Player Matchup

Nemesis
Nemesis
JustZxyy
Nemesis
Level 27
God Stats
18W - 7L
1,682 SR
Queue Stats
18W - 8L
1,505 Elo+
Solo
Set
Set
KEVINBACON7308
Set
Level 10
God Stats
5W - 1L
1,500 SR
Queue Stats
7W - 7L
1,176 Elo+
Solo
Ymir
Ymir
Luisjr74
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,337 Elo+
Solo
Geb
Geb
O100D7A21
Geb
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,279 Elo+
Solo
Scylla
Scylla
SnowBunny1941
Scylla
Level 22
God Stats
13W - 6L
1,796 SR
Queue Stats
121W - 130L
1,432 Elo+
Solo
Team Averages
Level 14
1,596 SR
1,346 Elo+

VS

Team Averages
Level 12
1,451 SR
1,378 Elo+
Thor
Thor
Arcanjo_VR
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,455 Elo+
Solo
Geb
Geb
NumericSumo965
Geb
Level 6
God Stats
1W - 7L
1,285 SR
Queue Stats
4W - 8L
1,268 Elo+
Solo
Cupid
Cupid
Phenix_Wigman
Cupid
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,366 Elo+
Solo
Jing Wei
Jing Wei
Wolfkaiser
Jing Wei
Level 19
God Stats
20W - 23L
1,507 SR
Queue Stats
85W - 92L
1,433 Elo+
Solo
Poseidon
Poseidon
llvidigal
Poseidon
Level 20
God Stats
8W - 7L
1,465 SR
Queue Stats
47W - 65L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JustZxyy
Nemesis
20
17 / 0 / 13
15,308
1,276
17,190
8,330
4,176
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
11 / 0 / 16
14,463
1,205
23,425
16,223
17,195
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
19
1 / 8 / 22
12,131
1,011
6,185
16,798
9,511
19
0 / 5 / 17
11,358
947
5,646
15,208
8,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
22 / 2 / 13
16,141
1,345
41,056
14,513
6,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 17 / 5
10,961
913
8,584
22,808
7,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
0 / 13 / 9
11,547
962
5,345
28,079
13,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
3 / 9 / 6
10,906
909
20,042
16,376
6,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
Wolfkaiser
Jing Wei
19
7 / 9 / 6
12,350
1,029
15,983
22,751
8,202
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
llvidigal
Poseidon
18
3 / 3 / 6
11,945
995
14,836
10,593
3,130
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
47
51
Kills
15
15
Deaths
51
81
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
17
5
0.26
W
Nemesis
JustZxyy
Nemesis
17
0
13
23.5
W
11
0
16
19
W
Ymir
1
8
22
1.5
L
0
13
9
0.35
W
0
5
17
1.7
L
3
9
6
0.67
W
22
2
13
14.25
L
Jing Wei
Wolfkaiser
Jing Wei
7
9
6
1.11
L
Poseidon
llvidigal
Poseidon
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,502
Damage
64,790
71,072
Taken
100,607
45,871
Mitigated
38,408
10,023
Healing
2,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,584
3,797
0
0
22,808
7,866
0
11,367
10,978
0
20,403
W
Nemesis
JustZxyy
Nemesis
17,190
8,661
0
1,378
8,330
4,176
0
1,837
6,493
0
39,559
W
23,425
12,676
0
5,724
16,223
17,195
0
4,758
11,465
0
37,003
W
Ymir
6,185
1,124
0
0
16,798
9,511
0
5,129
11,669
10,457
0
L
5,345
735
0
851
28,079
13,085
0
16,570
11,046
14,917
0
W
5,646
1,322
0
288
15,208
8,922
0
2,988
12,220
13,684
0
L
20,042
12,998
442
699
16,376
6,125
0
3,941
12,062
0
38,041
W
41,056
3,410
180
2,453
14,513
6,067
0
5,469
9,044
77,368
0
L
Jing Wei
Wolfkaiser
Jing Wei
15,983
11,823
0
840
22,751
8,202
0
14,048
8,477
0
34,068
L
Poseidon
llvidigal
Poseidon
14,836
2,210
0
57
10,593
3,130
0
6,961
3,537
49,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,401
Gold Earned
57,709
188
Minions Killed
195
12
Camps Cleared
2
1,092,737
Distance Traveled
1,059,858
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,961
913
18
2
1
171,026
0
W
Nemesis
15,308
1,276
45
4
5
271,474
0
W
Set
14,463
1,205
31
3
4
233,666
0
W
Ymir
12,131
1,011
9
1
0
178,731
0
L
Geb
11,547
962
12
1
0
232,587
1
W
Geb
11,358
947
5
0
0
184,243
0
L
Cupid
10,906
909
40
3
1
181,396
0
W
Scylla
16,141
1,345
98
8
3
224,623
1
L
Jing Wei
12,350
1,029
38
3
0
278,773
0
L
Poseidon
11,945
995
87
7
0
196,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role