Player Matchup

Charybdis
Charybdis
CapitanDaniSaez
Charybdis
Level 43
God Stats
1W - 1L
1,603 SR
Queue Stats
20W - 31L
1,426 Elo+
Party 1
Gilgamesh
Gilgamesh
KIFIR070707
Gilgamesh
Level 26
God Stats
54W - 66L
1,504 SR
Queue Stats
88W - 128L
1,348 Elo+
Solo
Baron Samedi
Baron Samedi
palomera111
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,399 Elo+
Party 1
Team Averages
Level 28
1,536 SR
1,391 Elo+

VS

Team Averages
Level 38
1,562 SR
1,490 Elo+
Pele
Pele
MiccioApollo
Pele
Level 28
God Stats
2W - 3L
1,395 SR
Queue Stats
97W - 75L
1,556 Elo+
Party 2
Hera
Hera
SoA Sledge
Hera
Level 64
God Stats
8W - 4L
1,739 SR
Queue Stats
84W - 60L
1,562 Elo+
Party 2
Neith
Neith
alexdjambazov
Neith
Level 22
God Stats
9W - 3L
1,551 SR
Queue Stats
14W - 16L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CapitanDaniSaez
Charybdis
15
3 / 7 / 5
12,484
624
14,228
17,465
5,978
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
KIFIR070707
Gilgamesh
13
2 / 10 / 6
11,242
562
9,597
22,997
20,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
palomera111
Baron Samedi
16
5 / 8 / 4
12,591
630
17,840
21,468
10,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 11
13,128
656
13,052
18,314
5,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 2 / 11
13,731
687
20,057
14,157
5,423
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
11 / 4 / 7
14,534
727
19,958
17,343
5,540
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
10
Kills
25
25
Deaths
10
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CapitanDaniSaez
Charybdis
3
7
5
0.79
L
Gilgamesh
KIFIR070707
Gilgamesh
2
10
6
0.5
W
6
4
11
2.88
W
8
2
11
6.75
W
11
4
7
3.63
L
Baron Samedi
palomera111
Baron Samedi
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,665
Damage
53,067
61,930
Taken
49,814
36,752
Mitigated
16,599
13,418
Healing
12,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CapitanDaniSaez
Charybdis
14,228
7,573
0
4,302
17,465
5,978
468
5,050
12,415
0
49,347
L
Gilgamesh
KIFIR070707
Gilgamesh
9,597
940
0
2,378
22,997
20,524
244
6,065
16,932
0
19,059
W
13,052
2,287
0
5,256
18,314
5,636
1,088
6,098
11,962
0
51,210
W
20,057
4,431
0
2,686
14,157
5,423
1,013
6,117
7,678
65,995
0
W
19,958
8,731
0
4,432
17,343
5,540
963
6,326
10,762
0
51,177
L
Baron Samedi
palomera111
Baron Samedi
17,840
949
1,576
5,162
21,468
10,250
0
9,161
12,307
57,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,317
Gold Earned
41,393
194
Minions Killed
215
4
Camps Cleared
12
953,828
Distance Traveled
1,044,731
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,484
624
76
4
1
301,288
5
L
Gilgamesh
11,242
562
17
1
1
348,542
0
W
Pele
13,128
656
53
3
3
383,594
7
W
Hera
13,731
687
101
5
6
347,962
3
W
Neith
14,534
727
61
3
3
313,175
2
L
Baron Samedi
12,591
630
101
5
2
303,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role