Player Matchup

Cupid
Cupid
 
Cupid
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
SuperIndigo
Osiris
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
THEAP9
Cthulhu
Level 144
God Stats
3W - 0L
1,837 SR
Queue Stats
118W - 121L
1,517 Elo+
Solo
Arachne
Arachne
xImperia
Arachne
Level 105
God Stats
1W - 1L
1,290 SR
Queue Stats
142W - 123L
1,546 Elo+
Solo
Team Averages
Level 106
1,526 SR
1,528 Elo+

VS

Team Averages
Level 134
1,484 SR
1,507 Elo+
Chronos
Chronos
 
Chronos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
FurTaOliVeS
Olorun
Level 108
God Stats
0W - 1L
1,660 SR
Queue Stats
83W - 68L
1,596 Elo+
Party 2
Tiamat
Tiamat
MagiskeMikkel
Tiamat
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 68L
1,425 Elo+
Solo
Ratatoskr
Ratatoskr
sion77
Ratatoskr
Level 156
God Stats
6W - 10L
1,260 SR
Queue Stats
558W - 566L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
15 / 1 / 6
11,786
982
11,664
10,542
4,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
 
Tiamat
15
3 / 3 / 9
9,558
797
10,097
9,570
6,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
15
5 / 5 / 12
9,735
811
14,220
14,535
13,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
THEAP9
Cthulhu
18
3 / 1 / 20
10,425
869
11,069
17,239
18,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
xImperia
Arachne
16
2 / 2 / 18
9,631
803
5,996
11,312
6,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
6 / 5 / 5
9,530
794
9,172
12,972
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
 
Jing Wei
13
2 / 6 / 5
7,823
652
10,957
11,936
4,447
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
15
1 / 5 / 7
8,178
682
9,857
12,113
4,774
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 6 / 7
8,661
722
12,486
11,643
7,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ratatoskr
sion77
Ratatoskr
12
2 / 6 / 5
8,022
669
4,225
7,767
2,833
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
41
28
Kills
12
12
Deaths
28
65
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
15
1
6
18
W
Tiamat
 
Tiamat
3
3
9
2.5
L
Chronos
 
Chronos
6
5
5
1.7
L
Jing Wei
 
Jing Wei
2
6
5
0.75
L
Olorun
1
5
7
0.9
L
1
6
7
0.75
W
Osiris
5
5
12
2.2
W
Cthulhu
THEAP9
Cthulhu
3
1
20
13
L
Ratatoskr
sion77
Ratatoskr
2
6
5
0.75
W
Arachne
xImperia
Arachne
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,046
Damage
46,697
63,198
Taken
56,431
49,539
Mitigated
23,993
34,749
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,664
5,605
4,769
4,866
10,542
4,615
1,649
6,248
4,294
0
24,755
W
Tiamat
 
Tiamat
10,097
294
0
1,253
9,570
6,951
636
4,911
4,659
22,983
0
L
Chronos
 
Chronos
9,172
3,152
1,072
3,823
12,972
4,742
0
4,859
7,338
24,424
0
L
Jing Wei
 
Jing Wei
10,957
6,050
941
1,616
11,936
4,447
0
4,122
7,438
0
19,803
L
Olorun
9,857
4,423
2,337
3,745
12,113
4,774
0
4,329
7,229
20,589
0
L
12,486
1,399
475
1,956
11,643
7,197
0
5,333
6,077
27,285
0
W
Osiris
14,220
1,991
1,571
2,076
14,535
13,353
1,301
6,759
7,776
0
27,782
W
Cthulhu
THEAP9
Cthulhu
11,069
18
5,360
7,256
17,239
18,278
62
8,021
9,218
25,361
0
L
Ratatoskr
sion77
Ratatoskr
4,225
502
605
740
7,767
2,833
0
1,723
5,930
0
5,804
W
Arachne
xImperia
Arachne
5,996
3,412
3,087
4,511
11,312
6,342
1,619
5,576
5,736
0
12,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,135
Gold Earned
42,214
140
Minions Killed
150
0
Camps Cleared
0
1,262,455
Distance Traveled
993,709
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,786
982
40
3
0
244,990
4
W
Tiamat
9,558
797
30
3
0
238,733
1
L
Chronos
9,530
794
35
3
0
219,254
3
L
Jing Wei
7,823
652
24
2
0
226,072
3
L
Olorun
8,178
682
39
3
0
180,897
0
L
Tiamat
8,661
722
41
3
0
204,028
1
W
Osiris
9,735
811
25
2
0
235,519
4
W
Cthulhu
10,425
869
30
3
0
270,023
6
L
Ratatoskr
8,022
669
11
1
0
163,458
3
W
Arachne
9,631
803
15
1
0
273,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role