Player Matchup

Nike
Nike
BadlFaith
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,479 Elo+
Party 1
Jormungandr
Jormungandr
GrMonteKristo
Jormungandr
Level 24
God Stats
1W - 2L
1,290 SR
Queue Stats
16W - 22L
1,354 Elo+
Solo
Artemis
Artemis
Gross47
Artemis
Level 17
God Stats
3W - 2L
1,487 SR
Queue Stats
50W - 60L
1,409 Elo+
Solo
Ravana
Ravana
PanikWolf
Ravana
Level 26
God Stats
4W - 1L
1,724 SR
Queue Stats
75W - 64L
1,426 Elo+
Party 1
Ra
Ra
welty2000
Ra
Level 19
God Stats
10W - 6L
1,661 SR
Queue Stats
49W - 50L
1,444 Elo+
Solo
Team Averages
Level 23
1,532 SR
1,422 Elo+

VS

Team Averages
Level 12
1,437 SR
1,421 Elo+
Merlin
Merlin
Ferdos
Merlin
Level 22
God Stats
7W - 15L
1,127 SR
Queue Stats
36W - 60L
1,385 Elo+
Party 2
King Arthur
King Arthur
MRcuir_moustache
King Arthur
Level 16
God Stats
28W - 46L
1,372 SR
Queue Stats
79W - 141L
1,320 Elo+
Party 2
Anhur
Anhur
Natharrrr
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,685 Elo+
Party 2
Cerberus
Cerberus
Xaran17
Cerberus
Level 8
God Stats
3W - 2L
1,713 SR
Queue Stats
16W - 27L
1,271 Elo+
Party 2
Bakasura
Bakasura
lodzik50dupa200
Bakasura
Level 9
God Stats
1W - 2L
1,472 SR
Queue Stats
34W - 27L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
5 / 2 / 10
12,000
545
14,588
19,538
11,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
GrMonteKristo
Jormungandr
16
3 / 3 / 19
10,333
470
10,348
20,365
18,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Gross47
Artemis
17
12 / 2 / 10
11,513
523
19,265
11,629
4,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
PanikWolf
Ravana
18
19 / 5 / 6
12,760
580
13,382
14,093
6,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 11
10,738
488
8,424
11,661
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ferdos
Merlin
15
4 / 5 / 2
10,169
462
14,599
10,037
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
MRcuir_moustache
King Arthur
14
0 / 7 / 2
8,756
398
4,916
16,557
15,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
Natharrrr
Anhur
13
2 / 12 / 4
9,461
430
9,657
16,527
4,518
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Xaran17
Cerberus
12
0 / 9 / 3
8,272
376
2,709
21,353
17,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
17
10 / 7 / 3
11,289
513
19,369
20,881
10,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
30
40
Kills
16
16
Deaths
40
56
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nike
5
2
10
5
L
Merlin
Ferdos
Merlin
4
5
2
1
W
Jormungandr
GrMonteKristo
Jormungandr
3
3
19
4.17
W
Artemis
Gross47
Artemis
12
2
10
8.5
L
King Arthur
MRcuir_moustache
King Arthur
0
7
2
0.14
L
Anhur
Natharrrr
Anhur
2
12
4
0.33
W
Ravana
PanikWolf
Ravana
19
5
6
4.4
L
Cerberus
Xaran17
Cerberus
0
9
3
0.17
L
Bakasura
10
7
3
1.64
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,007
Damage
51,250
77,286
Taken
85,355
44,419
Mitigated
52,387
24,132
Healing
16,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
14,588
2,049
629
4,209
19,538
11,254
1,727
2,565
15,466
8,782
67,106
L
Merlin
Ferdos
Merlin
14,599
547
156
1,915
10,037
4,639
308
2,462
7,415
60,939
0
W
Jormungandr
GrMonteKristo
Jormungandr
10,348
2,237
222
2,469
20,365
18,474
831
5,656
13,711
50,836
0
W
Artemis
Gross47
Artemis
19,265
10,197
0
3,189
11,629
4,353
2,765
3,260
7,739
0
65,063
L
King Arthur
MRcuir_moustache
King Arthur
4,916
629
0
2,107
16,557
15,609
213
3,522
12,363
0
43,818
L
Anhur
Natharrrr
Anhur
9,657
5,966
639
2,149
16,527
4,518
0
3,689
12,521
0
47,442
W
Ravana
PanikWolf
Ravana
13,382
4,581
0
3,393
14,093
6,138
294
2,415
10,479
0
54,182
L
Cerberus
Xaran17
Cerberus
2,709
246
0
3,034
21,353
17,266
552
5,586
15,589
25,158
0
L
Bakasura
19,369
11,905
0
6,087
20,881
10,355
192
5,032
15,561
0
57,576
W
8,424
930
4,858
5,163
11,661
4,200
1,013
3,412
7,487
69,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,344
Gold Earned
47,947
491
Minions Killed
446
0
Camps Cleared
0
2,070,175
Distance Traveled
1,911,456
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,000
545
111
5
0
452,055
1
L
Merlin
10,169
462
111
5
0
376,019
1
W
Jormungandr
10,333
470
61
3
0
368,919
6
W
Artemis
11,513
523
93
4
0
395,091
0
L
King Arthur
8,756
398
78
4
0
440,533
2
L
Anhur
9,461
430
85
4
0
330,269
3
W
Ravana
12,760
580
92
4
0
438,319
0
L
Cerberus
8,272
376
57
3
0
363,701
1
L
Bakasura
11,289
513
115
5
0
400,934
1
W
Ra
10,738
488
134
6
0
415,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role