Player Matchup

Nox
Nox
 
Nox
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
CheesyFishBitz
Hercules
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 35L
1,695 Elo+
Party 1
Apollo
Apollo
FAO_Quez
Apollo
Level 23
God Stats
2W - 0L
1,779 SR
Queue Stats
25W - 24L
1,413 Elo+
Party 2
Kali
Kali
IzCloz3D
Kali
Level 154
God Stats
4W - 1L
1,667 SR
Queue Stats
538W - 454L
1,544 Elo+
Party 1
Yemoja
Yemoja
jack12025
Yemoja
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
320W - 290L
1,624 Elo+
Party 2
Team Averages
Level 69
1,589 SR
1,555 Elo+

VS

Team Averages
Level 66
1,546 SR
1,461 Elo+
Skadi
Skadi
DYLTHESKILL
Skadi
Level 65
God Stats
8W - 8L
1,497 SR
Queue Stats
279W - 301L
1,404 Elo+
Party 4
Chaac
Chaac
I Capxne I
Chaac
Level 27
God Stats
24W - 39L
1,514 SR
Queue Stats
115W - 145L
1,423 Elo+
Party 3
Fenrir
Fenrir
KDPAN
Fenrir
Level 136
God Stats
1W - 2L
1,558 SR
Queue Stats
170W - 176L
1,531 Elo+
Solo
Ymir
Ymir
SaltyMalty37
Ymir
Level 23
God Stats
27W - 24L
1,518 SR
Queue Stats
41W - 44L
1,438 Elo+
Party 4
Izanami
Izanami
TheSassyKatie
Izanami
Level 81
God Stats
105W - 86L
1,643 SR
Queue Stats
500W - 577L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 1 / 3
8,353
557
11,871
5,655
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
13
7 / 3 / 3
8,568
571
9,107
12,651
10,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
FAO_Quez
Apollo
11
0 / 2 / 3
6,777
452
1,644
6,760
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
16
6 / 1 / 2
9,394
626
7,562
13,670
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
jack12025
Yemoja
11
1 / 1 / 1
7,105
474
5,487
9,363
6,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,088
539
5,715
7,494
2,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
9
0 / 5 / 0
6,226
415
3,505
8,120
4,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
KDPAN
Fenrir
13
3 / 4 / 2
8,347
556
5,575
13,666
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 4
7,056
470
3,141
11,592
8,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
14
3 / 3 / 3
8,371
558
7,998
11,209
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
16
Kills
8
8
Deaths
16
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
1
3
3.5
W
Hercules
7
3
3
2.83
L
1
2
3
1.25
W
Apollo
FAO_Quez
Apollo
0
2
3
0.75
L
Chaac
0
5
0
0
W
Kali
6
1
2
7
L
Fenrir
KDPAN
Fenrir
3
4
2
1
L
1
2
4
1.5
L
Izanami
3
3
3
1.5
W
Yemoja
jack12025
Yemoja
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,671
Damage
25,934
48,099
Taken
52,081
24,808
Mitigated
24,713
18,964
Healing
11,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,871
1,091
0
1,344
5,655
2,031
36
201
5,454
64,309
0
W
Hercules
9,107
2,771
0
3,231
12,651
10,126
0
0
12,255
12,006
36,774
L
5,715
1,411
0
1,481
7,494
2,607
0
5,020
2,177
0
55,802
W
Apollo
FAO_Quez
Apollo
1,644
1,106
0
1,238
6,760
953
0
1,186
5,434
0
33,480
L
Chaac
3,505
1,195
0
953
8,120
4,335
0
833
6,737
0
23,476
W
Kali
7,562
4,012
0
7,700
13,670
4,926
0
106
13,522
0
62,987
L
Fenrir
KDPAN
Fenrir
5,575
1,854
0
2,894
13,666
4,760
0
4,543
8,729
0
37,184
L
3,141
476
1,729
1,575
11,592
8,839
130
4,942
6,441
10,100
0
L
Izanami
7,998
4,515
0
3,180
11,209
4,172
578
3,332
7,816
0
78,762
W
Yemoja
jack12025
Yemoja
5,487
813
3,116
2,335
9,363
6,772
0
1,302
7,855
17,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,197
Gold Earned
38,088
421
Minions Killed
411
0
Camps Cleared
0
1,506,672
Distance Traveled
1,368,959
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,353
557
128
9
0
298,434
6
W
Hercules
8,568
571
86
6
0
276,330
4
L
Skadi
8,088
539
116
8
0
299,623
3
W
Apollo
6,777
452
65
4
0
276,671
3
L
Chaac
6,226
415
53
4
0
196,827
0
W
Kali
9,394
626
128
9
0
365,997
5
L
Fenrir
8,347
556
80
5
0
336,162
3
L
Ymir
7,056
470
15
1
0
265,275
0
L
Izanami
8,371
558
147
10
0
271,072
7
W
Yemoja
7,105
474
14
1
0
289,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role