Player Matchup

Nox
Nox
DubbleTrouble
Nox
Level 82
God Stats
8W - 6L
1,670 SR
Queue Stats
249W - 204L
1,671 Elo+
Party 1
Merlin
Merlin
Hippie
Merlin
Level 160
God Stats
29W - 37L
1,560 SR
Queue Stats
520W - 505L
1,654 Elo+
Party 1
Cliodhna
Cliodhna
Sαger
Cliodhna
Level 160
God Stats
20W - 15L
1,677 SR
Queue Stats
299W - 174L
1,813 Elo+
Party 1
Heimdallr
Heimdallr
Treverbatenburg
Heimdallr
Level 160
God Stats
1W - 2L
1,567 SR
Queue Stats
87W - 74L
1,710 Elo+
Party 1
Ne Zha
Ne Zha
Vayr0n
Ne Zha
Level 160
God Stats
12W - 3L
1,904 SR
Queue Stats
1,037W - 691L
1,707 Elo+
Party 1
Team Averages
Level 144
1,675 SR
1,711 Elo+

VS

Team Averages
Level 131
1,567 SR
1,721 Elo+
Olorun
Olorun
DidelisPimpalas2
Olorun
Level 68
God Stats
1W - 2L
1,557 SR
Queue Stats
43W - 21L
1,704 Elo+
Party 3
Scylla
Scylla
Emfeza
Scylla
Level 160
God Stats
105W - 56L
1,687 SR
Queue Stats
1,236W - 923L
1,701 Elo+
Party 2
Apollo
Apollo
Krakito
Apollo
Level 158
God Stats
1W - 2L
1,565 SR
Queue Stats
115W - 43L
1,869 Elo+
Party 3
Susano
Susano
OBunki
Susano
Level 160
God Stats
14W - 10L
1,702 SR
Queue Stats
701W - 539L
1,678 Elo+
Party 2
Mulan
Mulan
Oliture
Mulan
Level 108
God Stats
2W - 8L
1,324 SR
Queue Stats
229W - 217L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 11
9,007
530
4,873
7,586
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Hippie
Merlin
16
7 / 3 / 7
10,196
600
13,729
10,102
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cliodhna
Sαger
Cliodhna
18
6 / 1 / 11
11,569
681
19,552
13,223
12,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Treverbatenburg
Heimdallr
18
2 / 5 / 4
10,408
612
5,915
11,490
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
Vayr0n
Ne Zha
18
12 / 1 / 7
11,054
650
16,232
14,972
6,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,273
487
8,974
19,477
16,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Emfeza
Scylla
13
2 / 5 / 1
8,628
508
4,491
9,552
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Krakito
Apollo
16
4 / 5 / 5
10,413
613
13,700
17,472
5,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
OBunki
Susano
14
3 / 8 / 0
8,718
513
6,335
13,251
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
Oliture
Mulan
14
0 / 6 / 1
8,504
500
6,366
17,477
10,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
30
Kills
11
11
Deaths
30
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
3
1
11
8.5
L
Scylla
Emfeza
Scylla
2
5
1
0.5
W
Merlin
Hippie
Merlin
7
3
7
3.5
L
Apollo
Krakito
Apollo
4
5
5
1.3
L
Susano
OBunki
Susano
3
8
0
0.38
L
Mulan
Oliture
Mulan
0
6
1
0.08
W
Cliodhna
Sαger
Cliodhna
6
1
11
11.5
W
Heimdallr
Treverbatenburg
Heimdallr
2
5
4
0.8
W
Ne Zha
Vayr0n
Ne Zha
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,301
Damage
39,866
57,373
Taken
77,229
30,968
Mitigated
39,542
18,908
Healing
21,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,974
3,597
183
4,854
19,477
16,071
506
8,176
10,980
39,793
8,016
W
4,873
764
0
759
7,586
5,468
0
2,290
5,296
19,810
0
L
Scylla
Emfeza
Scylla
4,491
948
0
979
9,552
3,063
0
3,587
5,732
47,892
0
W
Merlin
Hippie
Merlin
13,729
1,739
0
2,506
10,102
3,459
0
3,517
6,525
65,598
0
L
Apollo
Krakito
Apollo
13,700
8,799
0
6,865
17,472
5,364
948
4,308
12,878
0
83,562
L
Susano
OBunki
Susano
6,335
866
0
2,830
13,251
4,167
0
1,773
11,211
0
48,755
L
Mulan
Oliture
Mulan
6,366
1,358
0
5,631
17,477
10,877
0
0
16,623
3,449
50,696
W
Cliodhna
Sαger
Cliodhna
19,552
2,518
0
5,399
13,223
12,618
274
1,678
10,719
0
87,167
W
Heimdallr
Treverbatenburg
Heimdallr
5,915
3,150
0
3,309
11,490
3,175
0
1,559
9,931
0
78,731
W
Ne Zha
Vayr0n
Ne Zha
16,232
5,611
0
6,935
14,972
6,248
0
3,411
11,421
0
80,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,234
Gold Earned
44,536
575
Minions Killed
567
0
Camps Cleared
0
1,859,216
Distance Traveled
1,620,515
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,273
487
66
4
0
304,437
1
W
Nox
9,007
530
30
2
0
360,149
8
L
Scylla
8,628
508
124
7
0
318,597
5
W
Merlin
10,196
600
131
8
0
346,766
2
L
Apollo
10,413
613
146
9
0
336,127
7
L
Susano
8,718
513
109
6
0
341,974
3
L
Mulan
8,504
500
122
7
0
319,380
8
W
Cliodhna
11,569
681
157
9
0
413,254
3
W
Heimdallr
10,408
612
140
8
0
326,945
4
W
Ne Zha
11,054
650
117
7
0
412,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role