Player Matchup

Loki
Loki
BlueKnightGG
Loki
Level 28
God Stats
4W - 2L
1,594 SR
Queue Stats
135W - 126L
1,406 Elo+
Solo
Ullr
Ullr
Insほへ
Ullr
Level 29
God Stats
6W - 9L
1,284 SR
Queue Stats
146W - 164L
1,476 Elo+
Solo
Artio
Artio
ODST DANIEL1
Artio
Level 27
God Stats
3W - 1L
1,669 SR
Queue Stats
87W - 56L
1,637 Elo+
Solo
Geb
Geb
Octo MrSanz
Geb
Level 29
God Stats
5W - 3L
1,429 SR
Queue Stats
99W - 95L
1,294 Elo+
Solo
Danzaburou
Danzaburou
ZxX-InFaMe-XxZ
Danzaburou
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,565 Elo+
Solo
Team Averages
Level 27
1,495 SR
1,476 Elo+

VS

Team Averages
Level 16
1,386 SR
1,508 Elo+
Cthulhu
Cthulhu
BossBracelet828
Cthulhu
Level 23
God Stats
0W - 1L
1,460 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Anhur
Anhur
CarlosMig-08
Anhur
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 9L
1,674 Elo+
Solo
Cerberus
Cerberus
Pyromaniac753
Cerberus
Level 14
God Stats
0W - 1L
1,136 SR
Queue Stats
2W - 3L
1,606 Elo+
Solo
Bastet
Bastet
SaverHasDigBick
Bastet
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 10L
1,497 Elo+
Solo
Cliodhna
Cliodhna
meudsa2010
Cliodhna
Level 21
God Stats
4W - 7L
1,331 SR
Queue Stats
13W - 23L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 3
14,496
630
18,500
18,673
8,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ullr
19
14 / 1 / 11
13,090
569
15,415
15,893
7,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 5 / 3
13,720
597
24,947
28,725
13,749
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 2 / 20
12,233
532
10,404
19,662
24,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
ZxX-InFaMe-XxZ
Danzaburou
17
8 / 2 / 11
12,429
540
14,192
10,676
3,690
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
10,756
468
13,962
21,327
23,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 16 / 1
7,045
306
2,161
15,920
4,040
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Pyromaniac753
Cerberus
14
2 / 17 / 1
9,451
411
7,217
30,261
20,116
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
10 / 2 / 2
14,865
646
25,315
24,698
14,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
meudsa2010
Cliodhna
10
1 / 14 / 1
8,055
350
6,092
15,481
4,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
26
51
Kills
15
15
Deaths
52
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
13
5
3
2.9
L
2
3
6
1.67
L
0
16
1
0.03
W
Ullr
14
1
11
19.5
W
9
5
3
2.1
W
7
2
20
8.5
L
Cerberus
Pyromaniac753
Cerberus
2
17
1
0.15
L
10
2
2
5.5
W
Danzaburou
ZxX-InFaMe-XxZ
Danzaburou
8
2
11
6.75
L
Cliodhna
meudsa2010
Cliodhna
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,458
Damage
54,747
93,629
Taken
107,687
57,260
Mitigated
67,357
31,922
Healing
17,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,500
6,871
0
3,978
18,673
8,343
3,554
2,449
16,135
0
116,270
L
13,962
1,477
0
4,246
21,327
23,905
18
4,123
17,204
44,538
0
L
2,161
992
0
250
15,920
4,040
96
2,476
13,444
0
15,086
W
Ullr
15,415
5,876
0
7,890
15,893
7,397
4,534
2,294
13,226
0
92,012
W
24,947
4,366
1,457
12,987
28,725
13,749
722
4,734
23,828
117,084
0
W
10,404
2,199
0
1,541
19,662
24,081
411
4,947
13,976
34,548
0
L
Cerberus
Pyromaniac753
Cerberus
7,217
1,670
0
3,585
30,261
20,116
1,832
10,491
19,770
43,277
0
L
25,315
7,762
0
9,528
24,698
14,872
316
12,312
12,386
0
116,921
W
Danzaburou
ZxX-InFaMe-XxZ
Danzaburou
14,192
8,689
0
4,069
10,676
3,690
1,980
4,815
5,206
0
66,328
L
Cliodhna
meudsa2010
Cliodhna
6,092
1,756
0
345
15,481
4,424
0
5,949
9,532
0
35,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,968
Gold Earned
50,172
695
Minions Killed
456
0
Camps Cleared
0
2,107,023
Distance Traveled
1,901,893
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,496
630
193
8
0
434,537
5
L
Cthulhu
10,756
468
60
3
0
420,334
2
L
Anhur
7,045
306
37
2
0
357,837
0
W
Ullr
13,090
569
129
6
0
434,148
7
W
Artio
13,720
597
204
9
0
379,916
2
W
Geb
12,233
532
40
2
0
444,926
4
L
Cerberus
9,451
411
90
4
0
300,762
0
L
Bastet
14,865
646
202
9
0
507,412
2
W
Danzaburou
12,429
540
129
6
0
413,496
0
L
Cliodhna
8,055
350
67
3
0
315,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role