
351
1,347
6,136
14,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,328
Gold Earned
27,787
313
Minions Killed
224
0
Camps Cleared
0
1,182,774
Distance Traveled
1,050,544
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,772
564
69
6
0
206,654
0
W
Achilles
5,875
490
73
6
0
247,202
2
W
Erlang Shen
7,210
601
85
7
0
273,113
0
W
Ra
7,368
614
66
6
0
240,366
0
L
Jormungandr
5,186
432
17
1
0
200,163
0
L
Kali
6,129
511
51
4
0
217,702
0
L
Tyr
6,322
527
86
7
0
240,336
2
L
Morgan Le Fay
5,222
435
37
3
0
194,618
1
L
Neith
4,928
411
33
3
0
197,725
2
W
Ares
6,103
509
20
2
0
215,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role