Player Matchup

Khepri
Khepri
 
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FozaFana
Thor
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 60L
1,299 Elo+
Solo
Neith
Neith
Salty-Husky
Neith
Level 64
God Stats
3W - 4L
1,578 SR
Queue Stats
97W - 132L
1,381 Elo+
Solo
Ra
Ra
litokun900
Ra
Level 109
God Stats
5W - 3L
1,399 SR
Queue Stats
231W - 258L
1,319 Elo+
Party 3
Jing Wei
Jing Wei
ociko
Jing Wei
Level 147
God Stats
3W - 5L
1,488 SR
Queue Stats
451W - 481L
1,348 Elo+
Party 3
Team Averages
Level 116
1,493 SR
1,369 Elo+

VS

Team Averages
Level 89
1,417 SR
1,394 Elo+
Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
TodWald
Sobek
Level 102
God Stats
8W - 10L
1,349 SR
Queue Stats
215W - 231L
1,320 Elo+
Party 1
Hou Yi
Hou Yi
repkamonster
Hou Yi
Level 66
God Stats
4W - 1L
1,716 SR
Queue Stats
219W - 225L
1,428 Elo+
Party 2
Terra
Terra
rimerra
Terra
Level 67
God Stats
2W - 2L
1,224 SR
Queue Stats
182W - 193L
1,417 Elo+
Party 2
Hun Batz
Hun Batz
tapemoifort
Hun Batz
Level 87
God Stats
2W - 2L
1,296 SR
Queue Stats
205W - 241L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
0 / 9 / 7
10,493
617
10,368
22,516
21,272
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
20
9 / 8 / 11
13,676
804
17,691
16,523
8,226
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 7 / 14
11,847
697
28,409
18,349
9,034
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 6 / 11
13,513
795
29,553
15,852
7,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ociko
Jing Wei
19
4 / 8 / 11
11,996
706
17,003
18,603
8,573
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
10 / 3 / 20
13,088
770
24,475
22,650
10,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
TodWald
Sobek
20
7 / 6 / 26
13,307
783
13,916
39,592
31,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
20
15 / 5 / 13
14,137
832
25,736
20,078
8,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
rimerra
Terra
20
4 / 4 / 22
12,176
716
7,374
26,103
26,189
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
tapemoifort
Hun Batz
17
2 / 6 / 17
10,957
645
8,659
16,858
7,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
136
24
Kills
38
38
Deaths
24
54
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
9
7
0.39
W
Bastet
 
Bastet
10
3
20
6.67
L
Thor
9
8
11
1.81
L
3
7
14
1.43
W
Sobek
TodWald
Sobek
7
6
26
3.33
L
8
6
11
2.25
L
Jing Wei
ociko
Jing Wei
4
8
11
1.19
W
Hou Yi
15
5
13
4.3
W
Terra
rimerra
Terra
4
4
22
3.75
W
Hun Batz
tapemoifort
Hun Batz
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,024
Damage
80,160
91,843
Taken
125,281
54,715
Mitigated
84,196
27,386
Healing
69,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
10,368
600
1,481
3,191
22,516
21,272
183
3,754
18,762
16,248
0
W
Bastet
 
Bastet
24,475
3,439
3,773
8,393
22,650
10,593
1,680
7,824
14,826
0
43,379
L
Thor
17,691
4,739
1,756
2,624
16,523
8,226
1,196
4,531
11,992
0
26,542
L
28,409
9,788
1,156
5,682
18,349
9,034
1,328
4,407
13,942
0
51,248
W
Sobek
TodWald
Sobek
13,916
264
3,468
15,134
39,592
31,490
147
11,120
28,472
28,496
0
L
29,553
2,577
2,955
5,342
15,852
7,610
1,008
3,757
12,095
44,842
0
L
Jing Wei
ociko
Jing Wei
17,003
10,945
978
2,221
18,603
8,573
1,954
4,841
13,762
0
37,509
W
Hou Yi
25,736
8,925
2,715
5,116
20,078
8,733
2,244
6,618
13,460
0
50,454
W
Terra
rimerra
Terra
7,374
1,427
15,739
11,351
26,103
26,189
589
9,554
16,549
19,798
0
W
Hun Batz
tapemoifort
Hun Batz
8,659
1,188
2,048
1,689
16,858
7,191
1,803
4,805
12,053
0
25,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,525
Gold Earned
63,665
190
Minions Killed
160
0
Camps Cleared
0
1,248,945
Distance Traveled
1,462,071
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,493
617
17
1
0
254,769
1
W
Bastet
13,088
770
37
2
0
334,587
0
L
Thor
13,676
804
12
1
0
261,065
0
L
Neith
11,847
697
60
4
0
230,029
0
W
Sobek
13,307
783
23
1
0
288,736
0
L
Ra
13,513
795
51
3
0
260,282
0
L
Jing Wei
11,996
706
50
3
0
242,800
1
W
Hou Yi
14,137
832
45
3
0
277,633
0
W
Terra
12,176
716
20
1
0
281,624
0
W
Hun Batz
10,957
645
35
2
0
279,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role